This page was last updated to the Final Version.
Shelmet is a Bug -type Pokemon.
It evolves into Accelgor if your party also has a(n) Karrablast. It evolves into Accelgor if your party also has a(n) Escavalier. It evolves into Kaiju Shelmet while exposed to a(n) Kaiju Stone.
Pokédex entry
Pokédex entry
It evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.
Held items
Held item(s)
None
This Pokémon cannot be found holding an item.
Game locations
Availability
None
This Pokémon cannot be found in the wild.
Uncommon
Hive BF 2 (Cave),
All species are also available through Wonder Trade and Randomizer .
Base stats
Stat
Range
At Lv. 50
At Lv. 100
110 - 157
210 - 304
40 - 101
76 - 196
81 - 150
157 - 295
40 - 101
76 - 196
63 - 128
121 - 251
27 - 84
49 - 163
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable .
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
Type effectiveness
Under normal battle conditions, this Pokémon is:
By leveling up
Bold indicates a move that gets STAB when used by Shelmet
Italic indicates a move that gets STAB only when used by an evolution of Shelmet
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
By Breeding
Bold indicates a move that gets STAB when used by Shelmet
Italic indicates a move that gets STAB only when used by an evolution of Shelmet
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Moves marked with an asterisk (*) must be chain bred onto Shelmet
By TM
Bold indicates a move that gets STAB when used by Shelmet
Italic indicates a move that gets STAB only when used by an evolution of Shelmet
An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
Sprites
Trivia [ ]
Origin [ ]