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Shakespearster #2032: Shakespearster
Pokémon
#2034: Siegfriedaber Siegfriedaber
File:2033MS.gif
Semiramissin
Poisoner Pokémon
#2033
2033
Type
Magic Poison
Unknown
Ability
Competitive
Hidden Abilities
Magic Bounce
Gender ratio
100% female
Catch rate
75 (9.8%)
Breeding
Egg group
Undiscovered
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
75 lbs. 34.0 kg
0 lbs. 0 kg
Base experience yield
179
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
25

Semiramissin is a Magic/Poison dual type Pokemon.


Pokédex entry

Pokédex entry
She first poisoner and she poison the poison and she have hanging garden of babylion

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 30
31 - 90 58 - 174
Defense: 65
63 - 128 121 - 251
Sp.Atk: 125
117 - 194 229 - 383
Sp.Def: 135
126 - 205 247 - 405
Speed: 65
63 - 128 121 - 251
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood ½×
Steam ½×
Magma ½×
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ¼×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Manaverse Magic Status 0 0% 10
1 Binding Circle Magic Status 0 0% 10
1 Summon Spirits Ghost Special 25 90% 10
1 Summon Undead Zombie Special 25 90% 10
1 Gastro Acid Poison Status 0 100% 10
1 Quick Spell Magic Special 40 100% 30
1 Ceremony Magic Status 0 0% 25
1 Acid Poison Special 40 100% 30
1 Toxic Poison Status 0 90% 10
7 Arcane Energy Magic Special 60 100% 5
10 Venom Drench Poison Status 0 100% 20
13 Irate Trance Magic Special 60 100% 10
17 Venom Poison Physical 40 100% 20
20 Toxic Spikes Poison Status 0 0% 20
22 Magic Circle Magic Special 55 90% 15
25 Acid Spray Poison Special 40 100% 20
27 Toxic Thread Poison Status 0 95% 10
30 Summon Minions Magic Special 25 90% 10
33 Dove Scouts Flying Special 65 100% 15
37 Magic Trap Magic Status 0 0% 20
40 Acid Burst Poison Special 80 100% 10
44 Acid Rain Poison Status 0 0% 5
47 Acid Drip Poison Status 0 100% 5
53 Basmu Divine Special 100 90% 5
56 HangingGardenBabylon Magic Special 100 95% 10
62 Sikera Usum Poison Special 120 85% 5
80 Lethal Injection Poison Physical 1 30% 5
  • Bold indicates a move that gets STAB when used by Semiramissin
  • Italic indicates a move that gets STAB only when used by an evolution of Semiramissin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
Poison Jab Poison Physical 80 100% 20
Cut Normal Physical 55 100% 20
Arcane Bolt Magic Special 120 85% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Sludge Wave Poison Special 95 100% 10
Ally Switch Psychic Status 0 0% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Psych Up Normal Status 0 0% 10
Fly Flying Physical 95 95% 15
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Pay Day Normal Physical 60 100% 20
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Graviton Press Cosmic Special 1 100% 20
Sludge Bomb Poison Special 90 100% 10
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Shadow Ball Ghost Special 80 100% 15
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Semiramissin
  • Italic indicates a move that gets STAB only when used by an evolution of Semiramissin
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2033 2033b GenderM 2033s 2033sb




Trivia[]

Where the fuck do i find you?

Origin[]

Semiramissin is based on Semiramis from the game Fate/Apocrypha


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