Pokemon Wack Wiki
Pokemon Wack Wiki
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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
Wood Steam
Magma Wind
Paper Tech
Rubber Fear
Magic Light
Cosmic Sound
Food Zombie
Nuclear Virus
Cyber Glass
Plastic Fabric
Chaos Divine
Time Paint
Crystal Meme
Blood Greasy
Heart Ogre
Shadow Void
Wack Qmarks
Bone

Interactions with the type chart

Offensive Sound Defensive
Power Types   Power Types
Bug
Steel
Chaos
Fighting
Psychic
Glass
Zombie
½× Psychic
Fighting
Electric
Cyber
Steel
Fire
½× Flying
Plastic
Wack
Rock
Wind
Ground
Cosmic
Ground
Wind
Chaos
Steam
Fabric
Ice
Fear
Wack
Void


Pokémon

Pure Sound-type Pokémon

# Pokémon Type
#1960 Kyecho Kyecho
Sound Sound
#1315 Nout Nout
Sound Sound
#813 Microette Microette
Sound Sound
#295 Exploud Exploud
Sound Sound
#293 Whismur Whismur
Sound Sound
#1317 Sonout Sonout
Sound Sound
#1316 Donout Donout
Sound Sound
#294 Loudred Loudred
Sound Sound
#3524 Dootnoot Dootnoot
Sound Sound
#3230 Yatsusic Yatsusic
Sound Sound
#3310 Mozarter Mozarter
Sound Sound
#2058 Tristanarcher Tristanarcher
Sound Sound
#3215 Frequenceon Frequenceon
Sound Sound
#3229 Benbenee Benbenee
Sound Sound
#4746 Barbara Barbara
Sound Sound
#4692 Chorus Kids Chorus Kids
Sound Sound

Primary Sound-type Pokémon

# Pokémon Type
#931 Doita Doita
Sound Magma
#648 Meloetta Meloetta
Sound Psychic
#441 Chatot Chatot
Sound Flying
#929 Doit Doit
Sound Magma
#039 Jigglypuff Jigglypuff
Sound Fairy
#1319 Treblout Treblout
Sound Fairy
#1318 Lonout Lonout
Sound Dark
#787 Noibat Noibat
Sound Dragon
#040 Wigglytuff Wigglytuff
Sound Fairy
#930 Juzt Juzt
Sound Magma
#788 Noivern Noivern
Sound Dragon
#3372 Dootbirb Dootbirb
Sound Flying
#3490 Satanodancer Satanodancer
Sound Psychic
#3663 Humanoid Jigglypuff Humanoid Jigglypuff
Sound Fairy
#3489 Maidancer Maidancer
Sound Dark
#2344 Mega Chatot Mega Chatot
Sound Flying
#3371 Choruseph Choruseph
Sound Flying
#3231 Raikodrum Raikodrum
Sound Electric
#3664 Humanoid Wigglytuff Humanoid Wigglytuff
Sound Fairy
#4267 Magiynth Magiynth
Sound Electric
#4266 Yellynth Yellynth
Sound Electric
#4268 Orchesynth Orchesynth
Sound Electric

