Pokemon Wack Wiki

This page was last updated to the Final Version.

Batt #1386: Batt
Pokémon
#1388: Frogpal Frogpal
File:1387MS.gif
Tadpal
Tadpole Pokémon
#1387
1387
Type
Water
Unknown
Abilities
Own Tempo or Swift Swim
Hidden Abilities
Swift Swim
Gender ratio
50% / 50%
Catch rate
200 (26.1%)
Breeding
Egg group
Water1
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
27.3 lbs. 12.4 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
30

Tadpal is a Water-type Pokemon. It evolves into Frogpal starting at level 34.

Pokédex entry

Pokédex entry
tHIS tadpole is kinda like poliwag but its way more le quirky and funny lol

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 30
31 - 90 58 - 174
Defense: 40
40 - 101 76 - 196
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 40
40 - 101 76 - 196
Speed: 80
76 - 145 148 - 284
Total: 270   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Water Sport Water Status 0 0% 15
1 Bubble Water Special 20 100% 30
1 Tail Whip Normal Status 0 100% 30
4 Supersonic Sound Status 0 55% 20
7 BubbleBeam Water Special 65 100% 20
13 Hypnosis Psychic Status 0 60% 20
17 Rain Dance Water Status 0 0% 5
20 Chaotic Spark Chaos Special 10 100% 20
22 Confuse Ray Ghost Status 0 100% 10
25 Body Slam Normal Physical 85 100% 15
27 Mud Shot Ground Special 60 95% 15
31 Mud Bomb Ground Special 65 90% 15
36 Rust Water Special 85 100% 20
39 Crazy Tackle Chaos Physical 50 90% 5
40 Nightmare Ghost Status 0 100% 15
55 Hydro Pump Water Special 120 80% 5
  • Bold indicates a move that gets STAB when used by Tadpal
  • Italic indicates a move that gets STAB only when used by an evolution of Tadpal
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
BubbleBeam Water Special 65 100% 20
Encore Normal Status 0 100% 5
Endeavor Normal Physical 1 100% 5
Endure Normal Status 0 0% 10
Haze Ice Status 0 0% 30
Ice Ball Ice Physical 30 90% 20
Mind Reader Normal Status 0 0% 5
Mist Ice Status 0 0% 30
Mud Shot Ground Special 60 95% 15
Refresh Normal Status 0 0% 20
Splash Normal Status 0 0% 40
Water Pulse Water Special 60 100% 20
Water Sport Water Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Tadpal
  • Italic indicates a move that gets STAB only when used by an evolution of Tadpal
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Tadpal

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Tadpal
  • Italic indicates a move that gets STAB only when used by an evolution of Tadpal
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1387 1387b GenderM 1387s 1387sb




Trivia[]

Origin[]