| Move
|
Category
|
Power
|
Accuracy
|
PP
|
Target
|
Description
|
| Oxygen Destroyer
|
Special
|
120120
|
09090%
|
055 (max 8)
|
|
Hits everything on the field. Chance to 1 hit KO.
|
| Catastrophe
|
Physical
|
150150
|
100100%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
| Reload
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Restores the PP of the last move used by the user by 4.
|
| Micro Missiles
|
Physical
|
02525
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user fires mini missiles at the target. Two to five missiles are launched in quick succession.
|
| Revolver
|
Physical
|
01818
|
09090%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
High crit rate. Hits two to five times in a row.
|
| Energy Shield
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
The user puts up an energy shield. Raises user's Defense stat and sharply raises user's Sp. Def stat.
|
| STONER SUNSHINE
|
Special
|
200200
|
09090%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user must rest on the next turn to regain its energy.
|
| Fridge Slam
|
Physical
|
100100
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is struck with an icy-cold fridge. It may also freeze the target solid.
|
| Subtract
|
Special
|
08585
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
90% to also reduce the target's Sp. Def stat.
|
| Satellite Ray
|
Special
|
130130
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Calls out coordinants to raise its SpAtk sharply in the first turn, then fires at the foe the next turn.
|
| Scanner Mode
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Scanner Mode turned on. Accuracy is passively boosted.
|
| Techno Ray
|
Special
|
120120
|
08080%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is blasted by a huge volume of water launched under great pressure.
|
| Adapt Ray
|
Special
|
08585
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Steals the target's stat boosts, then attacks.
|
| Jet Fuel Charge
|
Physical
|
100100
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is crashed into by a plane, jet fuel seeps out of the user. It may also leave the target with a burn.
|
| Speaker Blast
|
Special
|
120120
|
09090%
|
055 (max 8)
|
|
Sound based, hits both targets, chance to raise SpAtk.
|
| Warp Drive
|
Status
|
0000
|
0000%
|
055 (max 8)
|
|
The user maximizes its Speed stat in exchange for HP equal to half its max HP.
|
| HeatSeek Missile
|
Physical
|
08080
|
0000%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
This attack never misses.
|
| BlowDryGun
|
Special
|
120120
|
07575%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Very high chance to burn.
|
| Chainsaw Run
|
Physical
|
05050
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Hi crit rate. The target is hit twice in a row.
|
| Shuttle Launch
|
Physical
|
130130
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user soars raising Speed and burning the opponent, then strikes on the second turn.
|
| Frag Grenade
|
Physical
|
06565
|
08080%
|
1515 (max 24)
|
|
Hits everything around the user. It also damages Pokémon next to the target.
|
| Eject
|
Physical
|
06060
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
|
| MachGunBlow
|
Physical
|
03535
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
A flurry of punches thrown like a machinegun at the target. Hits two to five times.
|
| Malfunction
|
Physical
|
120120
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect any foe, but not the ally
|
|
The user rampages and attacks for two to three turns. It then becomes confused, however.
|
| Booster Mode
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Booster Mode turned on. Speed stat is passively boosted.
|
| Giga Drill Break
|
Physical
|
180180
|
09090%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user charges at the target using every bit of its power. The user must rest on the next turn.
|
| Random Mode
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
User changes into a random mode.
|
| Bombard
|
Special
|
01010
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
After a turn of chargeup strikes with 8 spheres, each with a high crit chance.
|
| FuturePower
|
Special
|
06060
|
100100%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user attacks with a futuristic power. It may also raise all the user's stats at once.
|
| Volt Motor
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
Instead of taking damage from electric moves, raises user's Speed.
|
| Dumdum Uppercut
|
Physical
|
09090
|
09090%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Raises the Attack stat.
|
| Engine Charge
|
Physical
|
04040
|
100100%
|
3030 (max 48)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user crashes into the target by powering up its engine. This move always goes first
|
| Shield Mode
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Scanner Mode turned on. Defenses are passively boosted.
|
| Calculator
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Uses a random Math move.
|
| Technologys Coil
|
Physical
|
120120
|
09595%
|
3535 (max 56)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
|
| Homing Beam
|
Special
|
07575
|
0000%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
This attack never misses.
|
| Tech Savvy
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
The user shows its apptitude with technology to raise its Sp. Atk and Sp. Def stats.
|
| Heat Ray
|
Special
|
09090
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
It may also leave the target with a burn.
|
| Terminate
|
Physical
|
06060
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
When the user knocks out a target with this move, the user's Attack stat rises sharply.
|
| Summon Robots
|
Special
|
02525
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Summon robots to attack 2-5 times in a row. Deals physical damage.
|
| DACO BALL
|
Special
|
120120
|
08080%
|
000 (max 0)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is blasted with raw technology.
|
| Mines
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
The user lays mines around the foe. The trap hurts foes that switch into battle.
|
| Optic Camo
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Goes first and raises Evaision.
|
| Pumpjack
|
Physical
|
09090
|
09595%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Starts Oily Terrain.
|
| Machine Gun
|
Physical
|
02525
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user fires machine gun at the target. Hits two to five times.
|
| Getter Missile
|
Physical
|
07575
|
08585%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Changes Gettarobo into Getter 3. Hits both opponents, and may also make them flinch.
|
| Guns Blazing
|
Physical
|
05555
|
09595%
|
2525 (max 40)
|
|
User fires guns wildly at the enemy team. Critical hits land more easily.
