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Smoball #661: Smoball
Pokémon
#663: Snofistor Snofistor
662MS
Smoman
Snowman Pokémon
#662
662
Type
Ice
Unknown
Abilities
Ice Body or Ice Body
Hidden Abilities
Snow Warning
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg groups
Mineral and Field
Hatch time
5355 steps
Height
8'2" 2.5 m
0'0" 0 m
Weight
153 lbs. 69.4 kg
0 lbs. 0 kg
Base experience yield
161
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
White
Base friendship
70

Smoman is a Ice-type Pokemon. It evolves from Smoball starting at level 18. It evolves into Snofistor starting at level 30. It evolves into Frostear while exposed to a(n) Dusk Stone.

Pokédex entry

Pokédex entry
They look kind of like snomen, nobody is quite sure why.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Snowball
Uncommon Icy Seed
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Seaside Cavern 2 (Cave), Seaside Cavern 3 (Cave), Temple of the Ice Age 1 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 68
65 - 132 126 - 258
Defense: 63
61 - 126 117 - 247
Sp.Atk: 69
66 - 133 128 - 260
Sp.Def: 67
64 - 130 125 - 256
Speed: 52
51 - 114 98 - 223
Total: 379   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Slush Crush Ice Physical 80 100% 10
1 Ice Sport Ice Status 0 0% 15
1 Tackle Normal Physical 50 100% 35
1 Defense Curl Normal Status 0 0% 40
7 Icy Wind Ice Special 55 95% 15
12 Swagger Normal Status 0 90% 15
17 Rollout Rock Physical 30 90% 20
18 Snow Bank Ice Physical 60 100% 15
20 Mist Ice Status 0 0% 30
23 Snowball Fight Ice Physical 18 95% 15
25 Ice Ball Ice Physical 30 90% 20
27 Hail Ice Status 0 0% 10
32 Ice Punch Ice Physical 75 100% 15
33 Permafrost Ice Status 0 0% 5
36 Flail Normal Physical 1 100% 15
39 Snowman Ice Status 0 0% 5
41 Blizzard Ice Special 120 70% 5
45 Sheer Cold Ice Special 1 30% 5
53 Thrash Normal Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Smoman
  • Italic indicates a move that gets STAB only when used by an evolution of Smoman
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Frost Breath Ice Special 50 90% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Heal Bell Normal Status 0 0% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Psychic Psychic Special 90 100% 10
Surf Water Special 95 100% 15
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Avalanche Ice Physical 60 100% 10
Artificiaslam Plastic Physical 85 90% 25
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Rock Smash Fighting Physical 50 100% 15
Pain Split Normal Status 0 0% 20
Aerial Ace Flying Physical 60 0% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Smoman
  • Italic indicates a move that gets STAB only when used by an evolution of Smoman
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 662 662b GenderM 662s 662sb




Trivia

Where the fuck do i find you?

Origin

Community Sprites

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