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This page was last updated to the Final Version.

Chillzie #686: Chillzie
Pokémon
#688: Sateli Sateli
Spotni
Satelite Pokémon
#687
Type
Tech Cosmic
Unknown
Abilities
Levitate or Levitate
Hidden Abilities
Technician
Gender ratio
50% / 50%
Catch rate
175 (22.9%)
Breeding
Egg groups
Flying and Mineral
Hatch time
5355 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
30.9 lbs. 14.0 kg
0 lbs. 0 kg
Base experience yield
172
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Black
Base friendship
70

Spotni is a Tech/Cosmic dual type Pokemon. It evolves into Sateli starting at level 31.

Pokédex entry

Pokédex entry
The first pokemon sent to space.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Borcyg Berry
Uncommon Exret Berry
Rare Telescope
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Route 4 (LandNight), Route 4 (LandDay),
Uncommon Faroff Town (Land),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 65
63 - 128 121 - 251
Defense: 60
58 - 123 112 - 240
Sp.Atk: 80
76 - 145 148 - 284
Sp.Def: 85
81 - 150 157 - 295
Speed: 75
72 - 139 139 - 273
Total: 430   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water
Grass
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Metal Claw Steel Physical 50 95% 35
1 Comet Cosmic Special 40 100% 25
4 Bide Normal Physical 1 0% 10
7 Calibrate Cyber Status 0 0% 20
10 Cosmic Power Cosmic Status 0 0% 20
13 Celestial Ray Cosmic Special 1 90% 15
15 Star Gaze Cosmic Status 0 0% 5
18 Glide Flying Physical 50 100% 15
20 Astronomy Cosmic Status 0 0% 15
22 Lock-On Normal Status 0 0% 5
24 Charge Beam Electric Special 60 90% 10
27 Boost Beam Tech Special 60 95% 10
29 Starfield Cosmic Status 0 0% 10
30 Meteor Mash Steel Physical 100 85% 10
33 Me First Normal Status 0 0% 20
34 Mines Tech Status 0 0% 20
36 Asteroid Belt Cosmic Physical 25 90% 20
40 Meteor Shower Cosmic Special 25 90% 20
43 Tech.Error Cyber Special 15 100% 10
47 Star Gaze Cosmic Status 0 0% 5
58 Galactic Force Cosmic Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Spotni
  • Italic indicates a move that gets STAB only when used by an evolution of Spotni
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Anti-Air Missile Tech Physical 50 100% 15
Recycle Beam Plastic Special 70 100% 10
Fast Forward Time Status 0 0% 5
AncientPower Rock Special 60 100% 5
Psycho Shift Psychic Status 0 90% 10
Roost Flying Status 0 0% 10
Skill Swap Psychic Status 0 0% 10
Steel Wing Steel Physical 70 95% 25
Stored Power Psychic Special 1 100% 10
Steel Casting Steel Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Spotni
  • Italic indicates a move that gets STAB only when used by an evolution of Spotni
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Spotni

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Tailwind Flying Status 0 0% 30
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Meteor Rain Cosmic Special 90 90% 10
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Rubber Ray Rubber Special 120 90% 5
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Sky Attack Flying Physical 150 90% 5
Signal Beam Bug Special 75 100% 15
Steel Wing Steel Physical 70 95% 25
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Techno Ray Tech Special 120 80% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Spotni
  • Italic indicates a move that gets STAB only when used by an evolution of Spotni
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

Fan Images[]

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