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This page was last updated to the Final Version.

Tusk Act 2 #1838: Tusk Act 2
Pokémon
#1840: Mystiarrow Mystiarrow
File:1839MS.gif
Tusk Act 3
Tusk Pokémon
#1839
1839
Type
Fighting
Unknown
Abilities
Compoundeyes or Guts
Hidden Abilities
Clear Body
Gender ratio
Genderless
Catch rate
25 (3.3%)
Breeding
Egg group
Amorphous
Hatch time
1000 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
20.9 lbs. 9.5 kg
0 lbs. 0 kg
Base experience yield
156
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
35

Tusk Act 3 is a Fighting-type Pokemon. It evolves from Tusk Act 2 starting at level 33.

Pokédex entry

Pokédex entry
Tusk Act 3, it has grown even stronger... Maybe once it learns a certain move it can become stronger...

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Leppa Berry
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 62
122 - 169 234 - 328
Attack: 82
78 - 147 152 - 289
Defense: 72
69 - 136 134 - 267
Sp.Atk: 92
87 - 158 170 - 311
Sp.Def: 62
60 - 125 116 - 245
Speed: 62
60 - 125 116 - 245
Total: 432   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Mania Psychic Physical 120 100% 15
1 Outrage Dragon Physical 120 100% 15
1 Fury Fighting Physical 110 90% 5
1 Zen Headbutt Psychic Physical 80 95% 15
1 Hidden Power Normal Special 1 100% 15
1 Hidden Force Normal Physical 1 100% 15
4 Foresight Normal Status 0 0% 40
6 Quick Attack Normal Physical 40 100% 30
7 Fury Attack Bone Physical 15 90% 20
10 Focus Energy Normal Status 0 0% 30
13 Mach Punch Fighting Physical 40 100% 30
13 Bullet Punch Steel Physical 40 100% 30
16 Rapid Throw Steel Physical 15 90% 15
19 Random Shots Normal Special 18 100% 15
21 Shooting Arts Fighting Special 20 100% 20
23 Lock-On Normal Status 0 0% 5
25 Charge Beam Electric Special 60 90% 10
27 Rock Blast Rock Physical 25 90% 10
30 Aromatherapy Grass Status 0 0% 5
33 Hyperspace Hole Psychic Special 80 0% 5
34 Spiral Strike Fighting Special 70 95% 10
37 Enlighten Psychic Status 0 0% 20
40 Smart Strike Steel Physical 80 0% 20
43 Aura Sphere Fighting Special 90 0% 20
45 Recover Normal Status 0 0% 10
46 U-turn Bug Physical 70 100% 20
47 Flash Cannon Steel Special 90 100% 15
49 Black Hole Cosmic Special 85 90% 10
51 Final Gambit Fighting Special 150 100% 5
56 Hyperspace Fury Cosmic Special 100 0% 5
59 Close Combat Fighting Physical 120 100% 5
63 Belly Drum Normal Status 0 0% 10
67 Tusk Cosmic Physical 110 95% 5
100 Raw Power Fighting Special 130 90% 5
  • Bold indicates a move that gets STAB when used by Tusk Act 3
  • Italic indicates a move that gets STAB only when used by an evolution of Tusk Act 3
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Smack Down Rock Physical 50 100% 15
Flash Cannon Steel Special 90 100% 15
SmellingSalt Food Physical 60 100% 10
Poison Jab Poison Physical 80 100% 20
Facade Normal Physical 70 100% 20
Tuning Fork Steel Special 60 100% 15
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Stone Edge Rock Physical 100 80% 5
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
False Swipe Normal Physical 40 100% 40
Bulldoze Ground Physical 60 100% 20
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Balm Scour Magic Physical 70 100% 10
Thunder Wave Electric Status 0 100% 20
Rock Slide Rock Physical 75 90% 10
Reflect Psychic Status 0 0% 20
Fling Dark Physical 1 100% 10
Trick Room Time Status 0 0% 5
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Focus Blast Fighting Special 120 70% 5
Flash Light Status 0 100% 20
Volt Switch Electric Special 70 100% 20
Psychic Psychic Special 90 100% 10
Wake-Up Slap Fighting Physical 60 100% 10
Energy Ball Grass Special 80 100% 10
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Glass Blade Glass Physical 75 100% 15
Artificiaslam Plastic Physical 85 90% 25
Skill Swap Psychic Status 0 0% 10
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Dig Ground Physical 100 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Bounce Flying Physical 85 90% 10
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Light Ball Light Special 80 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Foul Play Dark Physical 95 100% 15
Capsize Water Physical 65 100% 20
Embargo Dark Status 0 100% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Light Screen Light Status 0 0% 30
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Brick Break Fighting Physical 75 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Rubber Ray Rubber Special 120 90% 5
Psych Up Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Gyro Ball Steel Physical 1 100% 5
Wild Charge Electric Physical 100 100% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Drill Run Ground Physical 80 95% 10
Pay Day Normal Physical 60 100% 20
Outrage Dragon Physical 120 100% 15
Brutal Swing Dark Physical 60 100% 25
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Dark Pulse Dark Special 80 100% 15
Swords Dance Normal Status 0 0% 30
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Graviton Press Cosmic Special 1 100% 20
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Spell Slash Magic Physical 70 100% 15
Whirldive Wind Special 80 95% 25
Smart Strike Steel Physical 80 0% 20
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Shadow Ball Ghost Special 80 100% 15
Gravity Cosmic Status 0 0% 5
Dazzling Gleam Fairy Special 80 100% 10
Drain Punch Fighting Physical 75 100% 10
U-turn Bug Physical 70 100% 20
Flame Charge Fire Physical 50 100% 20
Aerial Ace Flying Physical 60 0% 20
Payback Dark Physical 50 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
Acrobatics Flying Physical 55 100% 15
  • Bold indicates a move that gets STAB when used by Tusk Act 3
  • Italic indicates a move that gets STAB only when used by an evolution of Tusk Act 3
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 1839 1839b GenderM 1839s 1839sb


GenderM 1839 1 1839b 1 GenderM 1839s 1 1839sb 1


Trivia[]

Tusk Act 4 is the only Pokèmon that is stronger than a Stando with a Golden Stand Arrow, don't @ me. Where the fuck do i find you?

Origin[]

Tusk Act 4[]

Tusk Act 3 can mega evolve while it knows Tusk.

Stat Range
At Lv. 50 At Lv. 100
HP: 100
160 - 207 310 - 404
Attack: 140
130 - 211 256 - 416
Defense: 114
107 - 182 209 - 359
Sp.Atk: 98
92 - 165 180 - 324
Sp.Def: 104
98 - 171 191 - 337
Speed: 99
93 - 166 182 - 326
Total: 655   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Ability: Mold Breaker

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