Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Spotni #687: Spotni
Pokémon
#689: Shattarate Shattarate
688MS
Sateli
Satelite Pokémon
#688
688
Type
Tech Cosmic
Unknown
Abilities
Levitate or Levitate
Hidden Abilities
Technician
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Flying and Mineral
Hatch time
5355 steps
Height
34'1" 10.4 m
0'0" 0 m
Weight
3209.9 lbs. 1456.0 kg
0 lbs. 0 kg
Base experience yield
182
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
70

Sateli is a Tech/Cosmic dual type Pokemon. It evolves from Spotni starting at level 31.

Pokédex entry

Pokédex entry
It circles around in space, sending fluoride into the water. Sometimes it crashes to erth.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Borcyg Berry
Uncommon Exret Berry
Rare Telescope
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Cosmic World (Cave), Route 12 (Land), Solar System (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 68
65 - 132 126 - 258
Defense: 88
83 - 154 162 - 302
Sp.Atk: 110
103 - 178 202 - 350
Sp.Def: 120
112 - 189 220 - 372
Speed: 78
74 - 143 144 - 280
Total: 544   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Recycle Beam Plastic Special 70 100% 10
1 Satellite Ray Tech Special 130 100% 10
1 Starfield Cosmic Status 0 0% 10
1 Mines Tech Status 0 0% 20
1 Random Mode Tech Status 0 0% 10
1 Scanner Mode Tech Status 0 0% 15
1 Shield Mode Tech Status 0 0% 15
1 Gadget Tech Status 0 0% 15
1 Eject Tech Physical 60 90% 10
1 HeatSeek Missile Tech Physical 80 0% 20
1 Gear Up Tech Status 0 0% 20
1 Crash Landing Flying Physical 1 100% 10
1 Astronomy Cosmic Status 0 0% 15
1 Glide Flying Physical 50 100% 15
1 Recycle Normal Status 0 0% 40
1 Tackle Normal Physical 50 100% 35
4 Bide Normal Physical 1 0% 10
7 Comet Cosmic Special 40 100% 25
10 Metal Claw Steel Physical 50 95% 35
14 Cosmic Power Cosmic Status 0 0% 20
17 Astronomy Cosmic Status 0 0% 15
20 Comet Punch Cosmic Physical 25 90% 15
24 Boost Beam Tech Special 60 95% 10
27 Lock-On Normal Status 0 0% 5
30 Meteor Mash Steel Physical 100 85% 10
31 Tractor Beam Light Special 70 90% 10
35 Charge Beam Electric Special 60 90% 10
38 Me First Normal Status 0 0% 20
41 Asteroid Belt Cosmic Physical 25 90% 20
46 Meteor Shower Cosmic Special 25 90% 20
50 Tech.Error Cyber Special 15 100% 10
55 Star Gaze Cosmic Status 0 0% 5
57 Satellite Ray Tech Special 130 100% 10
60 Nasty Plot Dark Status 0 0% 20
71 Galactic Force Cosmic Special 140 90% 5
80 Fast Forward Time Status 0 0% 5
95 Point Lazer Light Special 110 100% 5
  • Bold indicates a move that gets STAB when used by Sateli
  • Italic indicates a move that gets STAB only when used by an evolution of Sateli
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Tailwind Flying Status 0 0% 30
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Sludge Wave Poison Special 95 100% 10
Psyshock Psychic Special 80 100% 10
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Meteor Rain Cosmic Special 90 90% 10
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Rubber Ray Rubber Special 120 90% 5
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Sky Attack Flying Physical 150 90% 5
Signal Beam Bug Special 75 100% 15
Steel Wing Steel Physical 70 95% 25
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Techno Ray Tech Special 120 80% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Sateli
  • Italic indicates a move that gets STAB only when used by an evolution of Sateli
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 688 688b GenderM 688s 688sb


GenderM 688 1 688b 1 GenderM 688s 1 688sb 1


Trivia[]

Origin[]

Mega Sateli[]

Sateli can Mega Evolve.

Suggested Sets[]

Fast Forward[]

Sateli @ Satelite

Ability: Levitate

EVs: 252 SpAtk / 252 SpDef

Modest Nature

- Fast Forward

- Satellite Ray

- Galactic Force

- Thunderbolt/Ice Beam/Psyshock/Roost

Fast Forward is a move that lets you use charging moves immediately for 5 turns. Combine this with Sateli's signature move (Satellite Ray), which raises its SpAtk sharply before attacking and is a 130BP STAB move, you can hit incredibly hard. The mega's ability is Berserk, which raises your SpAtk when you are hit. In no time your SpAtk will be maxed out. This allows you to fire off some Galactic Force, another powerful STAB move, with little to no drawbacks as all the SpAtk you're gaining will counteract the drop from using Galactic Force. For your last move, slap on any coverage move or maybe Roost if you want some recovery. Psyshock is a good option as it allows you to hit mons with a high SpDef. Combine this set with Starfield to make Satellite Ray also give you a SpDef boost while you attack, give yourself a passive SpDef boost and make your Galactic Force hit even harder.

Power Herb[]

Sateli @ Power Herb

Ability: Levitate

EVs: 252 SpAtk / 252 SpDef

Modest Nature

- Satellite Ray

- Recycle Beam

- Galactic Force/Meteor Shower/Meteor Rain

- Thunderbolt/Ice Beam/Tractor Beam/Roost/Mines/Shield Mode

If you have another mega that you prefer to use, another excellent option for Sateli is to combine Recycle Ray with the power herb. Recycle Ray is a plastic type move with a 60% chance to recover your consumed item. So basically, you'll be cycling between Satellite Ray and Recycle Beam allowing you to deal some good damage on a turn you would otherwise waste charging. For your Cosmic STAB, either go with Galactic Force to hit hard but lose a bit of power that you honestly can afford to lose or if you want to play it safe go with Meteor Shower (a multi hit move) or the more reliable Meteor Rain. For your last move, use any coverage move or a status move. Combine this set with Starfield to make Satellite Ray also give you a SpDef boost while you attack, give yourself a passive SpDef boost and make your cosmic moves hit even harder.

Advertisement