|
| Hidden Weapon
|
Special
|
04040
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Reveals a hidden weapon compartment. Goes first and flinches. Only usable first turn of battle.
|
| Super Train Rush
|
Physical
|
08080
|
09090%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Goes first. High chance to also raise the user's Attack.
|
| Grill
|
Physical
|
08080
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
High chance to burn.
|
| Power Drill
|
Physical
|
08080
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
|
| Hyper Mode
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Scanner Mode turned on. Offenses are passively boosted.
|
| Rocket
|
Physical
|
130130
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user soars, then strikes on the second turn.
|
| Sewing Jab
|
Physical
|
09090
|
100100%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
High crit rate. Hitting a target raises the Attack stat.
|
| Draineedle
|
Physical
|
07575
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
|
| Laser
|
Special
|
05050
|
100100%
|
3535 (max 56)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
A laser is shot out.
|
| Techno Rush
|
Physical
|
120120
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user overheats and charges at the foe. The user also takes damage and may burn the target.
|
| Cooldown Mode
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Freezes user. It fully restores the user's HP and heals any status problem.
|
| Tech Sting
|
Physical
|
09090
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Higher chance to poison the target. Critical hits land more easily.
|
| Jet Pack
|
Physical
|
100100
|
09595%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user soars, then strikes on the second turn.
|
| Factory
|
Status
|
0000
|
0000%
|
1010 (max 16)
|
|
Heals Tech-types and powers up Tech type moves for 5 turns.
|
| Sniper Shot
|
Physical
|
110110
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Take aim on the first turn and fire on the second. Critical hits land more easily.
|
| Fan Blast
|
Special
|
100100
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Also deals Wind-type damage. Ignores opponent's Stat Boosts.
|
| Getter Beam
|
Special
|
183183
|
100100%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
This move can be used only after the user has used all the other moves it knows in the battle.
|
| Boost Beam
|
Special
|
06060
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
It may also raise the user's Sp. Atk stat.
|
| BFG
|
Special
|
150150
|
09090%
|
055 (max 8)
|
|
Hits both opponents. The user must rest on the next turn to regain its energy.
|
| TomahawkBoomerang
|
Physical
|
06565
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Changes Gettarobo into Getter 1. Loops to hit the target twice, coming and going.
|
| Nanobot Barrier
|
Status
|
0000
|
0000%
|
011 (max 1)
|
|
User's ability becomes Wonder Guard.
|
| Getter Tomahawk
|
Physical
|
06565
|
09595%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Changes Gettarobo into Getter 1. Chance to 1 hit KO.
|
| Multiply
|
Special
|
03030
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
A consecutive beam attack that becomes more powerful with each successive hit.
|
| Megaton Punch
|
Physical
|
100100
|
08585%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is slugged by a punch thrown with muscle-packed power.
|
| TheKingOfFist
|
Physical
|
09090
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
This attack does special damage.
|
| Justice Bullet
|
Special
|
100100
|
08585%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Does more damage against Dark types.
|
| Wire Lash
|
Physical
|
06565
|
09595%
|
2525 (max 40)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user lashes with wires. It may also make the target flinch or leave it with paralysis.
|
| Shotgun Blast
|
Physical
|
07070
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
It also damages Pokémon next to the target.
|
| Gadget
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
Uses a random Tech-type move.
|
| Drill Attack
|
Physical
|
07070
|
100100%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Changes Gettarobo into Getter 2. Critical hits land more easily.
|
| Plasma Cannon
|
Special
|
09090
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user fires off a ball of energy that has a high chance to paralyze.
|
| Anti-Air Missile
|
Physical
|
05050
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
A flying Pokémon will fall to the ground when hit.
|
| Gear Up
|
Status
|
0000
|
0000%
|
2020 (max 32)
|
|
Raises the Atk and SpAtk stats of ally Pokémon with the Plus or Minus Ability.
|
| Machine Gun
|
Physical
|
02020
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Hi crit rate. The user fires machine gun at the target. Hits two to five times.
|
| Addition
|
Special
|
08585
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
90% also raise the user's Sp. Atk stat.
|
| Urban Burst
|
Special
|
120120
|
09090%
|
055 (max 8)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
High chance to poison the target.
|
| Divide
|
Special
|
0011
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
It cuts the target's HP to half.
|
| Sewing Sting
|
Physical
|
04545
|
100100%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Hitting a target raises the Attack stat.
|
| Conveyor Belt
|
Status
|
0000
|
0000%
|
1515 (max 24)
|
|
The target's place is swapped with its ally in a double battle.
|
| Train Crash
|
Physical
|
08080
|
0000%
|
2020 (max 32)
|
|
A GOD DAMNED TRAIN!!! This attack never misses.
|
| Piston Punch
|
Physical
|
07575
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The target is punched with an pistoned fist. It may also leave the target with paralysis.
|
| Mega Missile
|
Physical
|
130130
|
100100%
|
1515 (max 24)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Raises user's Atk first turn, attacks on the second turn.
|
| Hydraulic Kick
|
Physical
|
07070
|
100100%
|
2020 (max 32)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
The user kicks with a hydraulic motion. Critical hits land more easily.
|
| Super Heat Ray
|
Special
|
110110
|
08585%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
It may also leave the target with a burn.
|
| Tech Erupt
|
Special
|
120120
|
09090%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
May leave the target with a burn.
|
| Car Crash
|
Physical
|
09090
|
09595%
|
1010 (max 16)
|
|
|
|
|
|
|
| May affect anyone but the user
|
|
Paralyzes the user and the target.
|