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Metalblud #4374: Metalblud
Pokémon
#4376: Starruz Starruz
File:4375MS.gif
Scorpiofree
Scorpion Fly Pokémon
#4375
Type
Fear Blood
Unknown
Abilities
Intimidate or Berserker
Hidden Abilities
Tough Claws
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
5'10" 1.8 m
0'0" 0 m
Weight
70.5 lbs. 32.0 kg
0 lbs. 0 kg
Base experience yield
173
Leveling rate
Medium Fast
EV yield
Total: 3
0
HP
0
Atk
0
Def
2
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Scorpiofree is a Fear/Blood dual type Pokemon. It evolves from Metalblud starting at level 30.

Pokédex entry

Pokédex entry
Females hunt down males of its kind to mate however it is so brutal it often kills the male in the process. Most bug Pokémon are frightened by it

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon SilverPowder
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 90
85 - 156 166 - 306
Defense: 90
85 - 156 166 - 306
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 60
58 - 123 112 - 240
Speed: 90
85 - 156 166 - 306
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost ¼×
Steel
Fire
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ¼×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Draining Kiss Fairy Special 60 100% 10
1 Cut Normal Physical 55 100% 20
1 Horn Attack Bone Physical 65 100% 25
1 Squirm Bug Physical 20 90% 15
1 Rock Smash Fighting Physical 50 100% 15
1 Acid Poison Special 40 100% 30
1 Bite Dark Physical 60 100% 25
1 Powder Veil Bug Status 0 0% 20
1 Flutter Bug Physical 40 0% 15
1 Antenna Tracker Bug Status 0 0% 10
1 Swords Dance Normal Status 0 0% 30
1 Heat Wave Fire Special 100 90% 10
1 Aura Sphere Fighting Special 90 0% 20
1 Confusion Psychic Special 50 100% 25
10 Confusion Psychic Special 50 100% 25
11 Gust Flying Special 40 100% 35
12 PoisonPowder Poison Status 0 75% 35
12 Screech Sound Status 0 90% 40
12 Cut Normal Physical 55 100% 20
16 Air Cutter Flying Special 60 95% 25
18 Supersonic Sound Status 0 55% 20
20 Quick Attack Normal Physical 40 100% 30
22 Rage Normal Physical 60 100% 20
22 Agility Psychic Status 0 0% 30
24 Flail Normal Physical 1 100% 15
27 X-Scissor Bug Physical 80 100% 15
30 Tailwind Flying Status 0 0% 30
30 Crunch Dark Physical 80 100% 15
32 Air Slash Flying Special 75 95% 20
33 Poison Tail Poison Physical 60 100% 25
34 Lunge Bug Physical 80 100% 15
35 Slash Normal Physical 70 100% 20
36 Throat Chop Dark Physical 80 100% 15
38 Crush Claw Normal Physical 75 95% 10
40 Leech Life Bug Physical 75 100% 15
42 Bug Buzz Bug Special 90 100% 10
46 Quiver Dance Bug Status 0 0% 20
50 Censored by Fandom Heart Physical 80 90% 5
55 Guillotine Normal Physical 1 30% 5
60 Nectar Tap Bug Status 0 0% 10
95 Deliverance Psychic Special 125 95% 10
100 Befuddle Powder Bug Special 100 80% 10
  • Bold indicates a move that gets STAB when used by Scorpiofree
  • Italic indicates a move that gets STAB only when used by an evolution of Scorpiofree
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Scorpiofree
  • Italic indicates a move that gets STAB only when used by an evolution of Scorpiofree
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]