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Victreebel #071: Victreebel
Pokémon
#073: Tentacruel Tentacruel
072MS
Tentacool
Jellyfish Pokémon
#072
072
Type
Water Poison
Unknown
Abilities
Clear Body or Liquid Ooze
Hidden Abilities
Rain Dish
Gender ratio
50% / 50%
Catch rate
190 (24.8%)
Breeding
Egg group
Water3
Hatch time
5355 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
100.3 lbs. 45.5 kg
0 lbs. 0 kg
Base experience yield
67
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Tentacool is a Water/Poison dual type Pokemon. It evolves into Tentacruel starting at level 30.

Pokédex entry

Pokédex entry
Its body is almost entirely composed of water. It ensnares indian elephants with its two long tentacles, then stabs with the poison stingers at their tips.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Poison Barb
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common ROUTE 24 (Water), Seaside Cavern 1 (SuperRod), ROUTE 19 (Water), ROUTE 4 (Water), ROUTE 11 left (Water), ROUTE 13 (Water), ROUTE 21 (Water), ROUTE 20 Left (Water), ROUTE 20 Right (Water), VERMILION CITY (Water), ROUTE 12 (Water), ROUTE 12 lavender (Water),
Uncommon VERMILION CITY (OldRod),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 40
40 - 101 76 - 196
Defense: 35
36 - 95 67 - 185
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 100
94 - 167 184 - 328
Speed: 70
67 - 134 130 - 262
Total: 335   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ¼×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Refresh Normal Status 0 0% 20
1 Poison Sting Poison Physical 30 100% 35
1 Supersonic Sound Status 0 55% 20
1 Constrict Normal Physical 40 100% 35
5 Acid Poison Special 40 100% 30
9 Toxic Spikes Poison Status 0 0% 20
13 BubbleBeam Water Special 65 100% 20
15 Bind Normal Physical 65 90% 20
19 Acid Spray Poison Special 40 100% 20
23 Barrier Psychic Status 0 0% 30
27 Water Pulse Water Special 60 100% 20
33 Brine Water Special 65 100% 10
36 Poison Jab Poison Physical 80 100% 20
39 Reflect Type Normal Status 0 0% 15
40 Screech Sound Status 0 90% 40
43 Hex Ghost Special 60 100% 10
47 Hydro Pump Water Special 120 80% 5
50 Sludge Wave Poison Special 95 100% 10
54 Wring Out Normal Special 1 100% 5
55 Acid Bath Poison Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acupressure Normal Status 0 0% 30
Aqua Ring Water Status 0 0% 20
Aurora Beam Ice Special 65 100% 20
Bubble Water Special 20 100% 30
Confuse Ray Ghost Status 0 100% 10
Haze Ice Status 0 0% 30
Knock Off Dark Physical 65 100% 20
Mirror Coat Psychic Special 1 100% 20
Muddy Water Water Special 95 85% 10
Rapid Spin Normal Physical 35 100% 40
Tickle Normal Status 0 100% 20
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Tentacool

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Hail Ice Status 0 0% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Sludge Wave Poison Special 95 100% 10
Knock Off Dark Physical 65 100% 20
Icy Wind Ice Special 55 95% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Light Ball Light Special 80 100% 15
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Rubber Ray Rubber Special 120 90% 5
Rain Dance Water Status 0 0% 5
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Infestation Bug Special 25 100% 20
Safeguard Normal Status 0 0% 25
Scald Water Special 80 100% 15
Hidden Power Normal Special 1 100% 15
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Swords Dance Normal Status 0 0% 30
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Dazzling Gleam Fairy Special 80 100% 10
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Giga Drain Grass Special 80 100% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Tentacool
  • Italic indicates a move that gets STAB only when used by an evolution of Tentacool
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 072 072b GenderM 072s 072sb




Trivia[]

Where the fuck do i find you?

Origin[]

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