Secondary Sound-type Pokémon

# Pokémon Type
#740 Drumgheist Drumgheist
Ghost Sound
#1702 Soundagon Soundagon
Dragon Sound
#814 Speakerro Speakerro
Tech Sound
#844 Winecho Winecho
Psychic Sound
#1916 Descreech Descreech
Chaos Sound
#734 Sonotech Sonotech
Cyber Sound
#1870 Tigrampage Tigrampage
Normal Sound
#1868 Merlinound Merlinound
Ghost Sound
#1867 Lyricound Lyricound
Ghost Sound
#739 Drummin Drummin
Ghost Sound
#402 Kricketune Kricketune
Bug Sound
#993 Dongorilla Dongorilla
Grass Sound
#992 Bongorilla Bongorilla
Grass Sound
#1703 Sonardrake Sonardrake
Dragon Sound
#401 Kricketot Kricketot
Bug Sound
#1866 Lunasound Lunasound
Ghost Sound
#556 Maractus Maractus
Grass Sound
#794 Pyroar Pyroar
Fire Sound
#1840 Mystiarrow Mystiarrow
Dark Sound
#433 Chingling Chingling
Psychic Sound
#1758 Blopire Blopire
Plastic Sound
#1915 Desound Desound
Normal Sound
#1757 Tapistle Tapistle
Plastic Sound
#1871 Mikorince Mikorince
Divine Sound
#815 Boomblix Boomblix
Tech Sound
#733 Budsee Budsee
Cyber Sound
#793 Litleo Litleo
Fire Sound
#358 Chimecho Chimecho
Psychic Sound
#2812 Dolphmon Dolphmon
Water Sound
#2324 Earbuzz Earbuzz
Bug Sound
#3017 Aculyellow Aculyellow
Fear Sound
#2493 Rillaboom Rillaboom
Grass Sound
#2325 Phornet Phornet
Bug Sound
#3421 Kaiju Maractus Kaiju Maractus
Grass Sound
#3127 Nerosummer Nerosummer
Water Sound
#2460 Mega Pyroar Mega Pyroar
Fire Sound
#3196 Etemon Etemon
Dark Sound
#3248 Advent Mystia Advent Mystia
Flying Sound
#2275 Blasphlute Blasphlute
Chaos Sound
#3208 Gekomon Gekomon
Water Sound
#3209 ShogunGekomon ShogunGekomon
Water Sound
#3198 KingEtemon KingEtemon
Light Sound
#3197 MetalEtemon MetalEtemon
Steel Sound
#4138 Scpee939 Scpee939
Fear Sound
#4119 Mikuloid Mikuloid
Cyber Sound
#4680 Sindel Sindel
Dark Sound
#4120 Vokagamine Vokagamine
Cyber Sound
#4549 Santa Mystiarrow Santa Mystiarrow
Ice Sound

Moves

Move Category Power Accuracy PP Target Description
Power Ballad Special 65 100% 15 (max 24)
   
   
May affect anyone but the user
Raises the user's Atk stat.
Battle Waltz Physical 120 100% 10 (max 16)
   
   
May affect any foe, but not the ally
The user rampages and attacks for two to three turns. It then becomes confused, however.
Sonic Wave Special 60 0% 20 (max 32)
   
   
May affect anyone but the user
The user sends out a wave of sound wave, then slashes. The attack lands without fail.
Talk Smack Physical 80 100% 20 (max 32)
   
   
May affect anyone but the user
The target is taunted and beat, causing it to use only attack moves for three turns.
Healing Chime Status 0 0% 20 (max 32)
   
   
Affects the user and the ally
For 15 turns your team is healed. Heals more during Tailwind.
Censored by Fandom Special 150 100% 20 (max 32)
   
   
May affect anyone but the user
The target can only use attacking moves.
Hoemaru Special 80 100% 10 (max 16)
   
   
Affects all foes
Hits both opponents. Does more damage against Dark types.
Sing Status 0 55% 15 (max 24)
   
   
May affect anyone but the user
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Ring Status 0 100% 20 (max 32)
   
   
May affect anyone but the user
The user makes an annoying ringing noise to lower the target's accuaracy.
SHOUT Special 80 100% 15 (max 24)
   
   
May affect anyone but the user
THE USER SHOUTS VERY LOUDLY!!!!!
Mystic Chime Status 0 0% 10 (max 16)
   
   
Affects all but the user
The user hypnotizes everything around it into copying its stat changes.
Fus Ro Dah! Special 90 90% 20 (max 32)
   
   
May affect anyone but the user
Causes the foe to be switched out.
Relic Song Special 75 95% 10 (max 16)
   
   
Affects all foes
An ancient song appeals to the hearts of those listening. It may also induce sleep.
Failnaught Special 120 0% 5 (max 8)
   
   
May affect anyone but the user
Does not miss.
Confide Status 0 0% 20 (max 32)
   
   
May affect anyone but the user
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat.
Symphony Crusher Special 80 90% 10 (max 16)
   
   
May affect anyone but the user
It may also induce sleep.
Ichor of Reverie Special 90 95% 10 (max 16)
   
   
Affects all foes
Hits both opponents. Confuses.
Glass Breaker Special 95 100% 15 (max 24)
   
   
May affect anyone but the user
It can also break any barrier such as Light Screen and Reflect.
Frequency Status 0 0% 15 (max 24)
   
   
No specific target
Uses a random Sound-type move.
3-Freeze Physical 110 95% 10 (max 16)
   
   
May affect anyone but the user
Makes the target heavy. Harshly lower's the opponent's speed.
Boom Box Physical 65 95% 15 (max 24)
   
