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Hippowdon #450: Hippowdon
Pokémon
#452: Drapion Drapion
Skorupi
Scorpion Pokémon
#451
Type
Poison Bug
Unknown
Abilities
Battle Armor or Sniper
Hidden Abilities
Keen Eye
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg groups
Bug and Water3
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
26.5 lbs. 12.0 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Skorupi is a Poison/Bug dual type Pokemon. It evolves into Drapion starting at level 40.

Pokédex entry

Pokédex entry
It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Poison Barb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Hive BF 2 (Cave),
Fossil
Rare Arid Cavern (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 50
49 - 112 94 - 218
Defense: 90
85 - 156 166 - 306
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 55
54 - 117 103 - 229
Speed: 65
63 - 128 121 - 251
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Bite Dark Physical 60 100% 25
1 Poison Sting Poison Physical 30 100% 35
1 Leer Normal Status 0 100% 30
5 Knock Off Dark Physical 65 100% 20
9 Pin Missile Bug Physical 20 90% 20
13 Acupressure Normal Status 0 0% 30
16 Pursuit Dark Physical 40 100% 20
20 Bug Bite Bug Physical 60 100% 20
23 Poison Fang Poison Physical 65 100% 15
27 Venoshock Poison Special 65 100% 10
30 Hone Claws Dark Status 0 0% 15
34 Toxic Spikes Poison Status 0 0% 20
38 Night Slash Dark Physical 70 100% 15
41 Scary Face Fear Status 0 100% 10
45 Crunch Dark Physical 80 100% 15
49 Cross Poison Poison Physical 80 100% 20
51 Mandible Crush Bug Physical 80 100% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Schorching Sting Poison Physical 90 90% 10
Uprising Dragon Physical 1 100% 10
Squirm Bug Physical 20 90% 15
Agility Psychic Status 0 0% 30
Confuse Ray Ghost Status 0 100% 10
Faint Attack Dark Physical 60 0% 20
Iron Tail Steel Physical 100 80% 15
Night Slash Dark Physical 70 100% 15
Poison Tail Poison Physical 60 100% 25
Pursuit Dark Physical 40 100% 20
Sand-Attack Ground Status 0 100% 15
Screech Sound Status 0 90% 40
Slash Normal Physical 70 100% 20
Twineedle Bug Physical 40 95% 20
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Skorupi

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Fling Dark Physical 1 100% 10
Flash Light Status 0 100% 20
Leech Life Bug Physical 75 100% 15
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Knock Off Dark Physical 65 100% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Infestation Bug Special 25 100% 20
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Venoshock Poison Special 65 100% 10
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Skorupi
  • Italic indicates a move that gets STAB only when used by an evolution of Skorupi
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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