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Ghostly #2197: Ghostly
Pokémon
#2199: Alolan Smoochum Alolan Smoochum
File:2198MS.gif
Scytheper
FlyingBug Pokémon
#2198
Type
Bug Flying
Unknown
Ability
Speed Boost
Hidden Abilities
Ethereal
Gender ratio
50% / 50%
Catch rate
35 (4.6%)
Breeding
Egg group
Bug
Hatch time
6630 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
123.5 lbs. 56.0 kg
0 lbs. 0 kg
Base experience yield
150
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Scytheper is a Bug/Flying dual type Pokemon. It evolves from Scyther during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It has incredible speed and agility, and can defend against physical attacks by using its sharp blades.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 130
121 - 200 238 - 394
Defense: 80
76 - 145 148 - 284
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 80
76 - 145 148 - 284
Speed: 125
117 - 194 229 - 383
Total: 540   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic ½×
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Fell Swoop Flying Physical 65 100% 10
1 Vacuum Wave Fighting Special 40 100% 30
1 Scratch Normal Physical 40 100% 35
1 Quick Attack Normal Physical 40 100% 30
1 Wing Attack Flying Physical 60 100% 35
1 Leer Normal Status 0 100% 30
5 Focus Energy Normal Status 0 0% 30
9 Pursuit Dark Physical 40 100% 20
13 False Swipe Normal Physical 40 100% 40
17 Agility Psychic Status 0 0% 30
21 Aerial Ace Flying Physical 60 0% 20
25 Fury Cutter Bug Physical 40 95% 20
29 Slash Normal Physical 70 100% 20
33 Razor Wind Wind Special 80 100% 10
37 Double Team Normal Status 0 0% 15
41 X-Scissor Bug Physical 80 100% 15
45 Night Slash Dark Physical 70 100% 15
49 Double Hit Normal Physical 40 90% 10
53 Air Slash Flying Special 75 95% 20
57 Swords Dance Normal Status 0 0% 30
61 Feint Normal Physical 50 100% 10
62 Divebomb Flying Physical 90 95% 20
65 Sword's Edge Steel Physical 100 90% 8
70 Cross Cutter Bug Physical 100 80% 5
  • Bold indicates a move that gets STAB when used by Scytheper
  • Italic indicates a move that gets STAB only when used by an evolution of Scytheper
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Baton Pass Normal Status 0 0% 40
Bug Buzz Bug Special 90 100% 10
Counter Fighting Physical 1 100% 20
Defog Flying Status 0 0% 15
Endure Normal Status 0 0% 10
Night Slash Dark Physical 70 100% 15
Razor Wind Wind Special 80 100% 10
Reversal Fighting Physical 1 100% 15
Silver Wind Bug Special 60 100% 10
Steel Wing Steel Physical 70 95% 25
First Impression Bug Physical 100 100% 10
  • Bold indicates a move that gets STAB when used by Scytheper
  • Italic indicates a move that gets STAB only when used by an evolution of Scytheper
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Scytheper

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Scytheper
  • Italic indicates a move that gets STAB only when used by an evolution of Scytheper
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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