   
May affect anyone but the user
The target punched with a fist imbued with sonic vibrations. It may make the target flinch.
Kobushi Tone Special 100 90% 5 (max 8)
   
   
May affect anyone but the user
Sound based. May lower the target's Attack, SpAtk and SpDef stats.
Love Serenade Special 100 95% 10 (max 16)
   
   
Affects all foes
Hits both foes in a double battle. It may also cause paralysis.
Drum Palm Physical 75 90% 15 (max 24)
   
   
May affect anyone but the user
Repeatedly slams its palms on the target as if it were a drum. May also raise the user's Attack.
Drum Roll Special 25 90% 15 (max 24)
   
   
May affect anyone but the user
The target is assaulted by a loud drum roll for two to five times in quick succession.
Throw Voice Status 0 90% 10 (max 16)
   
   
May affect anyone but the user
The next move used by the target has a very high chance to miss.
Double Note Special 55 95% 15 (max 24)
   
   
May affect anyone but the user
The target is hit twice in a row.
Eighth Octave Status 0 100% 10 (max 16)
   
   
May affect anyone but the user
Deafening sound. Target gains ability Soundproof.
Beatmatch Special 40 95% 10 (max 16)
   
   
May affect anyone but the user
Copies the target's stat boosts, then attacks.
Pre Record Status 0 0% 10 (max 16)
   
   
May affect anyone but the user
The user copies the move last used by the foe. The move can be used until the user is switched out.
Swan Song Special 250 100% 5 (max 8)
   
   
Affects all but the user
The user faints upon using this move.
Treble Beam Special 85 95% 10 (max 16)
   
   
May affect anyone but the user
It may also lower the target's Sp. Atk.
Dirge Special 90 95% 10 (max 16)
   
   
May affect anyone but the user
This attack also deals Dark-type damage.
Glassbreaker width="80px" style="background:#Template:SPECIAL color; border: 1px solid #Template:SPECIAL color dark" SPECIAL move|SPECIAL 95 100% 10 (max 16)
   
   
May affect anyone but the user
The user screams loud enough to shatter glass. It can also break any barrier such as Light Screen and Reflect.
Symphony Special 120 80% 5 (max 8)
   
   
Affects all foes
A symphony that attacks both targets.
Echolocation Status 0 0% 15 (max 24)
   
   
Affects the user
Raises the user's Accuracy and Speed.
Sonic Charge Physical 100 90% 10 (max 16)
   
   
May affect anyone but the user
May paralyze the target.
Banshee Scream Special 90 90% 5 (max 8)
   
   
May affect anyone but the user
May make the target faint next turn.
Sonar Special 100 85% 10 (max 16)
   
   
May affect anyone but the user
Increases the user's accuracy
snas width="80px" style="background:#Template:SPECIAL color; border: 1px solid #Template:SPECIAL color dark" SPECIAL move|SPECIAL 95 100% 10 (max 16)
   
   
May affect anyone but the user
The user screams loud enough to shatter glass. It can also break any barrier such as Light Screen and Reflect.
Noisy Kiss Physical 50 100% 20 (max 32)
   
   
May affect anyone but the user
An overly loud kiss that may make the target flinch.
Harp of Healing Status 0 0% 5 (max 8)
   
   
Affects the user and the ally
Heals the user and ally in double battle. Cures status conditions.
La Black Luna Special 90 95% 10 (max 16)
   
   
Affects all foes
Hits both opponents. High chance to leave the target confused.
Elegy Special 70 100% 5 (max 8)
   
   
May affect anyone but the user
If an ally fainted in the last turn, this attack's damage increases.
Serenade Special 70 95% 20 (max 32)
   
   
May affect anyone but the user
Chance to infatuate the target.
Triple Note Special 30 90% 10 (max 16)
   
   
May affect anyone but the user
Three-note attack that becomes more powerful with each successive hit.
Percussive Slap Physical 25 90% 10 (max 16)
   
   
May affect anyone but the user
The target is slapped repeatedly, back and forth, two to five times in a row.
Detonation Burst Physical 120 100% 5 (max 8)
   
   
May affect anyone but the user
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
Squeak Special 30 100% 20 (max 32)
   
   
May affect anyone but the user
The target's ears are assaulted by an annoying squeak. It may make the target flinch.
Roar Status 0 100% 20 (max 32)
   
   
May affect anyone but the user
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
RequiemforDeath Status 0 90% 10 (max 16)
   
