Pokemon Wack Wiki
Pokemon Wack Wiki
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Types
Normal Fire
Fighting Water
Flying Grass
Poison Electric
Ground Psychic
Rock Ice
Bug Dragon
Ghost Dark
Steel Fairy
Wood Steam
Magma Wind
Paper Tech
Rubber Fear
Magic Light
Cosmic Sound
Food Zombie
Nuclear Virus
Cyber Glass
Plastic Fabric
Chaos Divine
Time Paint
Crystal Meme
Blood Greasy
Heart Ogre
Shadow Void
Wack Qmarks
Bone

Interactions with the type chart

Offensive Tech Defensive
Power Types   Power Types
Grass
Magic
Chaos
Cosmic
½× Electric
Steel
Psychic
Magic
Blood
Heart
½× Electric
Divine
Wack
Steel
Water
Virus
Psychic
Water
Grass
Steam
Ice
Chaos
Time
Virus
Wack
Void


Pokémon

Pure Tech-type Pokémon

# Pokémon Type
#1901 GurrenLaganech GurrenLaganech
Tech Tech
#1900 Lagannech Lagannech
Tech Tech
#1718 Calculusus Calculusus
Tech Tech
#1794 Supaninteno Supaninteno
Tech Tech
#1796 Wiilly Wiilly
Tech Tech
#1195 Lunafake Lunafake
Tech Tech
#1797 Threediesh Threediesh
Tech Tech
#1795 Cubegamo Cubegamo
Tech Tech
#1196 Fonighton Fonighton
Tech Tech
#1717 Calculus Calculus
Tech Tech
#1635 Toater Toater
Tech Tech
#1365 Tridler Tridler
Tech Tech
#728 Hoverot Hoverot
Tech Tech
#727 Espionot Espionot
Tech Tech
#2171 Maverock Maverock
Tech Tech
#3938 Mechans Mechans
Tech Tech
#2074 Gadgeteon Gadgeteon
Tech Tech
#2824 Suncust Suncust
Tech Tech
#2825 Medbot Medbot
Tech Tech
#3261 Deputymon Deputymon
Tech Tech
#2822 Sunny Sunny
Tech Tech
#3029 HIM (Tech) HIM (Tech)
Tech Tech
#2823 Sun 02 Sun 02
Tech Tech
#4503 ROB ROB
Tech Tech
#4625 Genosu Genosu
Tech Tech
#4708 Kos-mos Kos-mos
Tech Tech
#4762 Ray Mk III Ray Mk III
Tech Tech
#4652 Chibi Robo Chibi Robo
Tech Tech
#4528 Mega Man Mega Man
Tech Tech
#4605 E-102 E-102
Tech Tech

