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Chingling #433: Chingling
Pokémon
#435: Skuntank Skuntank
434MS
Stunky
Skunk Pokémon
#434
434
Type
Poison Dark
Unknown
Abilities
Stench or Keen Eye
Hidden Abilities
Keen Eye
Gender ratio
50% / 50%
Catch rate
225 (29.4%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
42.3 lbs. 19.2 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Stunky is a Poison/Dark dual type Pokemon. It evolves into Skuntank starting at level 34.

Pokédex entry

Pokédex entry
It protects itself by spraying a noxious fluid from its rear. The stench lingers for 24 hours.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Pecha Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Store House (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 63
123 - 170 236 - 330
Attack: 63
61 - 126 117 - 247
Defense: 47
46 - 108 89 - 212
Sp.Atk: 41
41 - 102 78 - 199
Sp.Def: 41
41 - 102 78 - 199
Speed: 74
71 - 138 137 - 271
Total: 329   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost ½×
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear ½×
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Throat Chop Dark Physical 80 100% 15
1 Smog Poison Special 20 70% 20
1 SmokeScreen Normal Status 0 100% 20
1 Scratch Normal Physical 40 100% 35
1 Focus Energy Normal Status 0 0% 30
4 Poison Gas Poison Status 0 80% 40
7 Screech Sound Status 0 90% 40
9 Fury Swipes Normal Physical 18 85% 15
13 Flame Burst Fire Special 70 100% 15
15 Smelly Cloud Poison Special 60 95% 15
18 Feint Normal Physical 50 100% 10
22 Slash Normal Physical 70 100% 20
27 Toxic Poison Status 0 90% 10
32 Acid Spray Poison Special 40 100% 20
35 Corrosive Spray Poison Special 75 100% 20
37 Night Slash Dark Physical 70 100% 15
43 Memento Dark Status 0 100% 10
47 Stink Burst Poison Special 100 90% 10
49 Explosion Normal Physical 250 100% 5
52 Hallucinogen Poison Status 0 85% 10
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Omega Eclipse Dark Special 150 85% 5
Fire Brush Fire Special 40 100% 10
Astonish Ghost Physical 30 100% 15
Crunch Dark Physical 80 100% 15
Double-Edge Normal Physical 120 100% 15
Flame Burst Fire Special 70 100% 15
Foul Play Dark Physical 95 100% 15
Haze Ice Status 0 0% 30
Iron Tail Steel Physical 100 80% 15
Leer Normal Status 0 100% 30
Punishment Dark Physical 1 100% 5
Pursuit Dark Physical 40 100% 20
Scary Face Fear Status 0 100% 10
Smog Poison Special 20 70% 20
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Stunky

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Balm Scour Magic Physical 70 100% 10
Explosion Normal Physical 250 100% 5
Midnight Dark Status 0 0% 10
Double Team Normal Status 0 0% 15
Fever Virus Special 90 95% 10
Dig Ground Physical 100 100% 10
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Snarl Dark Special 60 95% 15
Foul Play Dark Physical 95 100% 15
Protect Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Fire Blast Fire Special 120 85% 5
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Dark Pulse Dark Special 80 100% 15
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Iron Tail Steel Physical 100 80% 15
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Shadow Claw Ghost Physical 70 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Stunky
  • Italic indicates a move that gets STAB only when used by an evolution of Stunky
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 434 434b GenderM 434s 434sb




Trivia[]

Origin[]

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