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This page was last updated to the Final Version.

Sudorokku #1813: Sudorokku
Pokémon
#1815: Strain Strain
File:1814MS.gif
Traino
Train Pokémon
#1814
1814
Type
Steel
Unknown
Abilities
Flare Boost or Flash Fire
Hidden Abilities
Speed Boost
Gender ratio
50% / 50%
Catch rate
195 (25.5%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
73.9 lbs. 33.5 kg
0 lbs. 0 kg
Base experience yield
76
Leveling rate
Medium Fast
EV yield
Total: 1
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Traino is a Steel-type Pokemon. It evolves into Strain starting at level 31. It evolves into Electrain while exposed to a(n) Thunderstone. It evolves into Shinkantrain during the day, while holding a(n) Up-Grade. It evolves into Shinkantrain at night, if holding a(n) Up-Grade.

Pokédex entry

Pokédex entry
CHUGGA CHUGGA CHOO CHOO! WHICH TRAIN WILL YOU EVOLVE INTO???

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Passho Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 65
63 - 128 121 - 251
Defense: 65
63 - 128 121 - 251
Sp.Atk: 33
34 - 93 63 - 181
Sp.Def: 61
59 - 124 114 - 243
Speed: 70
67 - 134 130 - 262
Total: 349   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Wood ½×
Steam
Magma
Wind ½×
Paper
Rubber ½×
Fear
Tech ½×
Magic
Light ½×
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic
Fabric ½×
Time
Chaos
Divine
Paint
Blood ½×
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Rapid Spin Normal Physical 35 100% 40
1 Harden Normal Status 0 0% 30
4 Quick Attack Normal Physical 40 100% 30
7 Bolt In Steel Physical 60 100% 20
11 Pursuit Dark Physical 40 100% 20
16 Bunker Crash Steel Physical 60 95% 10
19 Autotomize Steel Status 0 0% 15
22 Slam Normal Physical 80 75% 20
23 Engine Charge Tech Physical 40 100% 30
25 Steamer Steam Physical 65 100% 30
27 Iron Defense Steel Status 0 0% 15
36 Iron Head Steel Physical 80 100% 15
40 Body Slam Normal Physical 85 100% 15
45 Gear Grind Steel Physical 50 95% 15
51 Heavy Slam Steel Physical 1 100% 10
54 Dynamic Rush Normal Physical 100 90% 10
67 Metal Crash Steel Physical 120 100% 10
  • Bold indicates a move that gets STAB when used by Traino
  • Italic indicates a move that gets STAB only when used by an evolution of Traino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Eject Tech Physical 60 90% 10
AncientPower Rock Special 60 100% 5
Body Slam Normal Physical 85 100% 15
Counter Fighting Physical 1 100% 20
Endeavor Normal Physical 1 100% 5
Fissure Ground Physical 1 30% 5
Focus Energy Normal Status 0 0% 30
Head Smash Rock Physical 150 80% 5
Heavy Slam Steel Physical 1 100% 10
Ice Shard Ice Physical 40 100% 30
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
  • Bold indicates a move that gets STAB when used by Traino
  • Italic indicates a move that gets STAB only when used by an evolution of Traino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Traino

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Traino
  • Italic indicates a move that gets STAB only when used by an evolution of Traino
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1814 1814b GenderM 1814s 1814sb




Trivia[]

Origin[]

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