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This page was last updated to the Final Version.

Prophorb #1756: Prophorb
Pokémon
#1758: Blopire Blopire
File:1757MS.gif
Tapistle
Tapir Pokémon
#1757
Type
Plastic Sound
Unknown
Abilities
Simple or Marvel Scale
Hidden Abilities
Filter
Gender ratio
50% / 50%
Catch rate
140 (18.3%)
Breeding
Egg group
Field
Hatch time
7905 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
109.1 lbs. 49.5 kg
0 lbs. 0 kg
Base experience yield
66
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Brown
Base friendship
70

Tapistle is a Plastic/Sound dual type Pokemon. It evolves into Blopire starting at level 31.

Pokédex entry

Pokédex entry
It uses its strange nose to whistle really loud.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 68
128 - 175 246 - 340
Attack: 58
56 - 121 108 - 236
Defense: 78
74 - 143 144 - 280
Sp.Atk: 72
69 - 136 134 - 267
Sp.Def: 42
42 - 103 80 - 201
Speed: 32
33 - 92 62 - 179
Total: 350   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic ½×
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tuning Sound Status 0 0% 20
1 Curse Ghost Status 0 0% 10
1 Sing Sound Status 0 55% 15
1 Tackle Normal Physical 50 100% 35
1 Squeak Sound Special 30 100% 20
1 Supersonic Sound Status 0 55% 20
1 Ring Sound Status 0 100% 20
5 SonicBoom Normal Special 1 90% 20
8 Plastic Launch Plastic Physical 40 100% 20
10 Sonic Wave Sound Special 60 0% 20
13 Yawn Normal Status 0 0% 10
17 Slam Normal Physical 80 75% 20
20 Power Ballad Sound Special 65 100% 15
22 Quick Plastic Plastic Special 56 95% 15
26 Rest Psychic Status 0 0% 10
26 Snore Normal Special 60 100% 15
28 Sleep Talk Normal Status 0 0% 10
30 Body Slam Normal Physical 85 100% 15
33 Megaphone Sound Special 60 95% 10
36 Plastic Ray Plastic Special 90 100% 10
40 Glass Breaker Sound Special 95 100% 15
44 Double-Edge Normal Physical 120 100% 15
46 Stockpile Normal Status 0 0% 20
48 Sonic Pulse Sound Special 100 80% 5
51 Plastic Beam Plastic Special 120 90% 5
65 Silent Steps Sound Status 0 0% 4
100 Shrink Wrap Plastic Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Tapistle
  • Italic indicates a move that gets STAB only when used by an evolution of Tapistle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Body Slam Normal Physical 85 100% 15
Curse Ghost Status 0 0% 10
Revenge Fighting Physical 60 100% 10
Sand Tomb Ground Physical 45 90% 15
Slack Off Normal Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
Spit Up Normal Special 1 100% 10
Stockpile Normal Status 0 0% 20
Swallow Food Status 0 0% 10
Whirlwind Wind Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Tapistle
  • Italic indicates a move that gets STAB only when used by an evolution of Tapistle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Tapistle

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Tapistle
  • Italic indicates a move that gets STAB only when used by an evolution of Tapistle
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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