Move
|
Category
|
Power
|
Accuracy
|
PP
|
Target
|
Description
|
Power Ballad
|
Special
|
06565
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
Raises the user's Atk stat.
|
Battle Waltz
|
Physical
|
120120
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect any foe, but not the ally
|
|
The user rampages and attacks for two to three turns. It then becomes confused, however.
|
Sonic Wave
|
Special
|
06060
|
0000%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user sends out a wave of sound wave, then slashes. The attack lands without fail.
|
Talk Smack
|
Physical
|
08080
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The target is taunted and beat, causing it to use only attack moves for three turns.
|
Healing Chime
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
|
|
|
Affects the user and the ally
|
|
For 15 turns your team is healed. Heals more during Tailwind.
|
Censored by Fandom
|
Special
|
150150
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The target can only use attacking moves.
|
Hoemaru
|
Special
|
08080
|
100100%
|
1010 (max 16)
|
|
Hits both opponents. Does more damage against Dark types.
|
Sing
|
Status
|
0000
|
05555%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
|
Ring
|
Status
|
0000
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user makes an annoying ringing noise to lower the target's accuaracy.
|
SHOUT
|
Special
|
08080
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
THE USER SHOUTS VERY LOUDLY!!!!!
|
Mystic Chime
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
The user hypnotizes everything around it into copying its stat changes.
|
Fus Ro Dah!
|
Special
|
09090
|
09090%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Causes the foe to be switched out.
|
Relic Song
|
Special
|
07575
|
09595%
|
1010 (max 16)
|
|
An ancient song appeals to the hearts of those listening. It may also induce sleep.
|
Failnaught
|
Special
|
120120
|
0000%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
Does not miss.
|
Confide
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.
|
Symphony Crusher
|
Special
|
08080
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
It may also induce sleep.
|
Ichor of Reverie
|
Special
|
09090
|
09595%
|
1010 (max 16)
|
|
Hits both opponents. Confuses.
|
Glass Breaker
|
Special
|
09595
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
It can also break any barrier such as Light Screen and Reflect.
|
Frequency
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Uses a random Sound-type move.
|
3-Freeze
|
Physical
|
110110
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Makes the target heavy. Harshly lower's the opponent's speed.
|
Boom Box
|
Physical
|
06565
|
09595%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The target punched with a fist imbued with sonic vibrations. It may make the target flinch.
|
Kobushi Tone
|
Special
|
100100
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
Sound based. May lower the target's Attack, SpAtk and SpDef stats.
|
Love Serenade
|
Special
|
100100
|
09595%
|
1010 (max 16)
|
|
Hits both foes in a double battle. It may also cause paralysis.
|
Drum Palm
|
Physical
|
07575
|
09090%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
Repeatedly slams its palms on the target as if it were a drum. May also raise the user's Attack.
|
Drum Roll
|
Special
|
02525
|
09090%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The target is assaulted by a loud drum roll for two to five times in quick succession.
|
Throw Voice
|
Status
|
0000
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The next move used by the target has a very high chance to miss.
|
Double Note
|
Special
|
05555
|
09595%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The target is hit twice in a row.
|
Eighth Octave
|
Status
|
0000
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Deafening sound. Target gains ability Soundproof.
|
Beatmatch
|
Special
|
04040
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Copies the target's stat boosts, then attacks.
|
Pre Record
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The user copies the move last used by the foe. The move can be used until the user is switched out.
|
Swan Song
|
Special
|
250250
|
100100%
|
055 (max 8)
|
|
The user faints upon using this move.
|
Treble Beam
|
Special
|
08585
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
It may also lower the target's Sp. Atk.
|
Dirge
|
Special
|
09090
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
This attack also deals Dark-type damage.
|
Glassbreaker
|
width="80px" style="background:#Template:SPECIAL color; border: 1px solid #Template:SPECIAL color dark" SPECIAL move|SPECIAL
|
09595
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The user screams loud enough to shatter glass. It can also break any barrier such as Light Screen and Reflect.
|
Symphony
|
Special
|
120120
|
08080%
|
055 (max 8)
|
|
A symphony that attacks both targets.
|
Echolocation
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Raises the user's Accuracy and Speed.
|
Sonic Charge
|
Physical
|
100100
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
May paralyze the target.
|
Banshee Scream
|
Special
|
09090
|
09090%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
May make the target faint next turn.
|
Sonar
|
Special
|
100100
|
08585%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Increases the user's accuracy
|
snas
|
width="80px" style="background:#Template:SPECIAL color; border: 1px solid #Template:SPECIAL color dark" SPECIAL move|SPECIAL
|
09595
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The user screams loud enough to shatter glass. It can also break any barrier such as Light Screen and Reflect.
|
Noisy Kiss
|
Physical
|
05050
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
An overly loud kiss that may make the target flinch.
|
Harp of Healing
|
Status
|
0000
|
0000%
|
055 (max 8)
|
|
|
|
|
Affects the user and the ally
|
|
Heals the user and ally in double battle. Cures status conditions.
