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Cobret #1425: Cobret
Pokémon
#1427: Spiortal Spiortal
File:1426MS.gif
Serfric
Carpet Cobra Pokémon
#1426
1426
Type
Fabric Poison
Unknown
Abilities
Static or Poison Touch
Hidden Abilities
Unnerve
Gender ratio
50% / 50%
Catch rate
66 (8.6%)
Breeding
Egg groups
Field and Dragon
Hatch time
5355 steps
Height
13'1" 4.0 m
0'0" 0 m
Weight
59.3 lbs. 26.9 kg
0 lbs. 0 kg
Base experience yield
178
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Serfric is a Fabric/Poison dual type Pokemon. It evolves from Cobret starting at level 30.

Pokédex entry

Pokédex entry
It disguises itself as a carpet, then bites you and poisons you when you step on it HOLY SH*T!!!!

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 97
91 - 163 179 - 322
Defense: 91
86 - 157 168 - 309
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 94
89 - 160 173 - 315
Speed: 100
94 - 167 184 - 328
Total: 518   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ¼×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon ½×
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ¼×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Sewing Fabric Status 0 0% 10
1 Pull Wool Fabric Status 0 75% 10
1 Fire Fang Fire Physical 65 95% 15
1 Ice Fang Ice Physical 65 95% 15
1 Thunder Fang Electric Physical 65 95% 15
1 Sucker Punch Dark Physical 80 95% 10
1 Stalag-bite Rock Physical 75 90% 10
1 Carpet Rub Fabric Physical 50 100% 30
1 Constrict Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
3 Acid Poison Special 40 100% 30
5 Wrap Normal Physical 20 90% 20
9 Bite Dark Physical 60 100% 25
12 Glare Normal Status 0 90% 30
14 Bind Normal Physical 65 90% 20
17 Poison Tail Poison Physical 60 100% 25
19 Slam Normal Physical 80 75% 20
21 Screech Sound Status 0 90% 40
23 Poison Fang Poison Physical 65 100% 15
27 Carpet Scrape Fabric Physical 75 100% 20
30 Gastro Acid Poison Status 0 100% 10
33 Venom Poison Physical 40 100% 20
33 Balm Scour Magic Physical 70 100% 10
37 Crunch Dark Physical 80 100% 15
40 Carpet Burn Fabric Physical 85 100% 15
43 Coil Poison Status 0 0% 20
49 Serpent Whip Poison Physical 120 85% 10
53 Carpet Shock Fabric Physical 110 95% 30
57 Acid Trap Poison Status 0 0% 15
76 Acid Drip Poison Status 0 100% 5
  • Bold indicates a move that gets STAB when used by Serfric
  • Italic indicates a move that gets STAB only when used by an evolution of Serfric
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Rest Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Thief Dark Physical 50 100% 10
Roar Sound Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Acid Rain Poison Status 0 0% 5
Carpet Slam Fabric Physical 80 100% 30
Venoshock Poison Special 65 100% 10
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Serfric
  • Italic indicates a move that gets STAB only when used by an evolution of Serfric
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1426 1426b GenderM 1426s 1426sb




Trivia[]

Where the fuck do i find you?

Origin[]

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