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This page was last updated to the Final Version.

Bartle #1259: Bartle
Pokémon
#1261: Knood Knood
File:1260MS.gif
Torteel
ArmoredWoodenTurtle Pokémon
#1260
Type
Wood Steel
Unknown
Abilities
Battle Armor or Battle Armor
Hidden Abilities
Battle Armor
Gender ratio
75% / 25%
Catch rate
75 (9.8%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
2'11" 0.9 m
0'0" 0 m
Weight
71.4 lbs. 32.4 kg
0 lbs. 0 kg
Base experience yield
134
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Torteel is a Wood/Steel dual type Pokemon. It evolves from Bartle starting at level 14. It evolves into Knood starting at level 37.

Pokédex entry

Pokédex entry
iTS a turtle no it knight of wood :)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 72
69 - 136 134 - 267
Defense: 73
70 - 137 135 - 269
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 67
64 - 130 125 - 256
Speed: 52
51 - 114 98 - 223
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ¼×
Fighting
Flying ½×
Poison
Ground
Rock ¼×
Bug
Ghost
Steel
Fire
Water ½×
Grass ¼×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ¼×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ¼×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Arboreum Wood Status 0 0% 10
1 Log Roll Wood Physical 30 90% 20
1 Tackle Normal Physical 50 100% 35
1 Growl Sound Status 0 100% 40
6 Withdraw Water Status 0 0% 40
9 Wood Hit Wood Physical 60 100% 20
12 Sawdust Wood Status 0 95% 15
15 Razor Lead Steel Physical 55 95% 25
18 Rollout Rock Physical 30 90% 20
21 Bunker Crash Steel Physical 60 95% 10
25 Curse Ghost Status 0 0% 10
29 Body Slam Normal Physical 85 100% 15
32 Wood Sword Wood Physical 70 100% 15
36 Iron Defense Steel Status 0 0% 15
40 Iron Root Wood Physical 90 95% 10
44 Heavy Slam Steel Physical 1 100% 10
48 Synthesis Grass Status 0 0% 5
50 Indestructible Steel Status 0 0% 4
53 Root Crush Wood Physical 130 90% 10
56 Barkskin Wood Status 0 0% 15
  • Bold indicates a move that gets STAB when used by Torteel
  • Italic indicates a move that gets STAB only when used by an evolution of Torteel
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Arboreum Wood Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Rock Tomb Rock Physical 50 90% 10
Stomping Tantrum Ground Physical 75 100% 10
Safeguard Normal Status 0 0% 25
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Torteel
  • Italic indicates a move that gets STAB only when used by an evolution of Torteel
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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