Primary Tech-type Pokémon

# Pokémon Type
#948 Propod Propod
Tech Cyber
#1008 Smirtrsnekek Smirtrsnekek
Tech Psychic
#747 Mousee Mousee
Tech Cyber
#814 Speakerro Speakerro
Tech Sound
#1929 Gettarobo Gettarobo
Tech Fighting
#731 Fanin' Fanin'
Tech Wind
#1636 Toastaem Toastaem
Tech Fire
#1778 Torturlens Torturlens
Tech Glass
#1740 Backscorpion Backscorpion
Tech Bug
#1367 Trinvasio Trinvasio
Tech Light
#1686 Sewan Sewan
Tech Fabric
#956 Jetcraft Jetcraft
Tech Flying
#1366 Trirayd Trirayd
Tech Light
#1645 MechaMew2 MechaMew2
Tech Psychic
#732 Turbind Turbind
Tech Wind
#1479 Transport Transport
Tech Time
#687 Spotni Spotni
Tech Cosmic
#1739 Arachoe Arachoe
Tech Bug
#688 Sateli Sateli
Tech Cosmic
#1033 Mettabot Mettabot
Tech Ghost
#1687 Sewantor Sewantor
Tech Fabric
#1042 F-00 F-00
Tech Normal
#1007 Smirtsnek Smirtsnek
Tech Psychic
#815 Boomblix Boomblix
Tech Sound
#847 Techolute Techolute
Tech Poison
#949 Propad Propad
Tech Cyber
#947 Nanos Nanos
Tech Cyber
#918 Fridigor Fridigor
Tech Ice
#1779 Maidcoresh Maidcoresh
Tech Blood
#3190 MegaGargomon MegaGargomon
Tech Cyber
#2826 Meddy Meddy
Tech Heart
#2890 Boom B1 Boom B1
Tech Flying
#2818 Razor Razor
Tech Fighting
#3189 Rapidmon Rapidmon
Tech Cyber
#2176 Mecha Zaydolf Mecha Zaydolf
Tech Divine
#2891 Gidget Gidget
Tech Ice
#2172 Chillrock Chillrock
Tech Ice
#2820 Boba Boba
Tech Fighting
#2817 RockerZ RockerZ
Tech Flying
#2126 Statikman Statikman
Tech Ghost
#3939 Mecharbok Mecharbok
Tech Dragon
#3515 Brycencop Brycencop
Tech Psychic
#2819 RazorZ RazorZ
Tech Fighting
#3177 Pumpjackbird Pumpjackbird
Tech Greasy
#3238 Advent Reisen Advent Reisen
Tech Psychic
#3871 Chocwork Chocwork
Tech Food
#2827 MeddyZ MeddyZ
Tech Heart
#2816 RP Rocker RP Rocker
Tech Flying
#2742 Engineer Engineer
Tech Electric
#2406 Bitsy Bitsy
Tech Fear
#2876 Ramjet Ramjet
Tech Flying
#3188 Gargomon Gargomon
Tech Normal
#3176 Pumpird Pumpird
Tech Greasy
#2174 Blastrock Blastrock
Tech Bug
#2173 Overock Overock
Tech Flying
#3094 Mimi Chan Mimi Chan
Tech Fire
#2749 Scientist Scientist
Tech Poison
#3095 Rukoto Rukoto
Tech Nuclear
#2794 Sheridryoid Sheridryoid
Tech Steam
#2828 Docbot Docbot
Tech Steel
#2894 Granny Granny
Tech Ice
#2893 Betty Z Betty Z
Tech Heart
#2892 Betty Betty
Tech Ice
#2888 Boomer Boomer
Tech Flying
#2880 Cookey Cookey
Tech Food
#2223 Babbaster Babbaster
Tech Steam
#2889 AirRaid AirRaid
Tech Flying
#4743 Andross Andross
Tech Cosmic
#4764 9S 9S
Tech Cyber
#4657 Mach Rider Mach Rider
Tech Rubber
#4606 Emerl Emerl
Tech Rock
#4763 2B 2B
Tech Heart
#4765 A2 A2
Tech Heart
#4733 MechaBowserStatue MechaBowserStatue
Tech Rock
#4639 MetalKnight MetalKnight
Tech Steel

Secondary Tech-type Pokémon

# Pokémon Type
#654 Magman Magman
Magma Tech
#1873 Nitorech Nitorech
Water Tech
#1817 Shinkantrain Shinkantrain
Steel Tech
#1744 Jawetech Jawetech
Water Tech
#763 Razorbash Razorbash
Steel Tech
#1476 MT MT
Steel Tech
#1500 Supercannon Supercannon
Dragon Tech
#936 Robox Robox
Paper Tech
#746 Fissiom Fissiom
Nuclear Tech
#1499 Balistagon Balistagon
Dragon Tech
#1374 UFOlien UFOlien
Grass Tech
#1373 UFOwoah UFOwoah
Grass Tech
#655 Lavagun Lavagun
Magma Tech
#601 Klinklang Klinklang
Steel Tech
#3328 Fukoujo Fukoujo
Blood Tech
#3151 Tech Magnemite Tech Magnemite
Electric Tech
#2289 Geno Geno
Wood Tech
#2967 GrapLeomon GrapLeomon
Fighting Tech
#2778 Spatulzu Spatulzu
Fear Tech
#2879 Digger Digger
Ground Tech
#3172 Neofen Neofen
Fire Tech
#2777 Retulzu Retulzu
Fear Tech
#2878 Molbot Molbot
Ground Tech
#2875 KV 1 KV 1
Steel Tech
#2739 Biker Biker
Normal Tech
#3293 Kaiju Klinklang Kaiju Klinklang
Steel Tech
#2003 Infinistake Infinistake
Dragon Tech
#3103 Rikaksearch Rikaksearch
Psychic Tech
#3152 Tech Magneton Tech Magneton
Electric Tech
#3173 Omephox Omephox
Fire Tech
#2740 Cueball Cueball
Dark Tech
#2445 Mega Lavagun Mega Lavagun
Magma Tech
#2804 Marsech Marsech
Cosmic Tech
#4474 Samus Samus
Cosmic Tech
#4779 C Viper C Viper
Fighting Tech
#4501 Solid Snake Solid Snake
Dark Tech
#4588 Arachnotron Arachnotron
Chaos Tech
#4677 Kano Kano
Dark Tech
#4682 Barret Barret
Normal Tech
#4629 ChildoEmperor ChildoEmperor
Normal Tech
#4589 Spider Demon Spider Demon
Chaos Tech
#4627 Hammerheaddo Hammerheaddo
Normal Tech
#4509 Bowser Jr Bowser Jr
Fire Tech

