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Sealeo #364: Sealeo
Pokémon
#366: Clamperl Clamperl
365MS
Walrein
Ice Break Pokémon
#365
365
Type
Ice Water
Unknown
Abilities
Thick Fat or Ice Body
Hidden Abilities
Oblivious
Gender ratio
50% / 50%
Catch rate
45 (5.9%)
Breeding
Egg groups
Water1 and Field
Hatch time
5355 steps
Height
4'7" 1.4 m
0'0" 0 m
Weight
332 lbs. 150.6 kg
0 lbs. 0 kg
Base experience yield
239
Leveling rate
Medium Slow
EV yield
Total: 3
3
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Footprint
Pokédex color
Blue
Base friendship
70

Walrein is a Ice/Water dual type Pokemon. It evolves from Sealeo starting at level 44.

Pokédex entry

Pokédex entry
To protect its herd, the leader battles anything that invades its territory, even at the cost of its life. Its tusks may snap off in battle.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon Arctic (Cave),
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 120
180 - 227 350 - 444
Attack: 90
85 - 156 166 - 306
Defense: 90
85 - 156 166 - 306
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 98
92 - 165 180 - 324
Speed: 65
63 - 128 121 - 251
Total: 558   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water ¼×
Grass
Electric
Psychic
Ice ¼×
Dragon ½×
Dark
Fairy
Wood
Steam
Magma
Wind
Paper ½×
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Body Press Fighting Physical 80 100% 10
1 Slush Crush Ice Physical 80 100% 10
1 Cold Front Ice Special 90 90% 10
1 Hibernation Ice Status 0 0% 15
1 Hydro Pump Water Special 120 80% 5
1 Heavy Slam Steel Physical 1 100% 10
1 Belly Flop Water Physical 1 100% 10
1 Icicle Crash Ice Physical 85 90% 10
1 Icy Terrain Ice Status 0 0% 10
1 Fissure Ground Physical 1 30% 5
1 Whirlpool Water Special 45 95% 15
1 Curse Ghost Status 0 0% 10
1 Hyper Fang Normal Physical 80 90% 15
1 Crunch Dark Physical 80 100% 15
1 Ice Sport Ice Status 0 0% 15
1 Powder Snow Ice Special 40 100% 25
1 Growl Sound Status 0 100% 40
1 Water Gun Water Special 40 100% 25
1 Encore Normal Status 0 100% 5
7 Encore Normal Status 0 100% 5
13 Ice Ball Ice Physical 30 90% 20
19 Body Slam Normal Physical 85 100% 15
25 Aurora Beam Ice Special 65 100% 20
31 Hail Ice Status 0 0% 10
32 Swagger Normal Status 0 90% 15
39 Rest Psychic Status 0 0% 10
39 Snore Normal Special 60 100% 15
40 Freeze-Dry Ice Special 80 100% 20
44 Ice Fang Ice Physical 65 95% 15
46 Aqua Tail Water Physical 90 90% 10
50 Crunch Dark Physical 80 100% 15
54 Freezing Wave Water Special 95 95% 10
57 Sheer Cold Ice Special 1 30% 5
60 Super Fang Normal Physical 1 90% 10
64 Superpower Fighting Physical 120 100% 5
67 Slip Away Ice Physical 70 100% 20
75 Cool Down Ice Status 0 0% 5
80 Frost Fang Ice Physical 100 90% 10
85 Belly Drum Normal Status 0 0% 10
95 Icebreaker Ice Physical 100 100% 8
97 Torpedo Water Physical 120 95% 10
100 Hiberslam Ice Physical 70 90% 5
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Flash Cannon Steel Special 90 100% 15
Facade Normal Physical 70 100% 20
Hail Ice Status 0 0% 10
Frost Breath Ice Special 50 90% 10
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Bulldoze Ground Physical 60 100% 20
Attract Heart Status 0 100% 15
Rock Slide Rock Physical 75 90% 10
Hyper Beam Normal Special 150 90% 5
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Extinguish Water Special 70 100% 10
Blizzard Ice Special 120 70% 5
Snow Bank Ice Physical 60 100% 15
Iron Head Steel Physical 80 100% 15
Icy Wind Ice Special 55 95% 15
Secret Power Normal Physical 70 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Echoed Voice Sound Special 40 100% 15
Block Normal Status 0 0% 20
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Aqua Tail Water Physical 90 90% 10
Roar Sound Status 0 100% 20
Frustration Normal Physical 1 100% 20
Stomping Tantrum Ground Physical 75 100% 10
Hidden Power Normal Special 1 100% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Super Fang Normal Physical 1 90% 10
Swords Dance Normal Status 0 0% 30
Bulk Up Fighting Status 0 0% 20
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Ice Beam Ice Special 95 100% 10
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Swagger Normal Status 0 90% 15
Rock Smash Fighting Physical 50 100% 15
Signal Beam Bug Special 75 100% 15
Iron Tail Steel Physical 100 80% 15
Toxic Poison Status 0 90% 10
Steam Ball Steam Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Walrein
  • Italic indicates a move that gets STAB only when used by an evolution of Walrein
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
GenderM 365 365b GenderM 365s 365sb




Trivia[]

Where the fuck do i find you?

Origin[]

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