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This page was last updated to the Final Version.

Wheelus #698: Wheelus
Pokémon
#700: Sphinxiant Sphinxiant
699MS
Viriv
Cyber Virus Pokémon
#699
699
Type
Cyber Virus
Unknown
Abilities
Download or Technician
Hidden Abilities
Adaptability
Gender ratio
50% / 50%
Catch rate
95 (12.4%)
Breeding
Egg groups
Amorphous and Monster
Hatch time
7905 steps
Height
8'6" 2.6 m
0'0" 0 m
Weight
306.4 lbs. 139.0 kg
0 lbs. 0 kg
Base experience yield
170
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Red
Base friendship
70

Viriv is a Cyber/Virus dual type Pokemon.


Pokédex entry

Pokédex entry
They live in the depths of cyberspace, both creating and consuming data at will.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Sitrus Berry
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common Glitch (Cave),
Uncommon Virus World (Cave), Data Mines (Cave), Data Fields (Cave), Corrupted Crags (Cave), Social Media (Cave), Forgotten Depths (Cave),
Fossil
Rare Cyber World (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 86
146 - 193 282 - 376
Attack: 112
105 - 180 206 - 355
Defense: 71
68 - 135 132 - 265
Sp.Atk: 122
114 - 191 224 - 377
Sp.Def: 104
98 - 171 191 - 337
Speed: 57
55 - 119 107 - 234
Total: 552   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal ½×
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart ½×
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Proxy Cyber Status 0 0% 15
1 Scavenge Normal Status 0 0% 25
1 Anti-Virus Cyber Status 0 0% 15
1 Scratch Normal Physical 40 100% 35
5 Virus Virus Status 0 85% 10
7 Roar Sound Status 0 100% 20
15 Bite Dark Physical 60 100% 25
20 Binary Flux Cyber Special 45 100% 15
23 Cyberspace Cyber Status 0 0% 10
26 Tech.Error Cyber Special 15 100% 10
30 Shadow Claw Ghost Physical 70 100% 15
33 Safeguard Normal Status 0 0% 25
35 Amnesia Psychic Status 0 0% 20
37 Quick Guard Fighting Status 0 0% 15
40 Ransomware Virus Special 80 95% 15
46 Configure Cyber Special 65 85% 5
50 Dragon Pulse Dragon Special 90 100% 10
56 Encrypt Cyber Status 0 0% 10
60 Refresh Normal Status 0 0% 20
65 Memory Wipe Cyber Special 70 0% 10
69 Hyper Beam Normal Special 150 90% 5
73 Defragment Cyber Status 0 0% 5
80 Data Purge Virus Special 90 0% 5
90 Optimization Cyber Status 0 0% 5
100 Viral Overdrive Virus Special 120 85% 5
  • Bold indicates a move that gets STAB when used by Viriv
  • Italic indicates a move that gets STAB only when used by an evolution of Viriv
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Throat Chop Dark Physical 80 100% 15
Crush Claw Normal Physical 75 95% 10
Faint Attack Dark Physical 60 0% 20
Fire Fang Fire Physical 65 95% 15
Glare Normal Status 0 90% 30
Iron Tail Steel Physical 100 80% 15
Metal Claw Steel Physical 50 95% 35
Poison Tail Poison Physical 60 100% 25
Pursuit Dark Physical 40 100% 20
Snatch Dark Status 0 0% 10
Sucker Punch Dark Physical 80 95% 10
Thunder Fang Electric Physical 65 95% 15
  • Bold indicates a move that gets STAB when used by Viriv
  • Italic indicates a move that gets STAB only when used by an evolution of Viriv
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Viriv

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Magnet Rise Electric Status 0 0% 10
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Fire Punch Fire Physical 75 100% 15
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Thunder Wave Electric Status 0 100% 20
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Wonder Room Psychic Status 0 0% 10
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Trick Magic Status 0 100% 10
Volt Switch Electric Special 70 100% 20
Giga Byte Cyber Physical 80 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Skill Swap Psychic Status 0 0% 10
Extinguish Water Special 70 100% 10
Fever Virus Special 90 95% 10
Recycle Normal Status 0 0% 40
Snow Bank Ice Physical 60 100% 15
Magic Room Magic Status 0 0% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 65 100% 20
Iron Head Steel Physical 80 100% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Power-Up Punch Fighting Physical 40 100% 20
Endeavor Normal Physical 1 100% 5
Electroweb Electric Special 55 95% 15
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Covet Normal Physical 60 100% 40
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
Air Cutter Flying Special 60 95% 25
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
ThunderPunch Electric Physical 75 100% 15
Safeguard Normal Status 0 0% 25
Outrage Dragon Physical 120 100% 15
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Hone Claws Dark Status 0 0% 15
Vacuum Cut Qmarks Special 1 100% 7
Bind Normal Physical 65 90% 20
Shock Wave Electric Special 60 0% 20
Dual Chop Dragon Physical 40 90% 15
Configure Cyber Special 65 85% 5
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Charge Beam Electric Special 60 90% 10
Water Pulse Water Special 60 100% 20
Magic Coat Magic Status 0 0% 15
Pain Split Normal Status 0 0% 20
Gravity Cosmic Status 0 0% 5
Techno Ray Tech Special 120 80% 5
Net Surf Cyber Physical 90 100% 10
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Thunderbolt Electric Special 95 100% 15
Snatch Dark Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Viriv
  • Italic indicates a move that gets STAB only when used by an evolution of Viriv
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 699 699b GenderM 699s 699sb


GenderM 699 1 699b 1 GenderM 699s 1 699sb 1


Trivia[]

Where the fuck do i find you?

Origin[]

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