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Raticate #020: Raticate
Pokémon
#022: Fearow Fearow
021MS
Spearow
Tiny Bird Pokémon
#021
021
Type
Normal Flying
Unknown
Abilities
Sniper or Big Pecks
Hidden Abilities
Guts
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
4080 steps
Height
0'11" 0.3 m
0'0" 0 m
Weight
4.4 lbs. 2.0 kg
0 lbs. 0 kg
Base experience yield
52
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Spearow is a Normal/Flying dual type Pokemon. It evolves into Fearow starting at level 20. It evolves into Beta Spearow while exposed to a(n) Beta Stone. It evolves into Aves during the day, while holding a(n) Mist Stone.

Pokédex entry

Pokédex entry
It sometimes sharpens its beak by pecking on indian elephants.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common ROUTE 4 (Land), ROUTE 16 (Land), ROUTE 17 (Land), ROUTE 18 (Land), ROUTE 11 left (Land), ROUTE 3 (Land), ROUTE 9 (Land), ROUTE 10 (Land),
Uncommon ROUTE 22 (Land), Route 23 down (Land),
Fossil
Rare Flock Grotto (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 65
63 - 128 121 - 251
Defense: 30
31 - 90 58 - 174
Sp.Atk: 31
32 - 91 60 - 177
Sp.Def: 31
32 - 91 60 - 177
Speed: 70
67 - 134 130 - 262
Total: 267   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech
Magic ½×
Light
Cosmic ½×
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 SonicBoom Normal Special 1 90% 20
1 Growl Sound Status 0 100% 40
1 Leer Normal Status 0 100% 30
1 Peck Flying Physical 35 100% 35
4 Fury Attack Bone Physical 15 90% 20
5 Focus Energy Normal Status 0 0% 30
7 Pursuit Dark Physical 40 100% 20
10 Aerial Ace Flying Physical 60 0% 20
13 Rage Normal Physical 60 100% 20
16 Mirror Move Flying Status 0 0% 20
19 Agility Psychic Status 0 0% 30
21 Assurance Dark Physical 55 100% 10
25 Roost Flying Status 0 0% 10
27 Take Down Normal Physical 90 85% 20
30 Drill Peck Flying Physical 80 100% 20
36 Tailwind Flying Status 0 0% 30
  • Bold indicates a move that gets STAB when used by Spearow
  • Italic indicates a move that gets STAB only when used by an evolution of Spearow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Fear Factor Fear Special 1 100% 20
Uprising Dragon Physical 1 100% 10
Schizo Boost Chaos Status 0 0% 5
Bluster Flying Special 1 90% 5
Astonish Ghost Physical 30 100% 15
Faint Attack Dark Physical 60 0% 20
FeatherDance Flying Status 0 100% 15
Quick Attack Normal Physical 40 100% 30
Razor Wind Wind Special 80 100% 10
Scary Face Fear Status 0 100% 10
Sky Attack Flying Physical 150 90% 5
Steel Wing Steel Physical 70 95% 25
Tri Attack Normal Special 80 100% 10
Uproar Normal Special 90 100% 10
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Spearow
  • Italic indicates a move that gets STAB only when used by an evolution of Spearow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Spearow

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Uproar Normal Special 90 100% 10
Tailwind Flying Status 0 0% 30
Double Team Normal Status 0 0% 15
Pluck Flying Physical 60 100% 20
Dig Ground Physical 100 100% 10
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rain Dance Water Status 0 0% 5
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Frustration Normal Physical 1 100% 20
Drill Run Ground Physical 80 95% 10
Pay Day Normal Physical 60 100% 20
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Smart Strike Steel Physical 80 0% 20
Swagger Normal Status 0 90% 15
Sky Attack Flying Physical 150 90% 5
Steel Wing Steel Physical 70 95% 25
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Spearow
  • Italic indicates a move that gets STAB only when used by an evolution of Spearow
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 021 021b GenderM 021s 021sb




Trivia[]

Origin[]

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