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This page was last updated to the Final Version.

Para #1526: Para
Pokémon
#1528: Tuhedd Tuhedd
File:1527MS.gif
Spidette
String Spit Pokémon
#1527
Type
Bug Poison
Unknown
Abilities
Swarm or Insomnia
Hidden Abilities
Sniper
Gender ratio
50% / 50%
Catch rate
255 (33.3%)
Breeding
Egg group
Bug
Hatch time
4080 steps
Height
1'7" 0.5 m
0'0" 0 m
Weight
18.7 lbs. 8.5 kg
0 lbs. 0 kg
Base experience yield
50
Leveling rate
Fast
EV yield
Total: 1
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Spidette is a Bug/Poison dual type Pokemon. It evolves into Tuhedd starting at level 23.

Pokédex entry

Pokédex entry
The web it spins can be considered its second nervous system. It is said that a Spinarak determines its prey by the tiny vibrations it feels through the web.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Route 1 BJ (Land),
Fossil
Rare Burning Tower 1 (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 60
58 - 123 112 - 240
Defense: 40
40 - 101 76 - 196
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 44
44 - 105 83 - 205
Total: 264   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric ½×
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Poison Sting Poison Physical 30 100% 35
1 String Shot Bug Status 0 95% 40
3 Leech Life Bug Physical 75 100% 15
5 Scary Face Fear Status 0 100% 10
8 Focus Energy Normal Status 0 0% 30
12 Spider Web Bug Status 0 0% 10
15 Night Shade Ghost Special 1 100% 15
19 Shadow Sneak Ghost Physical 40 100% 30
22 Black Web Dark Special 85 90% 10
26 Sucker Punch Dark Physical 80 95% 10
29 Electroweb Electric Special 55 95% 15
33 Agility Psychic Status 0 0% 30
36 String-out Bug Special 65 90% 10
40 Psychic Psychic Special 90 100% 10
43 Poison Jab Poison Physical 80 100% 20
47 Cross Poison Poison Physical 80 100% 20
  • Bold indicates a move that gets STAB when used by Spidette
  • Italic indicates a move that gets STAB only when used by an evolution of Spidette
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Mandible Crush Bug Physical 80 100% 10
Baton Pass Normal Status 0 0% 40
Disable Normal Status 0 100% 20
Electroweb Electric Special 55 95% 15
Night Slash Dark Physical 70 100% 15
Psybeam Psychic Special 65 100% 20
Pursuit Dark Physical 40 100% 20
Rage Powder Bug Status 0 0% 20
Signal Beam Bug Special 75 100% 15
SonicBoom Normal Special 1 90% 20
Toxic Spikes Poison Status 0 0% 20
Twineedle Bug Physical 40 95% 20
  • Bold indicates a move that gets STAB when used by Spidette
  • Italic indicates a move that gets STAB only when used by an evolution of Spidette
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Spidette

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Spidette
  • Italic indicates a move that gets STAB only when used by an evolution of Spidette
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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