Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Mantine #226: Mantine
Pokémon
#228: Houndour Houndour
Skarmory
Armor Bird Pokémon
#227
Type
Steel Flying
Unknown
Abilities
Keen Eye or Sturdy
Hidden Abilities
Weak Armor
Gender ratio
50% / 50%
Catch rate
95 (12.4%)
Breeding
Egg group
Flying
Hatch time
6630 steps
Height
5'6" 1.7 m
0'0" 0 m
Weight
111.3 lbs. 50.5 kg
0 lbs. 0 kg
Base experience yield
163
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Skarmory is a Steel/Flying dual type Pokemon.


Pokédex entry

Pokédex entry
A Pokémon that has a body and wings of steel. People in the past used feathers fallen from Skarmory to make swords and knives.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Volcano Interior (Cave),
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 80
76 - 145 148 - 284
Defense: 140
130 - 211 256 - 416
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 70
67 - 134 130 - 262
Speed: 70
67 - 134 130 - 262
Total: 465   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire
Water
Grass ¼×
Electric
Psychic ½×
Ice
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic ½×
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Glide Flying Physical 50 100% 15
1 Fell Swoop Flying Physical 65 100% 10
1 Drill Run Ground Physical 80 95% 10
1 Pinpoint Steel Physical 60 100% 15
1 Steel Casting Steel Status 0 0% 15
1 Steady Wind Flying Status 0 0% 10
1 Leer Normal Status 0 100% 30
1 Peck Flying Physical 35 100% 35
6 Sand-Attack Ground Status 0 100% 15
9 Swift Normal Special 60 0% 20
12 Agility Psychic Status 0 0% 30
17 Fury Attack Bone Physical 15 90% 20
20 Metal Sound Steel Status 0 85% 40
23 Air Cutter Flying Special 60 95% 25
28 Spikes Ground Status 0 0% 20
31 Tuning Fork Steel Special 60 100% 15
34 Steel Wing Steel Physical 70 95% 25
39 Autotomize Steel Status 0 0% 15
42 Air Slash Flying Special 75 95% 20
45 Slash Normal Physical 70 100% 20
50 Night Slash Dark Physical 70 100% 15
55 Blade Rain Steel Status 0 0% 10
61 Streamline Steel Status 0 0% 20
70 Body Press Fighting Physical 80 100% 10
87 Last Slash Steel Physical 100 100% 10
90 Scrap Metal Steel Status 0 0% 20
100 Armor Burst Steel Physical 140 100% 5
  • Bold indicates a move that gets STAB when used by Skarmory
  • Italic indicates a move that gets STAB only when used by an evolution of Skarmory
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Armor Crash Steel Physical 90 90% 10
Assurance Dark Physical 55 100% 10
Brave Bird Flying Physical 120 100% 15
Curse Ghost Status 0 0% 10
Drill Peck Flying Physical 80 100% 20
Endure Normal Status 0 0% 10
Guard Swap Psychic Status 0 0% 10
Pursuit Dark Physical 40 100% 20
Sky Attack Flying Physical 150 90% 5
Stealth Rock Rock Status 0 0% 20
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Skarmory
  • Italic indicates a move that gets STAB only when used by an evolution of Skarmory
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Skarmory

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Flash Light Status 0 100% 20
Tailwind Flying Status 0 0% 30
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Sky Drop Flying Physical 60 100% 10
Pluck Flying Physical 60 100% 20
Iron Head Steel Physical 80 100% 15
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Iron Defense Steel Status 0 0% 15
Rock Tomb Rock Physical 50 90% 10
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Sky Attack Flying Physical 150 90% 5
Steel Wing Steel Physical 70 95% 25
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Skarmory
  • Italic indicates a move that gets STAB only when used by an evolution of Skarmory
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Advertisement