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Slakoth #287: Slakoth
Pokémon
#289: Slaking Slaking
Vigoroth
Wild Monkey Pokémon
#288
Type
Normal
Unknown
Ability
Insomnia
Gender ratio
50% / 50%
Catch rate
120 (15.7%)
Breeding
Egg group
Field
Hatch time
4080 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
102.5 lbs. 46.5 kg
0 lbs. 0 kg
Base experience yield
154
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
White
Base friendship
70

Vigoroth is a Normal-type Pokemon. It evolves from Slakoth starting at level 18. It evolves into Slaking starting at level 36. It evolves into Rotting while exposed to a(n) Horrorizer.

Pokédex entry

Pokédex entry
It can't keep still because its blood boils with energy. It runs through the fields and mountains all day to calm itself. If it doesn't, it can't sleep at night.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 80
140 - 187 270 - 364
Attack: 80
76 - 145 148 - 284
Defense: 80
76 - 145 148 - 284
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 55
54 - 117 103 - 229
Speed: 90
85 - 156 166 - 306
Total: 440   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech
Magic ½×
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 DynamicPunch Fighting Physical 100 50% 5
1 Scratch Normal Physical 40 100% 35
1 Focus Energy Normal Status 0 0% 30
1 Encore Normal Status 0 100% 5
1 Uproar Normal Special 90 100% 10
7 Encore Normal Status 0 100% 5
13 Uproar Normal Special 90 100% 10
18 Night Slash Dark Physical 70 100% 15
19 Fury Swipes Normal Physical 18 85% 15
25 Endure Normal Status 0 0% 10
31 Slash Normal Physical 70 100% 20
37 Counter Fighting Physical 1 100% 20
43 Chip Away Normal Physical 70 100% 20
49 Focus Punch Fighting Physical 150 100% 20
55 Reversal Fighting Physical 1 100% 15
60 Lazy Day Normal Status 0 85% 10
65 Rampage Dark Physical 90 95% 10
70 Dynamic Rush Normal Physical 100 90% 10
  • Bold indicates a move that gets STAB when used by Vigoroth
  • Italic indicates a move that gets STAB only when used by an evolution of Vigoroth
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Steam Punch Steam Physical 75 100% 15
SolarBeam Grass Special 140 100% 10
Attract Heart Status 0 100% 15
Razor Wind Wind Special 80 100% 10
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Uproar Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Wake-Up Slap Fighting Physical 60 100% 10
Sauna Steam Status 0 0% 10
Double Team Normal Status 0 0% 15
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Ice Punch Ice Physical 75 100% 15
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Volcano Punch Magma Physical 75 100% 15
Power-Up Punch Fighting Physical 40 100% 20
Protect Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
After You Normal Status 0 0% 15
Low Kick Fighting Physical 1 100% 20
Roar Sound Status 0 100% 20
Focus Punch Fighting Physical 150 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Cyclone Punch Wind Physical 75 100% 15
Low Sweep Fighting Physical 60 100% 20
ThunderPunch Electric Physical 75 100% 15
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Earthquake Ground Physical 100 100% 10
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Gunk Shot Poison Physical 120 70% 5
Shock Wave Electric Special 60 0% 20
Wood Sword Wood Physical 70 100% 15
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Shadow Ball Ghost Special 80 100% 15
Aerial Ace Flying Physical 60 0% 20
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Shadow Claw Ghost Physical 70 100% 15
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Vigoroth
  • Italic indicates a move that gets STAB only when used by an evolution of Vigoroth
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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