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Komala #1166: Komala
Pokémon
#1168: Togedemaru Togedemaru
Turtonator
Blast Turtle Pokémon
#1167
Type
Fire Dragon
Unknown
Abilities
Battle Armor or Battle Armor
Hidden Abilities
Sheer Force
Gender ratio
50% / 50%
Catch rate
70 (9.2%)
Breeding
Egg groups
Monster and Dragon
Hatch time
7905 steps
Height
6'6" 2.0 m
0'0" 0 m
Weight
467.4 lbs. 212.0 kg
0 lbs. 0 kg
Base experience yield
170
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Turtonator is a Fire/Dragon dual type Pokemon.


Pokédex entry

Pokédex entry
It was trapped inside of a grey extradimensional cube by ancient gods due to the sins it commited in the past.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Dragon Fang
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Trial Caverns (Cave), Alola Cave 5 (Cave),
Uncommon
Fossil
Rare Thermal Cavern (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 78
74 - 143 144 - 280
Defense: 135
126 - 205 247 - 405
Sp.Atk: 91
86 - 157 168 - 309
Sp.Def: 85
81 - 150 157 - 295
Speed: 36
36 - 96 69 - 188
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ¼×
Water
Grass ¼×
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ½×
Magma ½×
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Gasoline Fire Status 0 90% 10
1 Hot Coals Magma Status 0 0% 5
1 Lenience Dragon Physical 100 85% 5
1 Spiky Shield Grass Physical 20 90% 5
1 Sludge Bomb Poison Special 90 100% 10
1 Lava Plume Magma Special 80 100% 15
1 Spikes Ground Status 0 0% 20
1 Stealth Rock Rock Status 0 0% 20
1 Ember Fire Special 40 100% 25
1 Rapid Spin Normal Physical 35 100% 40
5 Smog Poison Special 20 70% 20
9 Protect Normal Status 0 0% 10
13 Incinerate Fire Special 60 100% 15
15 Flail Normal Physical 1 100% 15
18 DragonBreath Dragon Special 60 100% 20
21 Endure Normal Status 0 0% 10
25 Iron Defense Steel Status 0 0% 15
29 Fire Ball Fire Special 85 100% 15
31 Body Slam Normal Physical 85 100% 15
34 Earth Power Ground Special 90 100% 10
38 Shell Smash Normal Status 0 0% 15
41 Dragon Pulse Dragon Special 90 100% 10
45 Overheat Fire Special 140 90% 5
49 Explosion Normal Physical 250 100% 5
54 Morning Sun Light Status 0 0% 5
57 Wildfire Fire Special 120 100% 10
60 Heavy Slam Steel Physical 1 100% 10
64 Heat Up Fire Status 0 0% 10
67 Body Press Fighting Physical 80 100% 10
78 Shell Blast Water Physical 100 100% 10
100 Heat Crash Fire Physical 1 100% 10
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bonfire Fire Status 0 0% 10
Shell Blast Water Physical 100 100% 10
Razor Shell Water Physical 75 100% 10
Wide Guard Rock Status 0 0% 10
Revenge Fighting Physical 60 100% 10
Head Smash Rock Physical 150 80% 5
Fire Spin Fire Special 50 90% 15
Fireworks Fire Special 25 90% 20
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Turtonator

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Fever Virus Special 90 95% 10
Lava Splash Magma Special 90 100% 15
Draco Meteor Dragon Special 140 90% 5
Volcano Punch Magma Physical 75 100% 15
Stomping Tantrum Ground Physical 75 100% 10
Acid Rain Poison Status 0 0% 5
Mud-Slap Ground Special 20 100% 10
Rock Smash Fighting Physical 50 100% 15
Steam Ball Steam Special 80 100% 15
Volcanic Terrain Magma Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Turtonator
  • Italic indicates a move that gets STAB only when used by an evolution of Turtonator
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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