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Whirlipede #544: Whirlipede
Pokémon
#546: Cottonee Cottonee
Scolipede
Megapede Pokémon
#545
Type
Bug Poison
Unknown
Abilities
Poison Point or Speed Boost
Hidden Abilities
Quick Feet
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Bug
Hatch time
5355 steps
Height
8'2" 2.5 m
0'0" 0 m
Weight
442 lbs. 200.5 kg
0 lbs. 0 kg
Base experience yield
214
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
3
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Scolipede is a Bug/Poison dual type Pokemon. It evolves from Whirlipede starting at level 30.

Pokédex entry

Pokédex entry
Highly aggressive, it uses the claws near its neck to dig into its opponents and poison them.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Pecha Berry
Uncommon Poison Barb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 90
85 - 156 166 - 306
Defense: 89
84 - 155 164 - 304
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 69
66 - 133 128 - 260
Speed: 112
105 - 180 206 - 355
Total: 475   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Hex Ghost Special 60 100% 10
1 Throat Chop Dark Physical 80 100% 15
1 Squirm Bug Physical 20 90% 15
1 Antenna Tracker Bug Status 0 0% 10
1 Megahorn Bug Physical 120 85% 10
1 Defense Curl Normal Status 0 0% 40
1 Rollout Rock Physical 30 90% 20
1 Poison Sting Poison Physical 30 100% 35
1 Screech Sound Status 0 90% 40
5 Poison Sting Poison Physical 30 100% 35
8 Screech Sound Status 0 90% 40
12 Pursuit Dark Physical 40 100% 20
15 Protect Normal Status 0 0% 10
19 Poison Tail Poison Physical 60 100% 25
23 Bug Bite Bug Physical 60 100% 20
28 Venoshock Poison Special 65 100% 10
30 Baton Pass Normal Status 0 0% 40
33 Agility Psychic Status 0 0% 30
39 Steamroller Bug Physical 65 100% 20
44 Toxic Poison Status 0 90% 10
47 Rock Climb Normal Physical 100 85% 20
50 Numbing Injection Virus Physical 80 100% 10
55 Double-Edge Normal Physical 120 100% 15
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Secret Power Normal Physical 70 100% 20
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Iron Defense Steel Status 0 0% 15
Rock Tomb Rock Physical 50 90% 10
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Infestation Bug Special 25 100% 20
Gyro Ball Steel Physical 1 100% 5
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Scolipede
  • Italic indicates a move that gets STAB only when used by an evolution of Scolipede
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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