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Sceptile #254: Sceptile
Pokémon
#256: Combusken Combusken
255MS
Torchic
Chick Pokémon
#255
255
Type
Fire
Unknown
Abilities
Blaze or Speed Boost
Hidden Abilities
Speed Boost
Gender ratio
87.5% / 12.5%
Catch rate
99 (12.9%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'3" 0.4 m
0'0" 0 m
Weight
5.5 lbs. 2.5 kg
0 lbs. 0 kg
Base experience yield
62
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Torchic is a Fire-type Pokemon. It evolves into Combusken starting at level 16. It evolves into Beta Torchic while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
If attacked, it strikes back by spitting balls of fire it forms in its stomach. A Torchic dislikes darkness because it can't see its surroundings.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Scorching Cavern (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 60
58 - 123 112 - 240
Defense: 40
40 - 101 76 - 196
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 50
49 - 112 94 - 218
Speed: 45
45 - 106 85 - 207
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Scratch Normal Physical 40 100% 35
1 Growl Sound Status 0 100% 40
7 Focus Energy Normal Status 0 0% 30
10 Ember Fire Special 40 100% 25
16 Peck Flying Physical 35 100% 35
19 Sand-Attack Ground Status 0 100% 15
21 Baton Pass Normal Status 0 0% 40
25 Fire Spin Fire Special 50 90% 15
28 Quick Attack Normal Physical 40 100% 30
34 Slash Normal Physical 70 100% 20
37 Mirror Move Flying Status 0 0% 20
43 Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Torchic
  • Italic indicates a move that gets STAB only when used by an evolution of Torchic
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Pressure Point Fighting Physical 20 65% 5
Agility Psychic Status 0 0% 30
Baton Pass Normal Status 0 0% 40
Counter Fighting Physical 1 100% 20
Crush Claw Normal Physical 75 95% 10
Curse Ghost Status 0 0% 10
Endure Normal Status 0 0% 10
FeatherDance Flying Status 0 100% 15
Feint Normal Physical 50 100% 10
Flame Burst Fire Special 70 100% 15
Last Resort Normal Physical 140 100% 5
Low Kick Fighting Physical 1 100% 20
Night Slash Dark Physical 70 100% 15
Reversal Fighting Physical 1 100% 15
SmellingSalt Food Physical 60 100% 10
  • Bold indicates a move that gets STAB when used by Torchic
  • Italic indicates a move that gets STAB only when used by an evolution of Torchic
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Torchic

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Double Team Normal Status 0 0% 15
Will-O-Wisp Fire Status 0 75% 15
Dig Ground Physical 100 100% 10
Incinerate Fire Special 60 100% 15
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Rock Tomb Rock Physical 50 90% 10
Blast Burn Fire Special 150 90% 5
Low Kick Fighting Physical 1 100% 20
Frustration Normal Physical 1 100% 20
Fire Blast Fire Special 120 85% 5
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Swords Dance Normal Status 0 0% 30
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Shadow Claw Ghost Physical 70 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Torchic
  • Italic indicates a move that gets STAB only when used by an evolution of Torchic
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 255 255b GenderM 255s 255sb
GenderF 255f 255fb GenderF 255fs 255fsb



Trivia[]

Origin[]

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