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This page was last updated to the Final Version.

Koffing #109: Koffing
Pokémon
#111: Rhyhorn Rhyhorn
Weezing
Poison Gas Pokémon
#110
Type
Poison
Unknown
Ability
Levitate
Hidden Abilities
Aftermath
Gender ratio
50% / 50%
Catch rate
60 (7.8%)
Breeding
Egg group
Amorphous
Hatch time
5355 steps
Height
3'11" 1.2 m
0'0" 0 m
Weight
20.9 lbs. 9.5 kg
0 lbs. 0 kg
Base experience yield
172
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
2
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
Pokédex color
Purple
Base friendship
70

Weezing is a Poison-type Pokemon. It evolves from Koffing starting at level 35.

Pokédex entry

Pokédex entry
By diluting its toxic gases with a special process, the highest grade of perfume can be extracted. To Weezing, gases emanating from garbage are the ultimate feast.

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon Smoke Ball
Rare
Always

Game locations

Availability
None This Pokémon cannot be found in the wild.
Always
Common
Uncommon
Fossil
Rare Pokemon Mansion 3F (Cave), Flare Valley (Cave), Pokemon Mansion 2F (Cave), Pokemon Mansion 1F (Cave), Pokemon Mansion BF (Cave),
Special
Evolve
  • All species are also available through Wonder Trade and Randomizer.

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 70
67 - 134 130 - 262
Defense: 120
112 - 189 220 - 372
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 80
76 - 145 148 - 284
Speed: 60
58 - 123 112 - 240
Total: 495   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Wood
Steam
Magma
Wind
Paper
Rubber ½×
Fear
Tech
Magic
Light
Cosmic
Sound
Food ½×
Zombie ½×
Nuclear
Virus
Cyber
Glass
Plastic
Fabric
Time
Chaos
Divine
Paint ½×
Blood
Greasy
Meme
Crystal
Heart
Shadow
Ogre
Void
Qmarks
Wack
Bone ½×
None

By leveling up

By Leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Sharpshoot Dark Physical 40 100% 20
1 Gasoline Fire Status 0 90% 10
1 Acid Rain Poison Status 0 0% 5
1 Zap Cannon Electric Special 120 50% 5
1 Poison Gas Poison Status 0 80% 40
1 Tackle Normal Physical 50 100% 35
1 Smog Poison Special 20 70% 20
1 SmokeScreen Normal Status 0 100% 20
4 Smog Poison Special 20 70% 20
7 SmokeScreen Normal Status 0 100% 20
12 Assurance Dark Physical 55 100% 10
15 Clear Smog Poison Special 50 0% 15
18 Sludge Poison Special 65 100% 20
23 Selfdestruct Normal Physical 200 100% 5
26 Haze Ice Status 0 0% 30
29 Double Hit Normal Physical 40 90% 10
34 Sludge Bomb Poison Special 90 100% 10
40 Explosion Normal Physical 250 100% 5
54 Memento Dark Status 0 100% 10
60 Recover Normal Status 0 0% 10
65 Nerve Gas Poison Special 100 85% 15
75 Foul Gas Poison Special 90 100% 10
85 Choke Gas Poison Special 75 95% 15
99 Destiny Bond Ghost Status 0 0% 1
100 Smoke Stack Poison Special 60 95% 10
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

By TM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Facade Normal Physical 70 100% 20
Rest Psychic Status 0 0% 10
Round Normal Special 60 100% 15
Attract Heart Status 0 100% 15
Explosion Normal Physical 250 100% 5
Hyper Beam Normal Special 150 90% 5
Uproar Normal Special 90 100% 10
Flash Light Status 0 100% 20
Stealth Rock Rock Status 0 0% 20
Double Team Normal Status 0 0% 15
Spite Ghost Status 0 100% 10
Artificiaslam Plastic Physical 85 90% 25
Fever Virus Special 90 95% 10
Will-O-Wisp Fire Status 0 75% 15
Lava Splash Magma Special 90 100% 15
Incinerate Fire Special 60 100% 15
Thief Dark Physical 50 100% 10
Secret Power Normal Physical 70 100% 20
Protect Normal Status 0 0% 10
Rain Dance Water Status 0 0% 5
Frustration Normal Physical 1 100% 20
Infestation Bug Special 25 100% 20
Gyro Ball Steel Physical 1 100% 5
Fire Blast Fire Special 120 85% 5
Thunder Electric Special 120 70% 10
Torment Dark Status 0 100% 15
Taunt Dark Status 0 100% 20
Hidden Power Normal Special 1 100% 15
Acid Rain Poison Status 0 0% 5
Vacuum Cut Qmarks Special 1 100% 7
Dark Pulse Dark Special 80 100% 15
Shock Wave Electric Special 60 0% 20
Sludge Bomb Poison Special 90 100% 10
Snore Normal Special 60 100% 15
Return Normal Physical 1 100% 20
Giga Impact Normal Physical 150 90% 5
Substitute Normal Status 0 0% 10
Nuclear Pulse Nuclear Special 80 100% 15
Swagger Normal Status 0 90% 15
Pain Split Normal Status 0 0% 20
Shadow Ball Ghost Special 80 100% 15
Venoshock Poison Special 65 100% 10
Payback Dark Physical 50 100% 10
Toxic Poison Status 0 90% 10
Sunny Day Fire Status 0 0% 5
Steam Ball Steam Special 80 100% 15
Thunderbolt Electric Special 95 100% 15
Sleep Talk Normal Status 0 0% 10
Flamethrower Fire Special 95 100% 15
  • Bold indicates a move that gets STAB when used by Weezing
  • Italic indicates a move that gets STAB only when used by an evolution of Weezing
  • An accuracy of 0 means a move cannot miss, in case of status moves, it targets the user or the entire field.
  • A base power of 1 means that the move deals fixed damage or its base power varies depending on the situation.

Sprites

Front Back Front shiny Back shiny




Trivia[]

Origin[]

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