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This page was last updated to the Final Version.

Beeta #2017: Beeta
Pokémon
#2019: Blastyke Blastyke
File:2018MS.gif
Wartoise
Turtle Pokémon
#2018
Type
Water
Unknown
Abilities
Torrent or Rain Dish
Hidden Abilities
Rain Dish
Gender ratio
87.5% / 12.5%
Catch rate
70 (9.2%)
Breeding
Egg groups
Monster and Water1
Hatch time
5355 steps
Height
3'3" 1.0 m
0'0" 0 m
Weight
49.6 lbs. 22.5 kg
0 lbs. 0 kg
Base experience yield
142
Leveling rate
Medium Slow
EV yield
Total: 2
0
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Blue
Base friendship
70

Wartoise is a Water-type Pokemon. It evolves from Wartortle during the day, while holding a(n) Mist Stone. It evolves from Wartortle while exposed to a(n) Beta Stone.

Pokédex entry

Pokédex entry
The supposed former evolution of Wartortle during the great Pokémon War only found with the use of a Beta Stone. Most of the Wartoise have not survived and those who did have biologically evolved into Blastoise.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 79
139 - 186 268 - 362
Attack: 83
79 - 148 153 - 291
Defense: 100
94 - 167 184 - 328
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 105
99 - 172 193 - 339
Speed: 78
74 - 143 144 - 280
Total: 530   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
Wood
Steam
Magma
Wind
Paper
Rubber
Fear
Tech ½×
Magic
Light
Cosmic
Sound
Food
Zombie
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy ½×
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
1 Tail Whip Normal Status 0 100% 30
1 Bubble Water Special 20 100% 30
4 Tail Whip Normal Status 0 100% 30
7 Bubble Water Special 20 100% 30
10 Withdraw Water Status 0 0% 40
13 Water Gun Water Special 40 100% 25
16 Bite Dark Physical 60 100% 25
20 Rapid Spin Normal Physical 35 100% 40
24 Protect Normal Status 0 0% 10
28 Water Pulse Water Special 60 100% 20
32 Skull Bash Bone Physical 130 100% 15
40 Iron Defense Steel Status 0 0% 15
44 Rain Dance Water Status 0 0% 5
48 Hydro Pump Water Special 120 80% 5
87 Celebrate Normal Status 0 0% 2
  • Bold indicates a move that gets STAB when used by Wartoise
  • Italic indicates a move that gets STAB only when used by an evolution of Wartoise
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Cut Normal Physical 55 100% 20
Rest Psychic Status 0 0% 10
Attract Heart Status 0 100% 15
Wake-Up Slap Fighting Physical 60 100% 10
Surf Water Special 95 100% 15
Double Team Normal Status 0 0% 15
Avalanche Ice Physical 60 100% 10
Snow Bank Ice Physical 60 100% 15
Secret Power Normal Physical 70 100% 20
Capsize Water Physical 65 100% 20
Protect Normal Status 0 0% 10
Mimic Normal Status 0 0% 10
Brick Break Fighting Physical 75 100% 15
Rock Tomb Rock Physical 50 90% 10
Rain Dance Water Status 0 0% 5
Tropical Wave Water Special 80 100% 15
Frustration Normal Physical 1 100% 20
Wild Charge Electric Physical 100 100% 15
Earthquake Ground Physical 100 100% 10
Dive Water Physical 100 100% 10
Waterfall Water Physical 85 95% 15
Strength Normal Physical 80 100% 20
Vacuum Cut Qmarks Special 1 100% 7
Mud-Slap Ground Special 20 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Substitute Normal Status 0 0% 10
Water Pulse Water Special 60 100% 20
Drain Punch Fighting Physical 75 100% 10
Steam Ball Steam Special 80 100% 15
Sleep Talk Normal Status 0 0% 10
  • Bold indicates a move that gets STAB when used by Wartoise
  • Italic indicates a move that gets STAB only when used by an evolution of Wartoise
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny
File:2018s.png File:2018sb.png




Trivia[]

Origin[]

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