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Clefable #036: Clefable
Pokémon
#038: Ninetales Ninetales
037MS
Vulpix
Fox Pokémon
#037
037
Type
Fire
Unknown
Abilities
Flash Fire or Drought
Hidden Abilities
Forewarn
Gender ratio
25% / 75%
Catch rate
190 (24.8%)
Breeding
Egg group
Field
Hatch time
5355 steps
Height
1'11" 0.6 m
0'0" 0 m
Weight
21.8 lbs. 9.9 kg
0 lbs. 0 kg
Base experience yield
60
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Brown
Base friendship
70

Vulpix is a Fire-type Pokemon. It evolves from Trifox starting at level 15. It evolves into Ninetales while exposed to a(n) Fire Stone.

Pokédex entry

Pokédex entry
It can freely control fire. You're situation could be rather dire.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common Rawst Berry
Uncommon Rawst Berry
Rare Rawst Berry
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon ROUTE 8 (Land), Flare Island (Land), Pokemon Mansion BF (Cave),
Fossil
Rare Pokemon Mansion 3F (Cave), ROUTE 7 (Land), Pokemon Mansion 2F (Cave), Pokemon Mansion 1F (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 38
98 - 145 186 - 280
Attack: 41
41 - 102 78 - 199
Defense: 40
40 - 101 76 - 196
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 65
63 - 128 121 - 251
Speed: 65
63 - 128 121 - 251
Total: 299   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Heat Mirage Fire Status 0 70% 5
1 Ember Fire Special 40 100% 25
1 Tail Whip Normal Status 0 100% 30
3 Roar Sound Status 0 100% 20
5 Quick Attack Normal Physical 40 100% 30
7 Confuse Ray Ghost Status 0 100% 10
10 Fire Spin Fire Special 50 90% 15
11 Imprison Psychic Status 0 0% 10
15 Faint Attack Dark Physical 60 0% 20
17 Will-O-Wisp Fire Status 0 75% 15
20 Hex Ghost Special 60 100% 10
23 Flame Burst Fire Special 70 100% 15
26 Extrasensory Psychic Special 80 100% 30
28 Safeguard Normal Status 0 0% 25
32 Fire Brush Fire Special 40 100% 10
34 Flamethrower Fire Special 95 100% 15
36 Charm Fairy Status 0 100% 20
39 Hypnosis Psychic Status 0 60% 20
42 Fire Blast Fire Special 120 85% 5
44 Grudge Ghost Status 0 0% 5
47 Captivate Heart Status 0 100% 20
50 Inferno Fire Special 100 50% 5
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By Breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Bonfire Fire Status 0 0% 10
Kindle Fire Status 0 0% 20
Torch Pass Fire Special 70 100% 20
Disable Normal Status 0 100% 20
Extrasensory Psychic Special 80 100% 30
Faint Attack Dark Physical 60 0% 20
Flail Normal Physical 1 100% 15
Flare Blitz Fire Physical 120 100% 15
Heat Wave Fire Special 100 90% 10
Hex Ghost Special 60 100% 10
Howl Normal Status 0 0% 40
Hypnosis Psychic Status 0 60% 20
Power Swap Psychic Status 0 0% 10
Secret Power Normal Physical 70 100% 20
Spite Ghost Status 0 100% 10
Tail Slap Normal Physical 25 95% 10
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.
  • Moves marked with an asterisk (*) must be chain bred onto Vulpix

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Role Play Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Energy Ball Grass Special 80 100% 10
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Will-O-Wisp Fire Status 0 75% 15
Dig Ground Physical 100 100% 10
Incinerate Fire Special 60 100% 15
Secret Power Normal Physical 70 100% 20
Foul Play Dark Physical 95 100% 15
Protect Normal Status 0 0% 10
Hex Claw Magic Physical 70 95% 10
Covet Normal Physical 60 100% 40
Psych Up Normal Status 0 0% 10
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Zen Headbutt Psychic Physical 80 95% 15
Safeguard Normal Status 0 0% 25
Fire Blast Fire Special 120 85% 5
Heat Wave Fire Special 100 90% 10
Hidden Power Normal Special 1 100% 15
Vacuum Cut Qmarks Special 1 100% 7
Dark Pulse Dark Special 80 100% 15
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Swagger Normal Status 0 90% 15
Pain Split Normal Status 0 0% 20
Iron Tail Steel Physical 100 80% 15
Flame Charge Fire Physical 50 100% 20
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Steam Ball Steam Special 80 100% 15
Overheat Fire Special 140 90% 5
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Vulpix
  • Italic indicates a move that gets STAB only when used by an evolution of Vulpix
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 037 037b GenderM 037s 037sb




Trivia[]

Where the fuck do i find you?

Origin[]

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