Moves

Move Category Power Accuracy PP Target Description
Oxygen Destroyer Special 120 90% 5 (max 8)
   
   
Affects all but the user
Hits everything on the field. Chance to 1 hit KO.
Catastrophe Physical 150 100% 5 (max 8)
   
   
May affect anyone but the user
This move can be used only after the user has used all the other moves it knows in the battle.
Reload Status 0 0% 10 (max 16)
   
   
Affects the user
Restores the PP of the last move used by the user by 4.
Micro Missiles Physical 25 90% 10 (max 16)
   
   
May affect anyone but the user
The user fires mini missiles at the target. Two to five missiles are launched in quick succession.
Revolver Physical 18 90% 15 (max 24)
   
   
May affect anyone but the user
High crit rate. Hits two to five times in a row.
Energy Shield Status 0 0% 20 (max 32)
   
   
Affects the user
The user puts up an energy shield. Raises user's Defense stat and sharply raises user's Sp. Def stat.
STONER SUNSHINE Special 200 90% 5 (max 8)
   
   
May affect anyone but the user
The user must rest on the next turn to regain its energy.
Fridge Slam Physical 100 100% 10 (max 16)
   
   
May affect anyone but the user
The target is struck with an icy-cold fridge. It may also freeze the target solid.
Subtract Special 85 100% 10 (max 16)
   
   
May affect anyone but the user
90% to also reduce the target's Sp. Def stat.
Satellite Ray Special 130 100% 10 (max 16)
   
   
May affect anyone but the user
Calls out coordinants to raise its SpAtk sharply in the first turn, then fires at the foe the next turn.
Scanner Mode Status 0 0% 15 (max 24)
   
   
Affects the user
Scanner Mode turned on. Accuracy is passively boosted.
Techno Ray Special 120 80% 5 (max 8)
   
   
May affect anyone but the user
The target is blasted by a huge volume of water launched under great pressure.
Adapt Ray Special 85 95% 10 (max 16)
   
   
May affect anyone but the user
Steals the target's stat boosts, then attacks.
Jet Fuel Charge Physical 100 100% 15 (max 24)
   
   
May affect anyone but the user
The target is crashed into by a plane, jet fuel seeps out of the user. It may also leave the target with a burn.
Speaker Blast Special 120 90% 5 (max 8)
   
   
Affects all foes
Sound based, hits both targets, chance to raise SpAtk.
Warp Drive Status 0 0% 5 (max 8)
   
   
Affects the user
The user maximizes its Speed stat in exchange for HP equal to half its max HP.
HeatSeek Missile Physical 80 0% 20 (max 32)
   
   
May affect anyone but the user
This attack never misses.
BlowDryGun Special 120 75% 10 (max 16)
   
   
May affect anyone but the user
Very high chance to burn.
Chainsaw Run Physical 50 95% 10 (max 16)
   
   
May affect anyone but the user
Hi crit rate. The target is hit twice in a row.
Shuttle Launch Physical 130 95% 10 (max 16)
   
   
May affect anyone but the user
The user soars raising Speed and burning the opponent, then strikes on the second turn.
Frag Grenade Physical 65 80% 15 (max 24)
   
   
Affects all foes
Hits everything around the user. It also damages Pokémon next to the target.
Eject Physical 60 90% 10 (max 16)
   
   
May affect anyone but the user
The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
MachGunBlow Physical 35 95% 10 (max 16)
   
   
May affect anyone but the user
A flurry of punches thrown like a machinegun at the target. Hits two to five times.
Malfunction Physical 120 95% 10 (max 16)
   
   
May affect any foe, but not the ally
The user rampages and attacks for two to three turns. It then becomes confused, however.
Booster Mode Status 0 0% 15 (max 24)
   
   
Affects the user
Booster Mode turned on. Speed stat is passively boosted.
Giga Drill Break Physical 180 90% 5 (max 8)
   
   
May affect anyone but the user
The user charges at the target using every bit of its power. The user must rest on the next turn.
Random Mode Status 0 0% 10 (max 16)
   
   
No specific target
User changes into a random mode.
Bombard Special 10 100% 10 (max 16)
   
   
May affect anyone but the user
After a turn of chargeup strikes with 8 spheres, each with a high crit chance.
FuturePower Special 60 100% 5 (max 8)
   
