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Crustle #558: Crustle
Pokémon
#560: Scrafty Scrafty
559MS
Scraggy
Shedding Pokémon
#559
559
Type
Dark Fighting
Unknown
Abilities
Shed Skin or Moxie
Hidden Abilities
Intimidate
Gender ratio
50% / 50%
Catch rate
180 (23.5%)
Breeding
Egg groups
Field and Dragon
Hatch time
4080 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
26 lbs. 11.8 kg
0 lbs. 0 kg
Base experience yield
70
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Yellow
Base friendship
35

Scraggy is a Dark/Fighting dual type Pokemon. It evolves into Scrafty starting at level 39. It evolves into Kaiju Scrafty while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
Its not a thug okay, its an urban lizard.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Shed Shell
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Abandoned Gym BF (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 75
72 - 139 139 - 273
Defense: 70
67 - 134 130 - 262
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 70
67 - 134 130 - 262
Speed: 48
47 - 110 90 - 214
Total: 348   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ¼×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leer Normal Status 0 100% 30
1 Low Kick Fighting Physical 1 100% 20
3 Sand-Attack Ground Status 0 100% 15
7 Faint Attack Dark Physical 60 0% 20
11 Headbutt Normal Physical 70 100% 15
16 Swagger Normal Status 0 90% 15
20 Brick Break Fighting Physical 75 100% 15
23 Payback Dark Physical 50 100% 10
27 Chip Away Normal Physical 70 100% 20
31 Hi Jump Kick Fighting Physical 130 90% 10
34 Scary Face Fear Status 0 100% 10
38 Crunch Dark Physical 80 100% 15
42 Facade Normal Physical 70 100% 20
45 Rock Climb Normal Physical 100 85% 20
49 Focus Punch Fighting Physical 150 100% 20
53 Head Smash Rock Physical 150 80% 5
60 Close Combat Fighting Physical 120 100% 5
  • Bold indicates a move that gets STAB when used by Scraggy
  • Italic indicates a move that gets STAB only when used by an evolution of Scraggy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bask Normal Status 0 0% 10
Amnesia Psychic Status 0 0% 20
Counter Fighting Physical 1 100% 20
Detect Fighting Status 0 0% 5
Dragon Dance Dragon Status 0 0% 20
Drain Punch Fighting Physical 75 100% 10
Faint Attack Dark Physical 60 0% 20
Fake Out Normal Physical 40 100% 10
Fire Punch Fire Physical 75 100% 15
Ice Punch Ice Physical 75 100% 15
ThunderPunch Electric Physical 75 100% 15
Zen Headbutt Psychic Physical 80 95% 15
  • Bold indicates a move that gets STAB when used by Scraggy
  • Italic indicates a move that gets STAB only when used by an evolution of Scraggy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Scraggy

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Incinerate Fire Special 60 100% 15
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Dragon Claw Dragon Physical 80 100% 15
Dragon Pulse Dragon Special 90 100% 10
Rain Dance Water Status 0 0% 5
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Low Sweep Fighting Physical 60 100% 20
ThunderPunch Electric Physical 75 100% 15
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Super Fang Normal Physical 1 90% 10
Dark Pulse Dark Special 80 100% 15
Dual Chop Dragon Physical 40 90% 15
Bulk Up Fighting Status 0 0% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Dragon Tail Dragon Physical 60 90% 10
Iron Tail Steel Physical 100 80% 15
Drain Punch Fighting Physical 75 100% 10
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Scraggy
  • Italic indicates a move that gets STAB only when used by an evolution of Scraggy
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 559 559b GenderM 559s 559sb




Trivia[]

Origin[]

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