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This page was last updated to the Final Version.

Stando (GE) #2708: Stando (GE)
Pokémon
#2710: H1E1 H1E1
File:2709MS.gif
Stando (GER)
Requiem Pokémon
#2709
2709
Type
Light Fighting
Unknown
Ability
Regenerator
Hidden Abilities
Natural Cure
Gender ratio
Genderless
Catch rate
1 (0.1%)
Breeding
Egg groups
Humanlike and Amorphous
Hatch time
1000 steps
Height
6'4" 1.95 m
0'0" 0 m
Weight
446.4 lbs. 202.5 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Slow
EV yield
Total: 7
2
HP
1
Atk
1
Def
1
Sp.Atk
1
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
35

Stando (GER) is a Light/Fighting dual type Pokemon. It evolves from Stando (GE) during the day, while holding a(n) Golden Stand Arrow.

Pokédex entry

Pokédex entry
What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said What if you wanted to go to heaven but GER said

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 110
103 - 178 202 - 350
Defense: 100
94 - 167 184 - 328
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 90
85 - 156 166 - 306
Speed: 95
90 - 161 175 - 317
Total: 570   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear ½×
Tech
Magic ½×
Light ½×
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Hidden Power Normal Special 1 100% 15
1 Hidden Force Normal Physical 1 100% 15
4 Foresight Normal Status 0 0% 40
6 Struggle Bug Bug Special 60 100% 20
7 Flash Light Status 0 100% 20
10 Force Palm Fighting Physical 60 100% 10
12 Aromatherapy Grass Status 0 0% 5
15 Grass Knot Grass Special 1 100% 20
18 Dazzle Fist Light Physical 65 100% 15
22 Leech Seed Grass Status 0 90% 10
24 Counter Fighting Physical 1 100% 20
28 Light Screen Light Status 0 0% 30
30 Slowing Fist Time Physical 65 100% 15
33 Shine Punch Light Physical 75 100% 25
37 Drain Punch Fighting Physical 75 100% 10
40 Leech Life Bug Physical 75 100% 15
44 Muda Muda Fighting Physical 45 95% 20
47 Recover Normal Status 0 0% 10
50 Autotomize Steel Status 0 0% 15
55 Power Whip Grass Physical 120 85% 10
57 Close Combat Fighting Physical 120 100% 5
60 Sunlight Overdrive Light Physical 110 90% 6
65 Destiny Bond Ghost Status 0 0% 1
67 Angel Rush Divine Physical 130 95% 3
90 Death Without End Divine Special 100 50% 5
100 Return to Zero Qmarks Status 0 0% 1
  • Bold indicates a move that gets STAB when used by Stando (GER)
  • Italic indicates a move that gets STAB only when used by an evolution of Stando (GER)
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Stando (GER)
  • Italic indicates a move that gets STAB only when used by an evolution of Stando (GER)
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 2709 2709b GenderM 2709s 2709sb


GenderM 2709 1 2709b 1 GenderM 2709s 1 2709sb 1


Trivia[]

Origin[]

Stando (GER) is based on Golden Experience Requiem from Jojo's Bizarre adventures Golden Wind.


Golden Experience Requiem[]

Stando (GER) can mega evolve while it knows Death Without End.

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 140
130 - 211 256 - 416
Defense: 100
94 - 167 184 - 328
Sp.Atk: 140
130 - 211 256 - 416
Sp.Def: 90
85 - 156 166 - 306
Speed: 90
85 - 156 166 - 306
Total: 660   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Ability: Pressure

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