   
May affect anyone but the user
The user attacks with a futuristic power. It may also raise all the user's stats at once.
Volt Motor Status 0 0% 20 (max 32)
   
   
Affects the user
Instead of taking damage from electric moves, raises user's Speed.
Dumdum Uppercut Physical 90 90% 5 (max 8)
   
   
May affect anyone but the user
Raises the Attack stat.
Engine Charge Physical 40 100% 30 (max 48)
   
   
May affect anyone but the user
The user crashes into the target by powering up its engine. This move always goes first
Shield Mode Status 0 0% 15 (max 24)
   
   
Affects the user
Scanner Mode turned on. Defenses are passively boosted.
Calculator Status 0 0% 10 (max 16)
   
   
No specific target
Uses a random Math move.
Technologys Coil Physical 120 95% 35 (max 56)
   
   
May affect anyone but the user
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.
Homing Beam Special 75 0% 20 (max 32)
   
   
May affect anyone but the user
This attack never misses.
Tech Savvy Status 0 0% 20 (max 32)
   
   
Affects the user
The user shows its apptitude with technology to raise its Sp. Atk and Sp. Def stats.
Heat Ray Special 90 100% 10 (max 16)
   
   
May affect anyone but the user
It may also leave the target with a burn.
Terminate Physical 60 95% 10 (max 16)
   
   
May affect anyone but the user
When the user knocks out a target with this move, the user's Attack stat rises sharply.
Summon Robots Special 25 90% 10 (max 16)
   
   
May affect anyone but the user
Summon robots to attack 2-5 times in a row. Deals physical damage.
DACO BALL Special 120 80% 0 (max 0)
   
   
May affect anyone but the user
The target is blasted with raw technology.
Mines Status 0 0% 20 (max 32)
   
   
Affects all foes
The user lays mines around the foe. The trap hurts foes that switch into battle.
Optic Camo Status 0 0% 10 (max 16)
   
   
Affects the user
Goes first and raises Evaision.
Pumpjack Physical 90 95% 15 (max 24)
   
   
May affect anyone but the user
Starts Oily Terrain.
Machine Gun Physical 25 95% 10 (max 16)
   
   
May affect anyone but the user
The user fires machine gun at the target. Hits two to five times.
Getter Missile Physical 75 85% 10 (max 16)
   
   
May affect anyone but the user
Changes Gettarobo into Getter 3. Hits both opponents, and may also make them flinch.
Guns Blazing Physical 55 95% 25 (max 40)
   
   
Affects all foes
User fires guns wildly at the enemy team. Critical hits land more easily.
Hidden Weapon Special 40 100% 10 (max 16)
   
   
May affect anyone but the user
Reveals a hidden weapon compartment. Goes first and flinches. Only usable first turn of battle.
Super Train Rush Physical 80 90% 5 (max 8)
   
   
May affect anyone but the user
Goes first. High chance to also raise the user's Attack.
Grill Physical 80 100% 15 (max 24)
   
   
May affect anyone but the user
High chance to burn.
Power Drill Physical 80 95% 10 (max 16)
   
   
May affect anyone but the user
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Hyper Mode Status 0 0% 15 (max 24)
   
   
Affects the user
Scanner Mode turned on. Offenses are passively boosted.
Rocket Physical 130 95% 10 (max 16)
   
   
May affect anyone but the user
The user soars, then strikes on the second turn.
Sewing Jab Physical 90 100% 20 (max 32)
   
   
May affect anyone but the user
High crit rate. Hitting a target raises the Attack stat.
Draineedle Physical 75 100% 15 (max 24)
   
   
May affect anyone but the user
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Laser Special 50 100% 35 (max 56)
   
   
May affect anyone but the user
A laser is shot out.
Techno Rush Physical 120 100% 15 (max 24)
   
   
May affect anyone but the user
The user overheats and charges at the foe. The user also takes damage and may burn the target.
Cooldown Mode Status 0 0% 10 (max 16)
   
   
Affects the user
Freezes user. It fully restores the user's HP and heals any status problem.
Tech Sting Physical 90 95% 10 (max 16)
   
   
May affect anyone but the user
Higher chance to poison the target. Critical hits land more easily.
Jet Pack Physical 100 95% 15 (max 24)
   
   
May affect anyone but the user
The user soars, then strikes on the second turn.
Factory Status 0 0% 10 (max 16)
   
   
No specific target
Heals Tech-types and powers up Tech type moves for 5 turns.
Sniper Shot Physical 110 95% 10 (max 16)
   
