Pokemon Wack Wiki
Advertisement

This page was last updated to the Final Version.

Fanin' #731: Fanin'
Pokémon
#733: Budsee Budsee
File:732MS.gif
Turbind
Wind Turbine Pokémon
#732
732
Type
Tech Wind
Unknown
Abilities
Turbine or Turbine
Hidden Abilities
Lightningrod
Gender ratio
50% / 50%
Catch rate
65 (8.5%)
Breeding
Egg group
Mineral
Hatch time
5355 steps
Height
68'2" 20.8 m
0'0" 0 m
Weight
2525.4 lbs. 1145.5 kg
0 lbs. 0 kg
Base experience yield
191
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Gray
Base friendship
70

Turbind is a Tech/Wind dual type Pokemon. It evolves from Fanin' starting at level 48. It evolves from Fanin' with high friendship.

Pokédex entry

Pokédex entry
fan that make lot wind woah. Lots of people are this fan's fan.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Metal Coat
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Wind World (Cave), Tech World (Cave), Iron Works (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 86
146 - 193 282 - 376
Attack: 66
63 - 129 123 - 254
Defense: 112
105 - 180 206 - 355
Sp.Atk: 122
114 - 191 224 - 377
Sp.Def: 102
96 - 169 188 - 333
Speed: 72
69 - 136 134 - 267
Total: 560   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground ½×
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood ½×
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 FuturePower Tech Special 60 100% 5
1 Gadget Tech Status 0 0% 15
1 Gear Up Tech Status 0 0% 20
1 Tractor Beam Light Special 70 90% 10
1 Breeze Wind Special 40 100% 35
1 Air Pressure Wind Status 0 100% 10
3 DoubleSlap Normal Physical 15 90% 10
5 Gust Flying Special 40 100% 35
7 Sonic Wind Wind Special 40 100% 30
11 Gale Force Wind Special 1 100% 20
15 Whirlwind Wind Status 0 100% 20
19 Energy Shield Tech Status 0 0% 20
23 Boost Beam Tech Special 60 95% 10
26 Slash Normal Physical 70 100% 20
29 Tech Savvy Tech Status 0 0% 20
33 Gale Wind Special 65 100% 20
36 Air Slash Flying Special 75 95% 20
40 Discharge Electric Special 80 100% 15
44 Tempest Wind Status 0 0% 10
47 Techno Ray Tech Special 120 80% 5
53 Cyclone Wind Special 120 85% 5
57 Hurricane Flying Special 120 70% 10
60 Fan Blast Tech Special 100 100% 10
67 Typhoon Wind Special 140 90% 5
  • Bold indicates a move that gets STAB when used by Turbind
  • Italic indicates a move that gets STAB only when used by an evolution of Turbind
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Tailwind Flying Status 0 0% 30
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Recycle Normal Status 0 0% 40
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Helping Hand Normal Status 0 0% 20
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Fly Flying Physical 95 95% 15
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Thunder Electric Special 120 70% 10
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Charge Beam Electric Special 60 90% 10
Magic Coat Magic Status 0 0% 15
Signal Beam Bug Special 75 100% 15
Gravity Cosmic Status 0 0% 5
Techno Ray Tech Special 120 80% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Turbind
  • Italic indicates a move that gets STAB only when used by an evolution of Turbind
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 732 732b GenderM 732s 732sb




Trivia[]

Where the fuck do i find you?

Origin[]

Signature Move[]

Turbind has a signature move:

Fan Blast | Tech-type | Special

100BP | 100 Acc | 10PP

Also deals Wind-type damage. Ignores the target's stat changes.

Signature Item[]

Powered Fan

Starts the Tempest field effect for 5 turns when Turbind is on the field.

Advertisement