this move has a 50% chance for the following additional effects to occur:
For 5 rounds (including the current round), disables the last move used by the target at the time this attack was used. Fails if the target doesn't know that move, or if the target is already being disabled. This effect ends if the target is switched out.
Pokémon that learn Super Ego
Level Up
Note: Due to memory issues, results are limited to 50.