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Sphinxiant #700: Sphinxiant
Pokémon
#702: Heruptin Heruptin
Volcime
Lava Pokémon
#701
Type
Rock Magma
Unknown
Abilities
Magma Armor or Flame Body
Hidden Abilities
Weak Armor
Gender ratio
50% / 50%
Catch rate
75 (9.8%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
2'7" 0.8 m
0'0" 0 m
Weight
121.3 lbs. 55.0 kg
0 lbs. 0 kg
Base experience yield
144
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Red
Base friendship
70

Volcime is a Rock/Magma dual type Pokemon. It evolves into Heruptin starting at level 35.

Pokédex entry

Pokédex entry
They were born as the great disasters made the ancient pokemon exctinct. Ironically, they themselves went exctinct soon after.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Lava Rock
Rare Perep Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 65
63 - 128 121 - 251
Defense: 90
85 - 156 166 - 306
Sp.Atk: 69
66 - 133 128 - 260
Sp.Def: 80
76 - 145 148 - 284
Speed: 30
31 - 90 58 - 174
Total: 404   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal ½×
Fighting
Flying ½×
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire ¼×
Water
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam ¼×
Magma
Wind ¼×
Paper
Rubber ¼×
Fear
Tech
Magic
Light ½×
Cosmic
Sound ½×
Food
Zombie
Nuclear ¼×
Virus
Cyber
Glass
Plastic ½×
Fabric
Time ½×
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 SmokeScreen Normal Status 0 100% 20
1 Lava Spit Magma Special 40 100% 25
1 Magma Sport Magma Status 0 0% 15
1 Rock Throw Rock Physical 50 95% 15
4 Smog Poison Special 20 70% 20
7 Endure Normal Status 0 0% 10
10 Magma Ring Magma Special 60 0% 20
13 Screech Sound Status 0 90% 40
17 Kindle Fire Status 0 0% 20
20 Ash Spray Magma Special 40 100% 10
24 Flame Burst Fire Special 70 100% 15
27 AncientPower Rock Special 60 100% 5
31 Flamethrower Fire Special 95 100% 15
36 Rock Slide Rock Physical 75 90% 10
37 Caldera Magma Special 100 100% 10
39 Hot Coals Magma Status 0 0% 5
41 Lava Bomb Magma Special 80 95% 15
46 Rock Blast Rock Physical 25 90% 10
51 Eruption Fire Special 150 100% 5
55 Fossilize Rock Status 0 0% 20
57 Abruption Magma Special 100 95% 10
65 Volcanic Eruption Magma Special 120 85% 5
80 Mountain Crash Rock Physical 150 100% 5
90 Solidify Rock Status 0 0% 5
  • Bold indicates a move that gets STAB when used by Volcime
  • Italic indicates a move that gets STAB only when used by an evolution of Volcime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Magma Slash Magma Physical 70 100% 15
Abruption Magma Special 100 95% 10
Slingshot Rock Physical 40 90% 15
Fissure Ground Physical 1 30% 5
Eruption Fire Special 150 100% 5
Rock Gather Rock Status 0 0% 10
Boulder Bash Rock Physical 90 100% 20
  • Bold indicates a move that gets STAB when used by Volcime
  • Italic indicates a move that gets STAB only when used by an evolution of Volcime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Volcime

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Fling Dark Physical 1 100% 10
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Hyper Voice Normal Special 90 100% 10
Focus Blast Fighting Special 120 70% 5
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Incinerate Fire Special 60 100% 15
Retaliate Normal Physical 75 100% 5
Helping Hand Normal Status 0 0% 20
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Cake Walk Food Status 0 0% 5
Earth Power Ground Special 90 100% 10
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Iron Defense Steel Status 0 0% 15
Block Normal Status 0 0% 20
After You Normal Status 0 0% 15
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Safeguard Normal Status 0 0% 25
Heat Wave Fire Special 100 90% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Shock Wave Electric Special 60 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Last Resort Normal Physical 140 100% 5
Substitute Normal Status 0 0% 10
Pain Split Normal Status 0 0% 20
Gravity Cosmic Status 0 0% 5
Flame Charge Fire Physical 50 100% 20
Grass Knot Grass Special 1 100% 20
Toxic Poison Status 0 90% 10
Work Up Normal Status 0 0% 30
Volcanic Terrain Magma Status 0 0% 10
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Volcime
  • Italic indicates a move that gets STAB only when used by an evolution of Volcime
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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