   
May affect anyone but the user
Take aim on the first turn and fire on the second. Critical hits land more easily.
Fan Blast Special 100 100% 10 (max 16)
   
   
May affect anyone but the user
Also deals Wind-type damage. Ignores opponent's Stat Boosts.
Getter Beam Special 183 100% 5 (max 8)
   
   
May affect anyone but the user
This move can be used only after the user has used all the other moves it knows in the battle.
Boost Beam Special 60 95% 10 (max 16)
   
   
May affect anyone but the user
It may also raise the user's Sp. Atk stat.
BFG Special 150 90% 5 (max 8)
   
   
Affects all foes
Hits both opponents. The user must rest on the next turn to regain its energy.
TomahawkBoomerang Physical 65 90% 10 (max 16)
   
   
May affect anyone but the user
Changes Gettarobo into Getter 1. Loops to hit the target twice, coming and going.
Nanobot Barrier Status 0 0% 1 (max 1)
   
   
Affects the user
User's ability becomes Wonder Guard.
Getter Tomahawk Physical 65 95% 15 (max 24)
   
   
May affect anyone but the user
Changes Gettarobo into Getter 1. Chance to 1 hit KO.
Multiply Special 30 90% 10 (max 16)
   
   
May affect anyone but the user
A consecutive beam attack that becomes more powerful with each successive hit.
Megaton Punch Physical 100 85% 20 (max 32)
   
   
May affect anyone but the user
The target is slugged by a punch thrown with muscle-packed power.
TheKingOfFist Physical 90 95% 10 (max 16)
   
   
May affect anyone but the user
This attack does special damage.
Justice Bullet Special 100 85% 5 (max 8)
   
   
May affect anyone but the user
Does more damage against Dark types.
Wire Lash Physical 65 95% 25 (max 40)
   
   
May affect anyone but the user
The user lashes with wires. It may also make the target flinch or leave it with paralysis.
Shotgun Blast Physical 70 100% 15 (max 24)
   
   
May affect anyone but the user
It also damages Pokémon next to the target.
Gadget Status 0 0% 15 (max 24)
   
   
No specific target
Uses a random Tech-type move.
Drill Attack Physical 70 100% 10 (max 16)
   
   
May affect anyone but the user
Changes Gettarobo into Getter 2. Critical hits land more easily.
Plasma Cannon Special 90 95% 10 (max 16)
   
   
May affect anyone but the user
The user fires off a ball of energy that has a high chance to paralyze.
Anti-Air Missile Physical 50 100% 15 (max 24)
   
   
May affect anyone but the user
A flying Pokémon will fall to the ground when hit.
Gear Up Status 0 0% 20 (max 32)
   
   
No specific target
Raises the Atk and SpAtk stats of ally Pokémon with the Plus or Minus Ability.
Machine Gun Physical 20 90% 10 (max 16)
   
   
May affect anyone but the user
Hi crit rate. The user fires machine gun at the target. Hits two to five times.
Addition Special 85 95% 10 (max 16)
   
   
May affect anyone but the user
90% also raise the user's Sp. Atk stat.
Urban Burst Special 120 90% 5 (max 8)
   
   
May affect anyone but the user
High chance to poison the target.
Divide Special 1 90% 10 (max 16)
   
   
May affect anyone but the user
It cuts the target's HP to half.
Sewing Sting Physical 45 100% 20 (max 32)
   
   
May affect anyone but the user
Hitting a target raises the Attack stat.
Conveyor Belt Status 0 0% 15 (max 24)
   
   
Affects the user
The target's place is swapped with its ally in a double battle.
Train Crash Physical 80 0% 20 (max 32)
   
   
Affects all foes
A GOD DAMNED TRAIN!!! This attack never misses.
Piston Punch Physical 75 100% 15 (max 24)
   
   
May affect anyone but the user
The target is punched with an pistoned fist. It may also leave the target with paralysis.
Mega Missile Physical 130 100% 15 (max 24)
   
   
May affect anyone but the user
Raises user's Atk first turn, attacks on the second turn.
Hydraulic Kick Physical 70 100% 20 (max 32)
   
   
May affect anyone but the user
The user kicks with a hydraulic motion. Critical hits land more easily.
Super Heat Ray Special 110 85% 10 (max 16)
   
   
May affect anyone but the user
It may also leave the target with a burn.
Tech Erupt Special 120 90% 10 (max 16)
   
   
May affect anyone but the user
May leave the target with a burn.
Car Crash Physical 90 95% 10 (max 16)
   
   
May affect anyone but the user
Paralyzes the user and the target.
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