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This page was last updated to the Final Version.

Grotle #388: Grotle
Pokémon
#390: Chimchar Chimchar
Torterra
Continent Pokémon
#389
Type
Grass Ground
Unknown
Abilities
Battle Armor or Sap Sipper
Hidden Abilities
Overgrow
Gender ratio
87.5% / 12.5%
Catch rate
45 (5.9%)
Breeding
Egg groups
Monster and Grass
Hatch time
5355 steps
Height
7'2" 2.2 m
0'0" 0 m
Weight
683.4 lbs. 310.0 kg
0 lbs. 0 kg
Base experience yield
236
Leveling rate
Medium Slow
EV yield
Total: 3
0
HP
2
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Torterra is a Grass/Ground dual type Pokemon. It evolves from Grotle starting at level 32.

Pokédex entry

Pokédex entry
Small Pokémon occasionally gather on its unmoving back to begin building their nests.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 109
102 - 177 200 - 348
Defense: 105
99 - 172 193 - 339
Sp.Atk: 75
72 - 139 139 - 273
Sp.Def: 85
81 - 150 157 - 295
Speed: 56
54 - 118 105 - 232
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam ½×
Magma
Wind
Paper
Rubber
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Gaia Pulse Ground Special 100 90% 5
1 Terraform Ground Physical 80 100% 10
1 Green Thumb Grass Status 0 0% 15
1 Bright Moss Grass Status 0 0% 20
1 Heavy Slam Steel Physical 1 100% 10
1 Razor Shell Water Physical 75 100% 10
1 Wood Hammer Grass Physical 120 100% 15
1 Tackle Normal Physical 50 100% 35
1 Withdraw Water Status 0 0% 40
1 Absorb Grass Special 40 100% 25
1 Razor Leaf Grass Physical 55 95% 25
5 Withdraw Water Status 0 0% 40
9 Absorb Grass Special 40 100% 25
13 Razor Leaf Grass Physical 55 95% 25
17 Curse Ghost Status 0 0% 10
22 Bite Dark Physical 60 100% 25
27 Mega Drain Grass Special 60 100% 15
32 Rototiller Ground Status 0 0% 10
32 Earthquake Ground Physical 100 100% 10
33 Leech Seed Grass Status 0 90% 10
36 Grassy Terrain Grass Status 0 0% 10
39 Synthesis Grass Status 0 0% 5
45 Crunch Dark Physical 80 100% 15
51 Giga Drain Grass Special 80 100% 10
57 Leaf Storm Grass Special 140 90% 5
60 Brace Normal Status 0 0% 10
60 Shell Smash Normal Status 0 0% 15
80 Gravity Shift Ground Special 70 100% 10
85 Head Smash Rock Physical 150 80% 5
100 Terra Hammer Ground Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Torterra
  • Italic indicates a move that gets STAB only when used by an evolution of Torterra
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Hyper Beam Normal Special 150 90% 5
Flash Light Status 0 100% 20
Synthesis Grass Status 0 0% 5
Energy Ball Grass Special 80 100% 10
Superpower Fighting Physical 120 100% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Bullet Seed Grass Physical 25 100% 30
Iron Head Steel Physical 80 100% 15
Grass Pledge Grass Special 80 100% 10
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Protect Normal Status 0 0% 10
Light Screen Light Status 0 0% 30
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Roar Sound Status 0 100% 20
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Grassy Terrain Grass Status 0 0% 10
Safeguard Normal Status 0 0% 25
Rock Polish Rock Status 0 0% 20
Outrage Dragon Physical 120 100% 15
Frenzy Plant Grass Special 150 90% 5
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Seed Bomb Grass Physical 80 100% 15
Swords Dance Normal Status 0 0% 30
Wood Sword Wood Physical 70 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Nature Power Normal Status 0 0% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Iron Tail Steel Physical 100 80% 15
Worry Seed Grass Status 0 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Torterra
  • Italic indicates a move that gets STAB only when used by an evolution of Torterra
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny



Trivia[]

Origin[]

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