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Gohng #1541: Gohng
Pokémon
#1543: Puddi Puddi
File:1542MS.gif
Topmonhit
Scuffle Pokémon
#1542
1542
Type
Fighting
Unknown
Abilities
Guts or Steadfast
Hidden Abilities
Insomnia
Gender ratio
100% male
Catch rate
75 (9.8%)
Breeding
Egg group
Undiscovered
Hatch time
6630 steps
Height
2'3" 0.7 m
0'0" 0 m
Weight
46.3 lbs. 21.0 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Purple
Base friendship
70

Topmonhit is a Fighting-type Pokemon. It evolves from Gohng starting at level 15.

Pokédex entry

Pokédex entry
Tyrogue become stressed out if they do not get to train every day. When raising this Pokémon, the trainer must establish a regular training schedule.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 65
125 - 172 240 - 334
Attack: 100
94 - 167 184 - 328
Defense: 95
90 - 161 175 - 317
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 85
81 - 150 157 - 295
Speed: 105
99 - 172 193 - 339
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Fire Spin Fire Special 50 90% 15
1 Tackle Normal Physical 50 100% 35
1 Helping Hand Normal Status 0 0% 20
1 Fake Out Normal Physical 40 100% 10
1 Endure Normal Status 0 0% 10
15 Rapid Spin Normal Physical 35 100% 40
15 Leer Normal Status 0 100% 30
17 Pursuit Dark Physical 40 100% 20
20 Meditate Psychic Status 0 0% 40
22 Rolling Kick Fighting Physical 60 85% 15
25 Double Spin Normal Physical 35 95% 20
28 Detect Fighting Status 0 0% 5
32 Mind Reader Normal Status 0 0% 5
37 Triple Kick Fighting Physical 30 90% 10
40 Focus Energy Normal Status 0 0% 30
44 Agility Psychic Status 0 0% 30
47 Wind Spin Wind Physical 60 90% 10
50 Counter Fighting Physical 1 100% 20
56 Charge Spin Normal Physical 120 80% 5
76 Pressure Point Fighting Physical 20 65% 5
90 Raw Power Fighting Special 130 90% 5
100 Godspeed Divine Status 0 0% 4
  • Bold indicates a move that gets STAB when used by Topmonhit
  • Italic indicates a move that gets STAB only when used by an evolution of Topmonhit
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bullet Punch Steel Physical 40 100% 30
Counter Fighting Physical 1 100% 20
Endure Normal Status 0 0% 10
Feint Normal Physical 50 100% 10
Helping Hand Normal Status 0 0% 20
Hi Jump Kick Fighting Physical 130 90% 10
Mach Punch Fighting Physical 40 100% 30
Mind Reader Normal Status 0 0% 5
Pursuit Dark Physical 40 100% 20
Rapid Spin Normal Physical 35 100% 40
Vacuum Wave Fighting Special 40 100% 30
  • Bold indicates a move that gets STAB when used by Topmonhit
  • Italic indicates a move that gets STAB only when used by an evolution of Topmonhit
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Topmonhit

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Topmonhit
  • Italic indicates a move that gets STAB only when used by an evolution of Topmonhit
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1542 1542b GenderM 1542s 1542sb




Trivia[]

Where the fuck do i find you?

Origin[]

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