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Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon
Vibrava
Vibration Pokémon
#329
Type
Ground Dragon
Unknown
Ability
Levitate
Hidden Abilities
Sand Rush
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Bug
Hatch time
5355 steps
Height
3'7" 1.1 m
0'0" 0 m
Weight
33.7 lbs. 15.3 kg
0 lbs. 0 kg
Base experience yield
119
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Green
Base friendship
70

Vibrava is a Ground/Dragon dual type Pokemon. It evolves from Trapinch starting at level 35. It evolves into Flygon starting at level 45.

Pokédex entry

Pokédex entry
It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 70
67 - 134 130 - 262
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 50
49 - 112 94 - 218
Speed: 70
67 - 134 130 - 262
Total: 340   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma ½×
Wind
Paper
Rubber
Fear
Tech
Magic
Light
Cosmic
Sound ½×
Food
Zombie
Nuclear
Virus
Cyber ½×
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ¼×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Throat Chop Dark Physical 80 100% 15
1 Take Flight Flying Status 0 0% 10
1 Shifting Sands Ground Special 60 90% 10
1 Magic Sand Ground Special 120 75% 5
1 SonicBoom Normal Special 1 90% 20
1 Sand-Attack Ground Status 0 100% 15
1 Faint Attack Dark Physical 60 0% 20
1 Sand Tomb Ground Physical 45 90% 15
4 Sand-Attack Ground Status 0 100% 15
7 Faint Attack Dark Physical 60 0% 20
10 Sand Tomb Ground Physical 45 90% 15
13 Mud-Slap Ground Special 20 100% 10
17 Bide Normal Physical 1 0% 10
21 Bulldoze Ground Physical 60 100% 20
25 Rock Slide Rock Physical 75 90% 10
29 Supersonic Sound Status 0 55% 20
34 Screech Sound Status 0 90% 40
35 DragonBreath Dragon Special 60 100% 20
39 Earth Power Ground Special 90 100% 10
44 Sandstorm Rock Status 0 0% 10
49 Hyper Beam Normal Special 150 90% 5
55 Quiver Dance Bug Status 0 0% 20
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Tailwind Flying Status 0 0% 30
Superpower Fighting Physical 120 100% 5
Double Team Normal Status 0 0% 15
Dig Ground Physical 100 100% 10
Draco Meteor Dragon Special 140 90% 5
Secret Power Normal Physical 70 100% 20
Earth Power Ground Special 90 100% 10
Protect Normal Status 0 0% 10
Bug Bite Bug Physical 60 100% 20
Rock Tomb Rock Physical 50 90% 10
Dragon Pulse Dragon Special 90 100% 10
Fly Flying Physical 95 95% 15
Roost Flying Status 0 0% 10
Air Cutter Flying Special 60 95% 25
Sandstorm Rock Status 0 0% 10
Frustration Normal Physical 1 100% 20
Struggle Bug Bug Special 60 100% 20
Outrage Dragon Physical 120 100% 15
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Whirldive Wind Special 80 95% 25
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
U-turn Bug Physical 70 100% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Giga Drain Grass Special 80 100% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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