this move has the following additional effects:
User loses 1/4 of its total HP (rounded down, min. 1 HP), and creates a decoy with that amount of HP. The decoy disappears if the user is switched out. Fails if the user would faint from losing that HP, or if the user already has a decoy. Gen 6+: Substitutes are bypassed by sound-based moves and by Pokémon with the ability Infiltrator.
Pokémon that learn Wild Mushroom
Level Up
Note: Due to memory issues, results are limited to 50.