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Gumshoos #1117: Gumshoos
Pokémon
#1119: Seahog Seahog
File:1118MS.gif
Seapi
Sea Pig Pokémon
#1118
Type
Water Greasy
Unknown
Abilities
Sticky Hold or Liquid Ooze
Hidden Abilities
Gooey
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Water1 and Amorphous
Hatch time
5355 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
13.9 lbs. 6.3 kg
0 lbs. 0 kg
Base experience yield
75
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Seapi is a Water/Greasy dual type Pokemon. It evolves into Seahog while exposed to a(n) Water Stone.

Pokédex entry

Pokédex entry
They live in deep depths in the ocean. When brought to the surface, they cool themselves with mud.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Symgrie Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 76
136 - 183 262 - 356
Attack: 38
38 - 99 72 - 192
Defense: 48
47 - 110 90 - 214
Sp.Atk: 57
55 - 119 107 - 234
Sp.Def: 72
69 - 136 134 - 267
Speed: 34
35 - 94 65 - 183
Total: 325   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Mud-Slap Ground Special 20 100% 10
2 Mud Sport Ground Status 0 0% 15
4 Bubble Water Special 20 100% 30
7 Yawn Normal Status 0 0% 10
10 Reverse Splash Water Special 60 100% 10
17 Acid Armor Poison Status 0 0% 40
20 Brine Water Special 65 100% 10
25 Stockpile Normal Status 0 0% 20
26 Swallow Food Status 0 0% 10
26 Spit Up Normal Special 1 100% 10
30 Muddy Water Water Special 95 85% 10
34 Aqua Ring Water Status 0 0% 20
36 Grease Shot Greasy Special 55 95% 15
55 Osmosis Water Special 75 100% 10
73 Oily Terrain Greasy Status 0 0% 10
95 Brace Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Seapi
  • Italic indicates a move that gets STAB only when used by an evolution of Seapi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Ram Ground Physical 130 100% 10
Tainted Water Water Special 80 100% 10
Amnesia Psychic Status 0 0% 20
Brine Water Special 65 100% 10
Clear Smog Poison Special 50 0% 15
Counter Fighting Physical 1 100% 20
Curse Ghost Status 0 0% 10
Fissure Ground Physical 1 30% 5
Memento Dark Status 0 100% 10
Mirror Coat Psychic Special 1 100% 20
Mist Ice Status 0 0% 30
Sludge Poison Special 65 100% 20
Spit Up Normal Special 1 100% 10
Stockpile Normal Status 0 0% 20
Swallow Food Status 0 0% 10
Trump Card Normal Special 1 0% 5
Yawn Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Seapi
  • Italic indicates a move that gets STAB only when used by an evolution of Seapi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Seapi

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Seapi
  • Italic indicates a move that gets STAB only when used by an evolution of Seapi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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