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Mega Garbodor #2358: Mega Garbodor
Pokémon
#2360: Protecdoll Protecdoll
File:2359MS.gif
Starpire
Great Race Pokémon
#2359
Type
Blood Cosmic
Unknown
Ability
Siphon
Hidden Abilities
Pounce
Gender ratio
50% / 50%
Catch rate
71 (9.3%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
19'8" 6.0 m
0'0" 0 m
Weight
76.1 lbs. 34.5 kg
0 lbs. 0 kg
Base experience yield
200
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Gray
Base friendship
70

Starpire is a Blood/Cosmic dual type Pokemon.


Pokédex entry

Pokédex entry
An alien species from beyond space and time, known to be the only beings that know the secrets of time.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Starf Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Outer Path (Cave), Cosmic World (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 115
108 - 183 211 - 361
Defense: 70
67 - 134 130 - 262
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 100
94 - 167 184 - 328
Speed: 85
81 - 150 157 - 295
Total: 580   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ¼×
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Guro Blood Physical 1 100% 10
1 Blood Rain Blood Status 0 0% 10
1 Leer Normal Status 0 100% 30
1 Blood Suck Blood Physical 50 100% 15
1 Absorb Grass Special 40 100% 25
1 Constrict Normal Physical 40 100% 35
3 Double Team Normal Status 0 0% 15
6 Comet Cosmic Special 40 100% 25
10 Blood Drain Blood Special 65 90% 10
13 Scary Face Fear Status 0 100% 10
16 Celestial Ray Cosmic Special 1 90% 15
20 Astronomy Cosmic Status 0 0% 15
24 Malice Eater Dark Special 70 100% 10
27 Leech Life Bug Physical 75 100% 15
31 Blood Bite Blood Physical 80 95% 15
33 Giga Drain Grass Special 80 100% 10
38 Anticoagulant Blood Status 0 80% 10
41 Vampire Bite Zombie Physical 80 100% 15
47 Venipuncture Blood Status 0 0% 10
50 Blood Siphon Blood Special 90 90% 10
54 Abduct Cosmic Special 80 90% 10
58 Life Sap Zombie Special 85 100% 10
100 Sanguine Fang Blood Physical 100 50% 5
  • Bold indicates a move that gets STAB when used by Starpire
  • Italic indicates a move that gets STAB only when used by an evolution of Starpire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Explosion Normal Physical 250 100% 5
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Midnight Dark Status 0 0% 10
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Leech Life Bug Physical 75 100% 15
Wake-Up Slap Fighting Physical 60 100% 10
Double Team Normal Status 0 0% 15
Fester Zombie Physical 70 95% 10
Ally Switch Psychic Status 0 0% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Meteor Rain Cosmic Special 90 90% 10
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Psych Up Normal Status 0 0% 10
Fly Flying Physical 95 95% 15
Frustration Normal Physical 1 100% 20
Infestation Bug Special 25 100% 20
Safeguard Normal Status 0 0% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Graviton Press Cosmic Special 1 100% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Swagger Normal Status 0 90% 15
Shadow Ball Ghost Special 80 100% 15
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Giga Drain Grass Special 80 100% 10
Dream Eater Psychic Special 100 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Starpire
  • Italic indicates a move that gets STAB only when used by an evolution of Starpire
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]