Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Lunar Guardian #1306: Lunar Guardian
Pokémon
#1308: Stalagfright Stalagfright
File:1307MS.gif
Stalig
Stalagmite Pokémon
#1307
1307
Type
Rock
Unknown
Abilities
Sturdy or Unnerve
Hidden Abilities
Sand Force
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Mineral
Hatch time
4080 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
224.9 lbs. 102.0 kg
0 lbs. 0 kg
Base experience yield
37
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Stalig is a Rock-type Pokemon. It evolves into Stalagfright starting at level 27.

Pokédex entry

Pokédex entry
They like to hide completely still in caves and scare passerby.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Hard Stone
Uncommon Everstone
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Something Cave 1 (Cave),
Uncommon Trial Cave 3 (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 45
45 - 106 85 - 207
Defense: 70
67 - 134 130 - 262
Sp.Atk: 20
22 - 79 40 - 152
Sp.Def: 40
40 - 101 76 - 196
Speed: 10
13 - 68 22 - 130
Total: 245   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood ½×
Steam ½×
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ½×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Harden Normal Status 0 0% 30
1 Rock Throw Rock Physical 50 95% 15
2 Astonish Ghost Physical 30 100% 15
3 Sharpen Normal Status 0 0% 30
5 Cave-in Rock Physical 60 90% 10
9 Bite Dark Physical 60 100% 25
12 Scary Face Fear Status 0 100% 10
15 Claustrogrip Fear Physical 40 95% 20
19 Magnitude Ground Physical 1 100% 30
22 Spikes Ground Status 0 0% 20
25 Rock Blast Rock Physical 25 90% 10
30 Stealth Rock Rock Status 0 0% 20
33 Stalag-bite Rock Physical 75 90% 10
40 Sandstorm Rock Status 0 0% 10
45 Stone Edge Rock Physical 100 80% 5
70 Rock Wrecker Rock Physical 150 90% 5
100 Mountain Crash Rock Physical 150 100% 5
  • Bold indicates a move that gets STAB when used by Stalig
  • Italic indicates a move that gets STAB only when used by an evolution of Stalig
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Stalig
  • Italic indicates a move that gets STAB only when used by an evolution of Stalig
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1307 1307b GenderM 1307s 1307sb




Trivia[]

Where the fuck do i find you?

Origin[]

Advertisement