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Snivy #495: Snivy
Pokémon
#497: Serperior Serperior
Servine
Grass Snake Pokémon
#496
Type
Grass
Unknown
Abilities
Contrary or Overgrow
Hidden Abilities
Leaf Guard
Gender ratio
87.5% / 12.5%
Catch rate
95 (12.4%)
Breeding
Egg groups
Field and Grass
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
35.3 lbs. 16.0 kg
0 lbs. 0 kg
Base experience yield
145
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Servine is a Grass-type Pokemon. It evolves from Snivy starting at level 17. It evolves into Serperior starting at level 36.

Pokédex entry

Pokédex entry
They avoid attacks by sinking into the shadows of thick foliage. They retaliate with masterful whipping techniques.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 60
58 - 123 112 - 240
Defense: 75
72 - 139 139 - 273
Sp.Atk: 60
58 - 123 112 - 240
Sp.Def: 75
72 - 139 139 - 273
Speed: 83
79 - 148 153 - 291
Total: 413   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Vine Chain Grass Physical 70 0% 10
1 Green Thumb Grass Status 0 0% 15
1 Vine Hold Grass Physical 65 90% 20
1 Thorn Whip Grass Physical 60 95% 10
1 Tackle Normal Physical 50 100% 35
1 Leer Normal Status 0 100% 30
1 Vine Whip Grass Physical 35 100% 15
1 Wrap Normal Physical 20 90% 20
4 Leer Normal Status 0 100% 30
7 Vine Whip Grass Physical 35 100% 15
10 Wrap Normal Physical 20 90% 20
13 Growth Normal Status 0 0% 40
16 Leaf Tornado Grass Special 65 90% 10
20 Leech Seed Grass Status 0 90% 10
24 Mega Drain Grass Special 60 100% 15
28 Slam Normal Physical 80 75% 20
32 Leaf Blade Grass Physical 90 100% 15
36 Coil Poison Status 0 0% 20
40 Giga Drain Grass Special 80 100% 10
42 Brambles Grass Status 0 0% 10
44 Wring Out Normal Special 1 100% 5
48 Gastro Acid Poison Status 0 100% 10
52 Leaf Storm Grass Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Servine
  • Italic indicates a move that gets STAB only when used by an evolution of Servine
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Reflect Psychic Status 0 0% 20
Flash Light Status 0 100% 20
Synthesis Grass Status 0 0% 5
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Knock Off Dark Physical 65 100% 20
Secret Power Normal Physical 70 100% 20
Gastro Acid Poison Status 0 100% 10
Break Up Heart Physical 70 100% 10
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Paper Cut Paper Physical 70 100% 20
Frenzy Plant Grass Special 150 90% 5
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Bind Normal Physical 65 90% 20
Seed Bomb Grass Physical 80 100% 15
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Iron Tail Steel Physical 100 80% 15
Worry Seed Grass Status 0 100% 10
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Servine
  • Italic indicates a move that gets STAB only when used by an evolution of Servine
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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