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Wynaut #360: Wynaut
Pokémon
#362: Glalie Glalie
Snorunt
Snow Hat Pokémon
#361
Type
Ice
Unknown
Abilities
Moody or Ice Body
Hidden Abilities
Filter
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg groups
Fairy and Mineral
Hatch time
5355 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
37 lbs. 16.8 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Snorunt is a Ice-type Pokemon. It evolves into Glalie starting at level 42. It evolves into Froslass if it is female and is exposed to a(n) Dawn Stone.

Pokédex entry

Pokédex entry
They tend to move about in groups of around five Snorunt. In snowy regions, it is said that when they are seen late at night, snowfall will arrive by morning.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Babiri Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Frost Island (Land),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 50
49 - 112 94 - 218
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 50
49 - 112 94 - 218
Speed: 50
49 - 112 94 - 218
Total: 300   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Ice Sport Ice Status 0 0% 15
1 Powder Snow Ice Special 40 100% 25
1 Leer Normal Status 0 100% 30
4 Double Team Normal Status 0 0% 15
6 Shiver Ice Status 0 0% 20
10 Bite Dark Physical 60 100% 25
13 Icy Wind Ice Special 55 95% 15
19 Headbutt Normal Physical 70 100% 15
22 Glomp Fairy Physical 60 100% 20
25 Snow Storm Ice Special 60 100% 10
28 Ice Fang Ice Physical 65 95% 15
31 Crunch Dark Physical 80 100% 15
37 Ice Shard Ice Physical 40 100% 30
40 Hail Ice Status 0 0% 10
45 Snow Fort Ice Status 0 0% 20
46 Blizzard Ice Special 120 70% 5
50 Soul Chill Ice Special 100 90% 10
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Gaster Blaster Bone Special 100 100% 10
Pixie Fangs Fairy Physical 65 100% 20
Uprising Dragon Physical 1 100% 10
Permafrost Ice Status 0 0% 5
Winter Burst Ice Special 160 90% 5
Iceberg Ice Physical 150 100% 5
Icy Terrain Ice Status 0 0% 10
Sing Sound Status 0 55% 15
Peekaboo Fairy Special 40 100% 20
Avalanche Ice Physical 60 100% 10
Bide Normal Physical 1 0% 10
Block Normal Status 0 0% 20
Disable Normal Status 0 100% 20
Fake Tears Dark Status 0 100% 20
Hex Ghost Special 60 100% 10
Rollout Rock Physical 30 90% 20
Spikes Ground Status 0 0% 20
Weather Ball Normal Special 50 100% 10
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Snorunt

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Frost Breath Ice Special 50 90% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Flash Light Status 0 100% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Avalanche Ice Physical 60 100% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Block Normal Status 0 0% 20
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Toxic Poison Status 0 90% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Snorunt
  • Italic indicates a move that gets STAB only when used by an evolution of Snorunt
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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