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Utsuho #4573: Utsuho
Pokémon
#4575: Barbeon Barbeon
File:4574MS.gif
Shiki Eiki
Judge Pokémon
#4574
4574
Type
Divine Water
Unknown
Abilities
Swift Swim or Justified
Hidden Abilities
Rain Dish
Gender ratio
100% female
Catch rate
15 (2%)
Breeding
Egg group
Undiscovered
Hatch time
2805 steps
Height
4'11" 1.5 m
0'0" 0 m
Weight
48.5 lbs. 22.0 kg
0 lbs. 0 kg
Base experience yield
245
Leveling rate
Slow
EV yield
Total: 3
0
HP
0
Atk
0
Def
2
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Shiki Eiki is a Divine/Water dual type Pokemon. It evolves from Eikishiki during the day, while holding a(n) Swim Suit.

Pokédex entry

Pokédex entry
It can judge people and give them any punishment.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 140
200 - 247 390 - 484
Attack: 80
76 - 145 148 - 284
Defense: 105
99 - 172 193 - 339
Sp.Atk: 105
99 - 172 193 - 339
Sp.Def: 100
94 - 167 184 - 328
Speed: 60
58 - 123 112 - 240
Total: 590   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground ½×
Rock ½×
Bug ½×
Ghost ½×
Steel ¼×
Fire ¼×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind ½×
Paper ½×
Rubber ½×
Fear ½×
Tech ¼×
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus ½×
Cyber ½×
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ¼×
Blood ½×
Greasy ¼×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Power Arena Fighting Status 0 0% 5
1 Honor Bind Divine Physical 75 95% 10
1 Haze Ice Status 0 0% 30
1 Amnesia Psychic Status 0 0% 20
1 Equalize Divine Status 0 0% 10
1 Imprison Psychic Status 0 0% 10
1 Beam Light Special 45 100% 25
5 Role Play Psychic Status 0 0% 10
8 Divine Spark Divine Special 40 100% 25
10 Vacuum Wave Fighting Special 40 100% 30
13 Holy Water Divine Status 0 0% 15
16 Heaven Power Divine Special 60 100% 4
19 Tri Attack Normal Special 80 100% 10
21 Disable Normal Status 0 100% 20
22 Punishment Dark Physical 1 100% 5
25 Shooting Arts Fighting Special 20 100% 20
27 Mirror Coat Psychic Special 1 100% 20
30 Light Javelin Light Physical 80 95% 10
33 Wish Normal Status 0 0% 10
35 Ethereal Ray Divine Special 70 90% 10
37 Tropical Wave Water Special 80 100% 15
40 Enlighten Psychic Status 0 0% 20
41 Preach Divine Special 90 95% 10
44 Aura Sphere Fighting Special 90 0% 20
47 Surf Water Special 95 100% 15
50 Mind Boost Psychic Status 0 0% 20
56 Divine Judgement Divine Special 100 100% 5
59 Arc Light Light Special 140 90% 5
67 Divine Seal Divine Special 110 90% 5
71 Aura Storm Fighting Special 150 90% 5
100 Last Judgement Divine Special 200 90% 2
  • Bold indicates a move that gets STAB when used by Shiki Eiki
  • Italic indicates a move that gets STAB only when used by an evolution of Shiki Eiki
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Shiki Eiki
  • Italic indicates a move that gets STAB only when used by an evolution of Shiki Eiki
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 4574 4574b GenderM File:4574s.png File:4574sb.png




Trivia[]

Origin[]

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