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This page was last updated to the Final Version.

Heracross #214: Heracross
Pokémon
#216: Teddiursa Teddiursa
215MS
Sneasel
Sharp Claw Pokémon
#215
215
Type
Dark Ice
Unknown
Abilities
Technician or Snow Rush
Hidden Abilities
Pickpocket
Gender ratio
50% / 50%
Catch rate
100 (13.1%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
61.7 lbs. 28.0 kg
0 lbs. 0 kg
Base experience yield
86
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Black
Base friendship
35

Sneasel is a Dark/Ice dual type Pokemon. It evolves into Weavile at night, if holding a(n) Razor Claw. It evolves into Beta Sneasel while exposed to a(n) Beta Stone. It evolves into Beta Sneasel 2 during the day, while holding a(n) Beta Stone. It evolves into Beta Sneasel 3 at night, if holding a(n) Beta Stone. It evolves into Sneaviwrath at night, if holding a(n) Master Ball.

Pokédex entry

Pokédex entry
A Sneasel scales trees by punching its hooked claws into the bark. It seeks out unguarded nests and steals eggs for food while the parents are away.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Grip Claw
Uncommon Quick Claw
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Frost Island (Land), Frost Valley (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 95
90 - 161 175 - 317
Defense: 55
54 - 117 103 - 229
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 75
72 - 139 139 - 273
Speed: 115
108 - 183 211 - 361
Total: 430   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear ½×
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 DynamicPunch Fighting Physical 100 50% 5
1 Shakedown Dark Physical 80 95% 10
1 Ice Sport Ice Status 0 0% 15
1 Scratch Normal Physical 40 100% 35
1 Leer Normal Status 0 100% 30
1 Taunt Dark Status 0 100% 20
1 Quick Attack Normal Physical 40 100% 30
3 Faint Attack Dark Physical 60 0% 20
6 Icy Wind Ice Special 55 95% 15
9 Fury Swipes Normal Physical 18 85% 15
12 Agility Psychic Status 0 0% 30
15 Metal Claw Steel Physical 50 95% 35
17 Razor Wind Wind Special 80 100% 10
21 Hone Claws Dark Status 0 0% 15
25 Beat Up Dark Physical 1 100% 10
28 Slash Normal Physical 70 100% 20
32 Icicle Cleave Ice Physical 70 100% 15
35 Snatch Dark Status 0 0% 10
38 Punishment Dark Physical 1 100% 5
40 Throat Chop Dark Physical 80 100% 15
41 Ice Shard Ice Physical 40 100% 30
44 Whirlpool Water Special 45 95% 15
51 Soul Chill Ice Special 100 90% 10
55 Sharpshoot Dark Physical 40 100% 20
60 Eclipse Dark Status 0 0% 15
67 Vital Crush Dark Special 70 100% 20
80 Cripple Dark Physical 166 90% 4
90 Devastate Dark Physical 120 80% 5
100 Cower Behind Dark Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Corner Dark Physical 55 0% 20
Initiate Dark Status 0 0% 20
Censored by Fandom Heart Physical 80 90% 5
Vendetta Dark Physical 65 100% 20
Assist Normal Status 0 0% 20
Avalanche Ice Physical 60 100% 10
Bite Dark Physical 60 100% 25
Counter Fighting Physical 1 100% 20
Crush Claw Normal Physical 75 95% 10
Double Hit Normal Physical 40 90% 10
Fake Out Normal Physical 40 100% 10
Feint Normal Physical 50 100% 10
Foresight Normal Status 0 0% 40
Ice Punch Ice Physical 75 100% 15
Ice Shard Ice Physical 40 100% 30
Punishment Dark Physical 1 100% 5
Pursuit Dark Physical 40 100% 20
Spite Ghost Status 0 100% 10
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Sneasel

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Midnight Dark Status 0 0% 10
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Avalanche Ice Physical 60 100% 10
Glass Blade Glass Physical 75 100% 15
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Break Up Heart Physical 70 100% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Low Sweep Fighting Physical 60 100% 20
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Calm Mind Psychic Status 0 0% 20
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
X-Scissor Bug Physical 80 100% 15
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Dream Eater Psychic Special 100 100% 15
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Sneasel
  • Italic indicates a move that gets STAB only when used by an evolution of Sneasel
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 215 215b GenderM 215s 215sb
GenderF 215f 215fb GenderF 215fs 215fsb



Trivia[]

Where the fuck do i find you?

Origin[]

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