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Artificeon #3307: Artificeon
Pokémon
#3309: Carmillapire Carmillapire
File:3308MS.gif
Transpareon
Glass Pokémon
#3308
3308
Type
Glass
Unknown
Abilities
Clear Body or Regenerator
Hidden Abilities
Filter
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg group
Field
Hatch time
9180 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
56.2 lbs. 25.5 kg
0 lbs. 0 kg
Base experience yield
184
Leveling rate
Medium Fast
EV yield
Total: 2
2
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Green
Base friendship
35

Transpareon is a Glass-type Pokemon. It evolves from Eevee during the day, while holding a(n) Glass Piece.

Pokédex entry

Pokédex entry
Transpareon can control glass at will. They can shatter and reconstruct themselves whenever they want.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 110
170 - 217 330 - 424
Attack: 60
58 - 123 112 - 240
Defense: 65
63 - 128 121 - 251
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 130
121 - 200 238 - 394
Speed: 65
63 - 128 121 - 251
Total: 525   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug ½×
Ghost ½×
Steel
Fire ½×
Water
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie ½×
Nuclear
Virus
Cyber
Glass ½×
Plastic ½×
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Weather Ball Normal Special 50 100% 10
1 Helping Hand Normal Status 0 0% 20
1 Tackle Normal Physical 50 100% 35
1 Tail Whip Normal Status 0 100% 30
5 Sand-Attack Ground Status 0 100% 15
9 Mirror Shot Glass Special 65 95% 10
11 Glass Scrape Glass Status 0 85% 20
13 Quick Attack Normal Physical 40 100% 30
17 Mirrorize Glass Status 0 100% 10
21 Speedy Glass Glass Special 40 100% 30
25 Shatter Beam Glass Special 90 85% 20
29 Glass Ceiling Glass Status 0 100% 10
33 Shatter Body Glass Status 0 0% 15
35 Glass Cannon Glass Special 110 80% 5
37 Mirror Dimension Glass Status 0 0% 10
41 Last Resort Normal Physical 140 100% 5
45 Glass Storm Glass Special 140 100% 10
55 Glassing Glass Special 80 90% 10
  • Bold indicates a move that gets STAB when used by Transpareon
  • Italic indicates a move that gets STAB only when used by an evolution of Transpareon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
  • Bold indicates a move that gets STAB when used by Transpareon
  • Italic indicates a move that gets STAB only when used by an evolution of Transpareon
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 3308 3308b GenderM 3308s 3308sb




Trivia[]

Origin[]

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