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Scorpiofree #4375: Scorpiofree
Pokémon
#4377: Intestinela Intestinela
File:4376MS.gif
Starruz
Cosmic Conqueror Pokémon
#4376
Type
Cosmic Fear
Unknown
Abilities
Clear Body or Magic Guard
Hidden Abilities
Analytic
Gender ratio
Genderless
Catch rate
60 (7.8%)
Breeding
Egg group
Water3
Hatch time
5355 steps
Height
7'2" 2.2 m
0'0" 0 m
Weight
199.5 lbs. 90.5 kg
0 lbs. 0 kg
Base experience yield
182
Leveling rate
Slow
EV yield
Total: 4
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Starruz is a Cosmic/Fear dual type Pokemon. It evolves from Staryu when leveled up in area number 810. It evolves from Staryu when leveled up in area number 818.

Pokédex entry

Pokédex entry
The core of Starruz has shattered revealing its eye that is said to be all knowing and all seeing. It has been awaiting for its revival.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Stardust
Uncommon Star Piece
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 80
76 - 145 148 - 284
Defense: 95
90 - 161 175 - 317
Sp.Atk: 130
121 - 200 238 - 394
Sp.Def: 95
90 - 161 175 - 317
Speed: 130
121 - 200 238 - 394
Total: 635   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost ½×
Steel ½×
Fire ½×
Water ½×
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Spotlight Light Status 0 0% 20
1 Zap Cannon Electric Special 120 50% 5
1 Whirlpool Water Special 45 95% 15
1 Charge Spin Normal Physical 120 80% 5
1 Wrap Normal Physical 20 90% 20
1 Bind Normal Physical 65 90% 20
1 Water Gun Water Special 40 100% 25
1 Rapid Spin Normal Physical 35 100% 40
1 Tickle Normal Status 0 100% 20
1 Recover Normal Status 0 0% 10
1 Swift Normal Special 60 0% 20
10 Double Spin Normal Physical 35 95% 20
12 Glare Normal Status 0 90% 30
22 Confuse Ray Ghost Status 0 100% 10
25 Slam Normal Physical 80 75% 20
30 Agility Psychic Status 0 0% 30
35 Cosmic Power Cosmic Status 0 0% 20
40 Calm Mind Psychic Status 0 0% 20
43 Astronomy Cosmic Status 0 0% 15
48 Eye Beam Light Special 60 100% 15
51 Star Flare Cosmic Special 80 100% 10
55 Freezing Glare Psychic Special 100 80% 10
60 Power Whip Grass Physical 120 85% 10
64 Pure Fear Fear Special 120 80% 5
67 Star Freeze Water Special 95 100% 15
70 Tri Attack Normal Special 80 100% 10
74 Shadowy Eyes Ghost Special 50 100% 15
75 Evil Eye Dark Status 0 100% 20
77 Mind Control Psychic Special 90 100% 15
79 Gorgon Eye Magic Special 90 90% 8
80 Aura Sphere Fighting Special 90 0% 20
90 Hydro Pump Water Special 120 80% 5
100 Prismatic Laser Psychic Special 160 90% 5
  • Bold indicates a move that gets STAB when used by Starruz
  • Italic indicates a move that gets STAB only when used by an evolution of Starruz
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Thunder Wave Electric Status 0 100% 20
Reflect Psychic Status 0 0% 20
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Trick Magic Status 0 100% 10
Flash Light Status 0 100% 20
Psychic Psychic Special 90 100% 10
Power Gem Rock Special 80 100% 20
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Skill Swap Psychic Status 0 0% 10
Blizzard Ice Special 120 70% 5
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Psyshock Psychic Special 80 100% 10
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Meteor Rain Cosmic Special 90 90% 10
Pure Fear Fear Special 120 80% 5
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Gyro Ball Steel Physical 1 100% 5
Thunder Electric Special 120 70% 10
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Vacuum Cut Qmarks Special 1 100% 7
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Signal Beam Bug Special 75 100% 15
Pain Split Normal Status 0 0% 20
Gravity Cosmic Status 0 0% 5
Dazzling Gleam Fairy Special 80 100% 10
Grass Knot Grass Special 1 100% 20
Telekinesis Psychic Status 0 0% 15
Toxic Poison Status 0 90% 10
Dream Eater Psychic Special 100 100% 15
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Starruz
  • Italic indicates a move that gets STAB only when used by an evolution of Starruz
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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