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This page was last updated to the Final Version.

Cryogonal #615: Cryogonal
Pokémon
#617: Accelgor Accelgor
616MS
Shelmet
Snail Pokémon
#616
616
Type
Bug
Unknown
Abilities
Hydration or Battle Armor
Hidden Abilities
Overcoat
Gender ratio
50% / 50%
Catch rate
200 (26.1%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
17 lbs. 7.7 kg
0 lbs. 0 kg
Base experience yield
61
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Shelmet is a Bug-type Pokemon. It evolves into Accelgor if your party also has a(n) Karrablast. It evolves into Accelgor if your party also has a(n) Escavalier. It evolves into Kaiju Shelmet while exposed to a(n) Kaiju Stone.

Pokédex entry

Pokédex entry
It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Hive BF 2 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 40
40 - 101 76 - 196
Defense: 85
81 - 150 157 - 295
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 65
63 - 128 121 - 251
Speed: 25
27 - 84 49 - 163
Total: 305   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leech Life Bug Physical 75 100% 15
4 Acid Poison Special 40 100% 30
8 Bide Normal Physical 1 0% 10
13 Curse Ghost Status 0 0% 10
16 Struggle Bug Bug Special 60 100% 20
20 Mega Drain Grass Special 60 100% 15
25 Yawn Normal Status 0 0% 10
28 Protect Normal Status 0 0% 10
32 Acid Armor Poison Status 0 0% 40
37 Giga Drain Grass Special 80 100% 10
40 Body Slam Normal Physical 85 100% 15
44 Bug Buzz Bug Special 90 100% 10
49 Recover Normal Status 0 0% 10
52 Guard Swap Psychic Status 0 0% 10
56 Final Gambit Fighting Special 150 100% 5
  • Bold indicates a move that gets STAB when used by Shelmet
  • Italic indicates a move that gets STAB only when used by an evolution of Shelmet
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Squirm Bug Physical 20 90% 15
Antenna Tracker Bug Status 0 0% 10
Baton Pass Normal Status 0 0% 40
Double-Edge Normal Physical 120 100% 15
Encore Normal Status 0 100% 5
Endure Normal Status 0 0% 10
Feint Normal Physical 50 100% 10
Guard Split Psychic Status 0 0% 10
Mind Reader Normal Status 0 0% 5
Mud-Slap Ground Special 20 100% 10
Pursuit Dark Physical 40 100% 20
Spikes Ground Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Shelmet
  • Italic indicates a move that gets STAB only when used by an evolution of Shelmet
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Shelmet

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Leech Life Bug Physical 75 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Secret Power Normal Physical 70 100% 20
Gastro Acid Poison Status 0 100% 10
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Infestation Bug Special 25 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Venoshock Poison Special 65 100% 10
Toxic Poison Status 0 90% 10
Giga Drain Grass Special 80 100% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Shelmet
  • Italic indicates a move that gets STAB only when used by an evolution of Shelmet
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 616 616b GenderM 616s 616sb




Trivia[]

Origin[]

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