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This page was last updated to the Final Version.

Dewott #502: Dewott
Pokémon
#504: Patrat Patrat
503MS
Samurott
Formidable Pokémon
#503
503
Type
Water Fighting
Unknown
Abilities
Insomnia or Torrent
Hidden Abilities
Battle Armor
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
208.6 lbs. 94.6 kg
0 lbs. 0 kg
Base experience yield
238
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
3
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Samurott is a Water/Fighting dual type Pokemon. It evolves from Dewott starting at level 36.

Pokédex entry

Pokédex entry
Part of the armor on its anterior legs becomes a giant sword. Its cry alone is enough to intimidate most enemies.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 100
94 - 167 184 - 328
Defense: 85
81 - 150 157 - 295
Sp.Atk: 108
101 - 176 198 - 346
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 528   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Piercing Stab Steel Physical 70 100% 20
1 Aqua Tail Water Physical 90 90% 10
1 Light Javelin Light Physical 80 95% 10
1 Icicle Spear Ice Physical 25 100% 30
1 Brass Knuckle Steel Physical 75 100% 25
1 Megahorn Bug Physical 120 85% 10
1 Tackle Normal Physical 50 100% 35
1 Tail Whip Normal Status 0 100% 30
1 Tuning Fork Steel Special 60 100% 15
1 Water Sport Water Status 0 0% 15
5 Tail Whip Normal Status 0 100% 30
7 Water Gun Water Special 40 100% 25
11 Water Sport Water Status 0 0% 15
13 Focus Energy Normal Status 0 0% 30
17 Razor Shell Water Physical 75 100% 10
20 Fury Cutter Bug Physical 40 95% 20
25 Water Pulse Water Special 60 100% 20
28 Revenge Fighting Physical 60 100% 10
33 Aqua Jet Water Physical 40 100% 20
36 Sacred Sword Fighting Physical 90 100% 20
36 Secret Sword Fighting Special 85 100% 10
38 Encore Normal Status 0 100% 5
45 Aqua Spear Water Physical 85 90% 15
50 Retaliate Normal Physical 75 100% 5
57 Swords Dance Normal Status 0 0% 30
62 Hydro Pump Water Special 120 80% 5
100 Raw Power Fighting Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Water Pledge Water Special 80 100% 10
Dig Ground Physical 100 100% 10
Knock Off Dark Physical 65 100% 20
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Block Normal Status 0 0% 20
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Taunt Dark Status 0 100% 20
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Hydro Cannon Water Special 150 90% 5
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Smart Strike Steel Physical 80 0% 20
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Samurott
  • Italic indicates a move that gets STAB only when used by an evolution of Samurott
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 503 503b GenderM 503s 503sb


GenderM 503 1 503b 1 GenderM 503s 1 503sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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