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This page was last updated to the Final Version.

Type: Null #1162: Type: Null
Pokémon
#1164: Oricorio Oricorio
Silvally
Synthetic Pokémon
#1163
Type
Normal
Unknown
Abilities
Multitype or Multitype
Hidden Abilities
Multitype
Gender ratio
Genderless
Catch rate
3 (0.4%)
Breeding
Egg groups
Monster and Amorphous
Hatch time
30855 steps
Height
7'6" 2.3 m
0'0" 0 m
Weight
221.6 lbs. 100.5 kg
0 lbs. 0 kg
Base experience yield
324
Leveling rate
Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
0

Silvally is a Normal-type Pokemon. It evolves from Type: Null with high friendship.

Pokédex entry

Pokédex entry
Its trust in its partner is what awakens it. This Pokémon is capable of changing its type, a flexibility that is well displayed in battle.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 100
94 - 167 184 - 328
Defense: 95
90 - 161 175 - 317
Sp.Atk: 100
94 - 167 184 - 328
Sp.Def: 95
90 - 161 175 - 317
Speed: 100
94 - 167 184 - 328
Total: 590   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Uprising Dragon Physical 1 100% 10
1 Reversal Fighting Physical 1 100% 15
1 Endure Normal Status 0 0% 10
1 Psychic Fangs Psychic Physical 85 100% 15
1 Recover Normal Status 0 0% 10
1 Achilles Heel Normal Status 0 65% 10
1 Earthquake Ground Physical 100 100% 10
1 Energy Ball Grass Special 80 100% 10
1 Aura Sphere Fighting Special 90 0% 20
1 Poison Fang Poison Physical 65 100% 15
1 Fire Fang Fire Physical 65 95% 15
1 Ice Fang Ice Physical 65 95% 15
1 Thunder Fang Electric Physical 65 95% 15
1 Iron Head Steel Physical 80 100% 15
1 Recover Normal Status 0 0% 10
1 Multi-Attack Normal Physical 100 100% 10
1 Plain Terrain Normal Status 0 0% 10
1 Tackle Normal Physical 50 100% 35
5 Rage Normal Physical 60 100% 20
10 Pursuit Dark Physical 40 100% 20
15 Imprison Psychic Status 0 0% 10
20 Aerial Ace Flying Physical 60 0% 20
25 Crush Claw Normal Physical 75 95% 10
30 Scary Face Fear Status 0 100% 10
35 X-Scissor Bug Physical 80 100% 15
40 Metal Sound Steel Status 0 85% 40
45 Crunch Dark Physical 80 100% 15
50 Air Slash Flying Special 75 95% 20
55 Punishment Dark Physical 1 100% 5
57 Recover Normal Status 0 0% 10
60 Tri Attack Normal Special 80 100% 10
65 Overdrive Electric Status 0 0% 20
65 Dragon Dance Dragon Status 0 0% 20
67 Frenzy Plant Grass Special 150 90% 5
67 Blast Burn Fire Special 150 90% 5
67 Hydro Cannon Water Special 150 90% 5
70 Heal Block Psychic Status 0 100% 15
75 Deliverance Psychic Special 125 95% 10
80 ExtremeSpeed Normal Physical 80 100% 5
90 Angel Rush Divine Physical 130 95% 3
90 Angel Burst Divine Special 160 95% 4
  • Bold indicates a move that gets STAB when used by Silvally
  • Italic indicates a move that gets STAB only when used by an evolution of Silvally
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Razor Wind Wind Special 80 100% 10
Lava Splash Magma Special 90 100% 15
Ethereal Ray Divine Special 70 90% 10
Meteor Rain Cosmic Special 90 90% 10
Ethereal Claws Light Physical 70 100% 10
Paper Cut Paper Physical 70 100% 20
Mud-Slap Ground Special 20 100% 10
Demonic Claws Chaos Physical 35 90% 10
Wood Sword Wood Physical 70 100% 15
Steam Ball Steam Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Silvally
  • Italic indicates a move that gets STAB only when used by an evolution of Silvally
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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