|
La Black Luna
|
Special
|
09090
|
09595%
|
1010 (max 16)
|
|
Hits both opponents. High chance to leave the target confused.
|
Elegy
|
Special
|
07070
|
100100%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
If an ally fainted in the last turn, this attack's damage increases.
|
Serenade
|
Special
|
07070
|
09595%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Chance to infatuate the target.
|
Triple Note
|
Special
|
03030
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Three-note attack that becomes more powerful with each successive hit.
|
Percussive Slap
|
Physical
|
02525
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The target is slapped repeatedly, back and forth, two to five times in a row.
|
Detonation Burst
|
Physical
|
120120
|
100100%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
|
Squeak
|
Special
|
03030
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The target's ears are assaulted by an annoying squeak. It may make the target flinch.
|
Roar
|
Status
|
0000
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
|
RequiemforDeath
|
Status
|
0000
|
09090%
|
1010 (max 16)
|
|
Sharply reduces both target's Attack, Defense and inflicts Curse.
|
Infinite Scales
|
Special
|
0011
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The more the user's stats are raised, the greater the damage.
|
Echoed Voice
|
Special
|
04040
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The user attacks the foe with an echoing voice. If this move is used every turn, it does greater damage.
|
Screech
|
Status
|
0000
|
09090%
|
4040 (max 64)
|
|
|
|
|
May affect anyone but the user
|
|
An earsplitting screech harshly reduces the target's Defense stat.
|
Siren Song
|
Special
|
06060
|
09090%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Traps foes for four to five turns.
|
Perish Song
|
Status
|
0000
|
0000%
|
055 (max 8)
|
|
|
|
|
Affects all Pokémon on the field
|
|
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
|
Death Scream
|
Special
|
0011
|
03030%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
The user screams violently, loud enough to kill. The target will faint instantly if this attack hits.
|
Silent Steps
|
Status
|
0000
|
0000%
|
044 (max 6)
|
|
Raises Evasion by 4. Cannot use Sound based moves.
|
Lullaby
|
Special
|
07070
|
09090%
|
1515 (max 24)
|
|
It may also induce sleep.
|
Performance
|
Special
|
08080
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect any foe, but not the ally
|
|
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
|
Primal Noise
|
Special
|
07575
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
50% chance to reduce the target's Sp. Def stat.
|
Flash Bang
|
Special
|
06060
|
09595%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Lowers the target's accuracy.
|
Vibrato
|
Special
|
04040
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
High pitched sound that harshly reduces the target's Sp. Def stat.
|
Super Horn
|
Special
|
125125
|
09090%
|
055 (max 8)
|
|
The user attacks everything around it with the destructive power of a terrible, explosive sound.
|
Sonic Blade
|
Physical
|
07070
|
100100%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Critical hits land more easily.
|
Winter Song
|
Special
|
09090
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
May freeze.
|
Requiem
|
Special
|
120120
|
07070%
|
044 (max 6)
|
|
|
|
|
May affect anyone but the user
|
|
Chance to 1 hit KO.
|
Finale
|
Special
|
140140
|
100100%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
Binding Voice
|
Special
|
06060
|
09090%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
Traps the target for four to five turns.
|
Sonic Punch
|
Physical
|
07575
|
100100%
|
2525 (max 40)
|
|
|
|
|
May affect anyone but the user
|
|
The target punched with a fist imbued with sonic vibrations. It may make the target flinch.
|
Tuning
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
Raises the power of the next Sound-type move the user uses. Increases SpAtk by 1.
|
Booing
|
Special
|
06565
|
09090%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
Causes the foe to be switched out.
|
Band Attack
|
Special
|
0011
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
|
Growl
|
Status
|
0000
|
100100%
|
4040 (max 64)
|
|
The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered.
|
Fortissimo
|
Physical
|
04040
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
|
Resonate
|
Special
|
06060
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
This relentless attack does massive damage to a target affected by status problems.
|
Amplifier
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
The power of Sound-type moves is increased for 5 turns.
|
Megaphone
|
Special
|
06060
|
09595%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
70% to raise SpAtk.
|
Sonic Pulse
|
Special
|
100100
|
08080%
|
055 (max 8)
|
|
|
|
|
May affect anyone but the user
|
|
The target is hit by a pulse of sonic force. High chance to leave the target confused.
|
Bass Drop
|
Special
|
08080
|
100100%
|
1515 (max 24)
|
|
|
|
|
May affect anyone but the user
|
|
The user DROPS IT HARD. It may also lower the target's Sp. Def stat.
|
Noble Roar
|
Status
|
0000
|
100100%
|
1010 (max 16)
|
|
|
|
|
May affect anyone but the user
|
|
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats harshly.
|
Supersonic
|
Status
|
0000
|
05555%
|
2020 (max 32)
|
|
|
|
|
May affect anyone but the user
|
|
The user generates odd sound waves from its body. It may confuse the target.
|
Sorrowful Tune
|
Special
|
07070
|
09595%
|
1010 (max 16)
|
|
The targets' Sp. Atk stat is reduced.
|