   
Affects all foes
Sharply reduces both target's Attack, Defense and inflicts Curse.
Infinite Scales Special 1 100% 10 (max 16)
   
   
May affect anyone but the user
The more the user's stats are raised, the greater the damage.
Echoed Voice Special 40 100% 15 (max 24)
   
   
May affect anyone but the user
The user attacks the foe with an echoing voice. If this move is used every turn, it does greater damage.
Screech Status 0 90% 40 (max 64)
   
   
May affect anyone but the user
An earsplitting screech harshly reduces the target's Defense stat.
Siren Song Special 60 90% 10 (max 16)
   
   
May affect anyone but the user
Traps foes for four to five turns.
Perish Song Status 0 0% 5 (max 8)
   
   
Affects all Pokémon on the field
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Death Scream Special 1 30% 5 (max 8)
   
   
May affect anyone but the user
The user screams violently, loud enough to kill. The target will faint instantly if this attack hits.
Silent Steps Status 0 0% 4 (max 6)
   
   
Affects the user
Raises Evasion by 4. Cannot use Sound based moves.
Lullaby Special 70 90% 15 (max 24)
   
   
Affects all foes
It may also induce sleep.
Performance Special 80 100% 10 (max 16)
   
   
May affect any foe, but not the ally
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
Primal Noise Special 75 95% 10 (max 16)
   
   
May affect anyone but the user
50% chance to reduce the target's Sp. Def stat.
Flash Bang Special 60 95% 20 (max 32)
   
   
May affect anyone but the user
Lowers the target's accuracy.
Vibrato Special 40 100% 20 (max 32)
   
   
May affect anyone but the user
High pitched sound that harshly reduces the target's Sp. Def stat.
Super Horn Special 125 90% 5 (max 8)
   
   
Affects all but the user
The user attacks everything around it with the destructive power of a terrible, explosive sound.
Sonic Blade Physical 70 100% 20 (max 32)
   
   
May affect anyone but the user
Critical hits land more easily.
Winter Song Special 90 100% 10 (max 16)
   
   
May affect anyone but the user
May freeze.
Requiem Special 120 70% 4 (max 6)
   
   
May affect anyone but the user
Chance to 1 hit KO.
Finale Special 140 100% 5 (max 8)
   
   
May affect anyone but the user
This move can be used only after the user has used all the other moves it knows in the battle.
Binding Voice Special 60 90% 15 (max 24)
   
   
May affect anyone but the user
Traps the target for four to five turns.
Sonic Punch Physical 75 100% 25 (max 40)
   
   
May affect anyone but the user
The target punched with a fist imbued with sonic vibrations. It may make the target flinch.
Tuning Status 0 0% 20 (max 32)
   
   
Affects the user
Raises the power of the next Sound-type move the user uses. Increases SpAtk by 1.
Booing Special 65 90% 20 (max 32)
   
   
May affect anyone but the user
Causes the foe to be switched out.
Band Attack Special 1 100% 10 (max 16)
   
   
May affect anyone but the user
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Growl Status 0 100% 40 (max 64)
   
   
Affects all foes
The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered.
Fortissimo Physical 40 100% 10 (max 16)
   
   
May affect anyone but the user
An attack that hits first and makes the target flinch. It only works the first turn the user is in battle.
Resonate Special 60 100% 10 (max 16)
   
   
May affect anyone but the user
This relentless attack does massive damage to a target affected by status problems.
Amplifier Status 0 0% 15 (max 24)
   
   
No specific target
The power of Sound-type moves is increased for 5 turns.
Megaphone Special 60 95% 10 (max 16)
   
   
May affect anyone but the user
70% to raise SpAtk.
Sonic Pulse Special 100 80% 5 (max 8)
   
   
May affect anyone but the user
The target is hit by a pulse of sonic force. High chance to leave the target confused.
Bass Drop Special 80 100% 15 (max 24)
   
   
May affect anyone but the user
The user DROPS IT HARD. It may also lower the target's Sp. Def stat.
Noble Roar Status 0 100% 10 (max 16)
   
   
May affect anyone but the user
Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats harshly.
Supersonic Status 0 55% 20 (max 32)
   
   
May affect anyone but the user
The user generates odd sound waves from its body. It may confuse the target.
Sorrowful Tune Special 70 95% 10 (max 16)
   
   
Affects all foes
The targets' Sp. Atk stat is reduced.
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